Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MoeeBay
Tsukuyomi
Level 125
God Stats
7W - 8L
1,429 SR
Queue Stats
358W - 352L
1,484 Elo+
Party 2
Anubis
Anubis
SuiCrazy
Anubis
Level 158
God Stats
5W - 3L
1,554 SR
Queue Stats
578W - 558L
1,525 Elo+
Solo
Thoth
Thoth
bevan185
Thoth
Level 116
God Stats
2W - 4L
1,237 SR
Queue Stats
285W - 295L
1,562 Elo+
Solo
Hel
Hel
daggerdale
Hel
Level 90
God Stats
4W - 4L
1,569 SR
Queue Stats
145W - 156L
1,447 Elo+
Solo
Team Averages
Level 125
1,458 SR
1,504 Elo+

VS

Team Averages
Level 93
1,453 SR
1,508 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ASwissPlayer
Thanatos
Level 104
God Stats
1W - 2L
1,557 SR
Queue Stats
496W - 496L
1,460 Elo+
Solo
Kukulkan
Kukulkan
Bashbog
Kukulkan
Level 34
God Stats
0W - 1L
1,250 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
Laoubi
Bakasura
Level 131
God Stats
1W - 2L
1,521 SR
Queue Stats
287W - 281L
1,534 Elo+
Solo
Yemoja
Yemoja
ProfessorPsych
Yemoja
Level 129
God Stats
0W - 1L
1,436 SR
Queue Stats
43W - 37L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 2 / 33
10,631
818
8,413
24,397
29,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
MoeeBay
Tsukuyomi
15
7 / 5 / 16
10,345
796
13,828
16,228
6,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
SuiCrazy
Anubis
18
9 / 5 / 12
11,397
877
10,469
14,411
7,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
bevan185
Thoth
18
3 / 1 / 27
10,652
819
21,883
9,784
3,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
16 / 2 / 16
11,886
914
19,752
20,014
10,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
5 / 9 / 8
10,283
791
15,177
15,736
5,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ASwissPlayer
Thanatos
16
5 / 6 / 8
10,096
777
14,732
17,710
9,116
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Bashbog
Kukulkan
16
2 / 6 / 11
9,882
760
21,211
10,628
2,958
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Laoubi
Bakasura
14
3 / 8 / 9
8,783
676
5,701
15,903
5,532
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 6 / 10
8,280
637
4,233
20,571
12,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
61
35
Kills
15
15
Deaths
35
104
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
33
8.25
L
Baba Yaga
 
Baba Yaga
5
9
8
1
L
Thanatos
ASwissPlayer
Thanatos
5
6
8
1.5
L
Kukulkan
Bashbog
Kukulkan
2
6
11
1.25
L
Bakasura
Laoubi
Bakasura
3
8
9
0.94
W
Tsukuyomi
MoeeBay
Tsukuyomi
7
5
16
3
L
0
6
10
0.83
W
Anubis
SuiCrazy
Anubis
9
5
12
3
W
Thoth
bevan185
Thoth
3
1
27
16.5
W
16
2
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,345
Damage
61,054
84,834
Taken
80,548
57,466
Mitigated
35,857
54,796
Healing
33,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,413
351
1,566
2,714
24,397
29,109
825
9,399
14,753
22,382
0
L
Baba Yaga
 
Baba Yaga
15,177
387
246
2,953
15,736
5,502
0
10,898
4,838
31,080
0
L
Thanatos
ASwissPlayer
Thanatos
14,732
3,274
1,219
9,897
17,710
9,116
0
13,699
4,011
0
22,189
L
Kukulkan
Bashbog
Kukulkan
21,211
1,764
330
1,293
10,628
2,958
0
8,173
2,455
34,883
0
L
Bakasura
Laoubi
Bakasura
5,701
3,601
771
1,267
15,903
5,532
0
11,435
4,468
0
8,783
W
Tsukuyomi
MoeeBay
Tsukuyomi
13,828
3,099
2,767
3,906
16,228
6,731
274
7,107
8,920
0
24,159
L
4,233
737
8,742
6,699
20,571
12,749
0
16,312
4,259
7,862
0
W
Anubis
SuiCrazy
Anubis
10,469
441
1,349
5,137
14,411
7,250
460
7,560
6,823
34,171
0
W
Thoth
bevan185
Thoth
21,883
562
1,570
1,158
9,784
3,672
2,441
5,409
4,375
34,973
0
W
19,752
474
20,531
14,098
20,014
10,704
823
11,146
8,615
25,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,911
Gold Earned
47,324
136
Minions Killed
93
0
Camps Cleared
0
1,272,330
Distance Traveled
1,097,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,631
818
0
0
0
275,881
0
L
Baba Yaga
10,283
791
30
2
0
234,251
0
L
Thanatos
10,096
777
10
1
0
221,193
0
L
Kukulkan
9,882
760
32
2
0
211,697
0
L
Bakasura
8,783
676
19
1
0
218,957
0
W
Tsukuyomi
10,345
796
23
2
0
257,839
0
L
Yemoja
8,280
637
2
0
0
211,339
0
W
Anubis
11,397
877
40
3
0
180,429
0
W
Thoth
10,652
819
47
4
0
275,337
0
W
Hel
11,886
914
26
2
0
282,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role