Player Matchup

Cthulhu
Cthulhu
GodlyDuck745
Cthulhu
Level 55
God Stats
39W - 31L
1,626 SR
Queue Stats
48W - 55L
1,454 Elo+
Party 2
Geb
Geb
GroundTree261
Geb
Level 48
God Stats
12W - 8L
1,603 SR
Queue Stats
97W - 96L
1,484 Elo+
Party 2
Hera
Hera
NoFearSimp
Hera
Level 87
God Stats
2W - 2L
1,619 SR
Queue Stats
264W - 245L
1,509 Elo+
Party 2
Anhur
Anhur
UtakuSadaharu
Anhur
Level 28
God Stats
0W - 1L
1,490 SR
Queue Stats
8W - 7L
1,432 Elo+
Party 1
Awilix
Awilix
XxDJ SKiiTLEZxX
Awilix
Level 139
God Stats
0W - 1L
1,630 SR
Queue Stats
10W - 10L
1,424 Elo+
Party 1
Team Averages
Level 71
1,594 SR
1,461 Elo+

VS

Team Averages
Level 45
1,585 SR
1,537 Elo+
Achilles
Achilles
Ttv-_-not_good
Achilles
Level 65
God Stats
7W - 5L
1,742 SR
Queue Stats
261W - 286L
1,528 Elo+
Party 3
Thanatos
Thanatos
Vegas_Playz
Thanatos
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 11L
1,528 Elo+
Party 3
The Morrigan
The Morrigan
Wolfzuv
The Morrigan
Level 84
God Stats
8W - 2L
1,891 SR
Queue Stats
324W - 300L
1,568 Elo+
Party 3
Xing Tian
Xing Tian
qmar809
Xing Tian
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Ullr
Ullr
tobianbu01
Ullr
Level 62
God Stats
1W - 1L
1,293 SR
Queue Stats
3W - 2L
1,561 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GodlyDuck745
Cthulhu
7
0 / 2 / 0
4,649
465
4,666
7,117
3,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 0 / 0
5,230
523
2,714
4,761
2,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 6 / 0
4,688
469
2,872
5,194
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 5 / 0
4,939
494
1,582
6,159
1,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 6 / 0
4,669
467
3,409
9,075
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
0 / 0 / 0
6,019
602
2,569
4,791
2,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Vegas_Playz
Thanatos
10
6 / 0 / 3
6,485
649
4,455
5,487
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Wolfzuv
The Morrigan
10
4 / 0 / 7
6,318
632
5,284
5,162
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
qmar809
Xing Tian
9
2 / 0 / 5
5,690
569
2,528
7,474
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
7 / 0 / 3
6,958
696
6,887
6,078
1,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
19
19
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GodlyDuck745
Cthulhu
0
2
0
0
L
0
0
0
0
L
0
6
0
0
W
Achilles
0
0
0
0
L
0
5
0
0
W
Thanatos
Vegas_Playz
Thanatos
6
0
3
7.5
W
The Morrigan
Wolfzuv
The Morrigan
4
0
7
7.5
L
0
6
0
0
W
Xing Tian
qmar809
Xing Tian
2
0
5
4.5
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,243
Damage
21,723
32,306
Taken
28,992
11,836
Mitigated
11,833
6,521
Healing
14,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GodlyDuck745
Cthulhu
4,666
1,059
338
1,103
7,117
3,483
0
1,899
5,132
19,154
0
L
2,714
148
0
1,526
4,761
2,910
0
0
4,298
29,262
0
L
2,872
697
0
400
5,194
1,397
0
2,640
2,302
26,160
0
W
Achilles
2,569
307
0
2,373
4,791
2,432
0
2,185
2,077
0
33,130
L
1,582
726
0
675
6,159
1,905
0
459
5,700
0
26,364
W
Thanatos
Vegas_Playz
Thanatos
4,455
1,422
0
5,840
5,487
2,046
376
1,115
4,372
0
30,458
W
The Morrigan
Wolfzuv
The Morrigan
5,284
1,149
0
1,750
5,162
1,648
0
2,610
2,552
25,434
1,686
L
3,409
1,195
0
2,479
9,075
2,141
0
1,019
8,024
0
21,150
W
Xing Tian
qmar809
Xing Tian
2,528
364
74
2,686
7,474
3,985
72
3,080
4,394
12,726
0
W
6,887
2,217
0
1,296
6,078
1,722
342
883
5,195
0
44,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,175
Gold Earned
31,470
243
Minions Killed
270
0
Camps Cleared
0
979,818
Distance Traveled
985,941
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,649
465
29
3
0
207,584
0
L
Geb
5,230
523
63
6
0
214,532
1
L
Hera
4,688
469
50
5
0
174,448
0
W
Achilles
6,019
602
61
6
0
210,008
3
L
Anhur
4,939
494
55
6
0
173,426
2
W
Thanatos
6,485
649
57
6
0
188,129
3
W
The Morrigan
6,318
632
55
6
0
193,881
0
L
Awilix
4,669
467
46
5
0
209,828
4
W
Xing Tian
5,690
569
10
1
0
202,383
1
W
Ullr
6,958
696
87
9
0
191,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role