Player Matchup

Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ElaRyer
Ra
Level 160
God Stats
13W - 8L
1,685 SR
Queue Stats
147W - 124L
1,604 Elo+
Party 1
Hercules
Hercules
Frisman133
Hercules
Level 67
God Stats
2W - 0L
1,596 SR
Queue Stats
26W - 13L
1,578 Elo+
Party 1
Ares
Ares
LIGHTSTER
Ares
Level 28
God Stats
1W - 1L
1,481 SR
Queue Stats
19W - 8L
1,562 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SYXGOTTEN
Tsukuyomi
Level 160
God Stats
13W - 15L
1,604 SR
Queue Stats
408W - 358L
1,557 Elo+
Party 1
Team Averages
Level 115
1,573 SR
1,560 Elo+

VS

Team Averages
Level 95
1,566 SR
1,584 Elo+
Olorun
Olorun
DRfaraday
Olorun
Level 136
God Stats
1W - 1L
1,632 SR
Queue Stats
129W - 91L
1,569 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GKzeus23
Morgan Le Fay
Level 133
God Stats
3W - 4L
1,604 SR
Queue Stats
128W - 92L
1,584 Elo+
Party 2
Neith
Neith
MoguMelody
Neith
Level 146
God Stats
1W - 3L
1,596 SR
Queue Stats
128W - 122L
1,612 Elo+
Solo
Cerberus
Cerberus
ValkoneLaku
Cerberus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,727 Elo+
Solo
Da Ji
Da Ji
blackeyefire
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
11 / 1 / 11
10,906
1,091
19,909
17,481
14,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 2 / 10
8,404
840
7,727
6,043
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Frisman133
Hercules
13
1 / 0 / 15
8,715
872
3,110
6,877
5,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ares
12
1 / 0 / 12
7,766
777
3,748
9,639
10,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
SYXGOTTEN
Tsukuyomi
17
10 / 2 / 13
10,841
1,084
16,258
12,307
5,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DRfaraday
Olorun
13
1 / 3 / 1
7,698
770
6,894
10,424
3,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
GKzeus23
Morgan Le Fay
12
0 / 5 / 2
6,626
663
9,173
8,052
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
14
1 / 6 / 1
7,778
778
5,391
9,470
3,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
ValkoneLaku
Cerberus
12
0 / 3 / 3
7,197
720
5,987
17,690
13,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 8 / 1
8,348
835
2,511
11,006
5,713
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
13
25
Kills
5
5
Deaths
25
61
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
11
1
11
16.5
L
Olorun
DRfaraday
Olorun
1
3
1
0.5
W
2
2
10
3.5
W
Hercules
Frisman133
Hercules
1
0
15
8.5
L
Morgan Le Fay
GKzeus23
Morgan Le Fay
0
5
2
0.2
W
Ares
1
0
12
7
L
Neith
1
6
1
0.25
W
Tsukuyomi
SYXGOTTEN
Tsukuyomi
10
2
13
8.25
L
Cerberus
ValkoneLaku
Cerberus
0
3
3
0.5
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,752
Damage
29,956
52,347
Taken
56,642
37,998
Mitigated
29,404
19,177
Healing
8,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
19,909
5,223
0
5,631
17,481
14,304
650
7,770
9,370
5,351
31,909
L
Olorun
DRfaraday
Olorun
6,894
2,747
332
2,227
10,424
3,521
1
2,455
7,644
23,772
0
W
7,727
666
2,222
1,456
6,043
2,389
1,344
3,452
2,435
32,711
0
W
Hercules
Frisman133
Hercules
3,110
51
660
3,735
6,877
5,573
196
2,889
3,852
0
11,925
L
Morgan Le Fay
GKzeus23
Morgan Le Fay
9,173
278
0
745
8,052
2,623
1
1,345
6,520
23,742
0
W
Ares
3,748
247
0
689
9,639
10,466
864
3,493
5,934
8,671
0
L
Neith
5,391
2,272
0
1,271
9,470
3,855
1,500
1,419
7,761
0
33,032
W
Tsukuyomi
SYXGOTTEN
Tsukuyomi
16,258
4,237
0
4,784
12,307
5,266
111
4,157
7,992
0
46,811
L
Cerberus
ValkoneLaku
Cerberus
5,987
271
0
3,889
17,690
13,692
0
5,363
11,648
11,086
0
L
2,511
172
0
0
11,006
5,713
0
2,896
7,705
1,470
5,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,632
Gold Earned
37,647
230
Minions Killed
207
12
Camps Cleared
5
1,123,162
Distance Traveled
946,405
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,906
1,091
45
5
3
235,544
0
L
Olorun
7,698
770
50
5
1
184,109
3
W
Ra
8,404
840
81
8
2
205,556
1
W
Hercules
8,715
872
21
2
2
243,648
2
L
Morgan Le Fay
6,626
663
44
4
0
220,834
5
W
Ares
7,766
777
7
1
0
209,880
4
L
Neith
7,778
778
77
8
3
167,032
2
W
Tsukuyomi
10,841
1,084
76
8
5
228,534
2
L
Cerberus
7,197
720
23
2
0
201,234
2
L
Da Ji
8,348
835
13
1
1
173,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role