Player Matchup

Jing Wei
Jing Wei
Icyhope
Jing Wei
Level 27
God Stats
4W - 3L
1,510 SR
Queue Stats
25W - 25L
1,462 Elo+
Party 1
Vamana
Vamana
KoboDaishi
Vamana
Level 154
God Stats
1W - 3L
1,580 SR
Queue Stats
85W - 100L
1,467 Elo+
Party 1
Ares
Ares
PotężnyQuciek
Ares
Level 17
God Stats
6W - 1L
1,746 SR
Queue Stats
49W - 52L
1,423 Elo+
Party 3
Aphrodite
Aphrodite
Takanuda
Aphrodite
Level 18
God Stats
10W - 12L
1,448 SR
Queue Stats
50W - 59L
1,432 Elo+
Party 3
Anubis
Anubis
szymson1
Anubis
Level 58
God Stats
24W - 13L
1,688 SR
Queue Stats
112W - 116L
1,486 Elo+
Party 3
Team Averages
Level 55
1,594 SR
1,454 Elo+

VS

Team Averages
Level 61
1,630 SR
1,580 Elo+
Zhong Kui
Zhong Kui
DyslexicADC
Zhong Kui
Level 128
God Stats
7W - 4L
1,741 SR
Queue Stats
31W - 31L
1,558 Elo+
Party 2
Baron Samedi
Baron Samedi
Envione
Baron Samedi
Level 105
God Stats
26W - 17L
1,687 SR
Queue Stats
347W - 307L
1,588 Elo+
Solo
Agni
Agni
RogerIsDed
Agni
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,484 Elo+
Party 2
Scylla
Scylla
Sandeulasan
Scylla
Level 26
God Stats
3W - 2L
1,724 SR
Queue Stats
22W - 21L
1,499 Elo+
Party 2
Neith
Neith
Sqúíshy
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,770 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Icyhope
Jing Wei
20
10 / 10 / 15
16,097
1,150
24,617
24,875
11,226
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vamana
KoboDaishi
Vamana
20
17 / 1 / 14
16,989
1,214
37,619
31,403
37,597
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
5 / 5 / 28
15,326
1,095
22,096
35,704
64,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
Takanuda
Aphrodite
20
4 / 4 / 26
14,286
1,020
11,905
28,446
21,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
szymson1
Anubis
20
7 / 6 / 19
14,835
1,060
37,790
24,733
13,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

75

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DyslexicADC
Zhong Kui
20
6 / 12 / 15
15,578
1,113
38,117
40,769
25,821
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
Envione
Baron Samedi
20
7 / 6 / 16
15,519
1,109
30,825
28,441
12,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 9 / 14
13,065
933
16,427
25,578
9,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
20
1 / 12 / 14
12,975
927
14,784
27,491
8,868
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Sqúíshy
Neith
20
10 / 4 / 13
15,579
1,113
36,166
18,807
7,819
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
98
43
Kills
26
26
Deaths
43
102
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DyslexicADC
Zhong Kui
6
12
15
1.13
L
Baron Samedi
Envione
Baron Samedi
7
6
16
2.5
W
Jing Wei
Icyhope
Jing Wei
10
10
15
1.75
W
Vamana
KoboDaishi
Vamana
17
1
14
24
W
5
5
28
3.8
L
2
9
14
1
L
Scylla
1
12
14
0.67
L
Neith
Sqúíshy
Neith
10
4
13
4.13
W
Aphrodite
Takanuda
Aphrodite
4
4
26
4.25
W
Anubis
szymson1
Anubis
7
6
19
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,027
Damage
136,319
145,161
Taken
141,086
148,460
Mitigated
64,302
44,961
Healing
35,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DyslexicADC
Zhong Kui
38,117
9,253
1,612
11,997
40,769
25,821
0
22,066
18,703
69,918
0
L
Baron Samedi
Envione
Baron Samedi
30,825
840
5,671
8,530
28,441
12,361
0
15,555
12,886
50,341
0
W
Jing Wei
Icyhope
Jing Wei
24,617
20,897
0
250
24,875
11,226
0
17,594
7,281
0
67,283
W
Vamana
KoboDaishi
Vamana
37,619
22,126
2,622
8,865
31,403
37,597
0
18,190
13,213
0
73,857
W
22,096
3,575
0
0
35,704
64,647
0
26,413
9,291
28,977
0
L
16,427
1,779
626
1,587
25,578
9,433
0
12,929
12,649
37,252
0
L
Scylla
14,784
1,910
0
573
27,491
8,868
0
13,767
13,724
31,487
0
L
Neith
Sqúíshy
Neith
36,166
14,690
0
4,804
18,807
7,819
0
7,474
11,333
0
67,212
W
Aphrodite
Takanuda
Aphrodite
11,905
864
11,480
12,521
28,446
21,274
0
22,400
6,046
29,383
0
W
Anubis
szymson1
Anubis
37,790
1,031
678
8,545
24,733
13,716
0
15,556
9,177
64,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,533
Gold Earned
72,716
284
Minions Killed
280
18
Camps Cleared
4
1,424,611
Distance Traveled
1,299,774
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
15,578
1,113
79
6
0
234,950
0
L
Baron Samedi
15,519
1,109
43
3
1
282,678
0
W
Jing Wei
16,097
1,150
85
6
9
265,788
0
W
Vamana
16,989
1,214
77
6
3
345,819
4
W
Ares
15,326
1,095
10
1
1
275,962
0
L
Agni
13,065
933
61
4
1
266,487
0
L
Scylla
12,975
927
29
2
1
225,657
0
L
Neith
15,579
1,113
68
5
1
290,002
1
W
Aphrodite
14,286
1,020
42
3
1
292,594
2
W
Anubis
14,835
1,060
70
5
4
244,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role