Player Matchup

Hera
Hera
Gold V
 
Hera
Gold V
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Bronze IV
Ebraim
Vamana
Bronze IV
Level 124
God Stats
0W - 2L
1,647 SR
Queue Stats
2W - 14L
1,248 MMR
Party 2
Hades
Hades
Bronze IV
TheRiseDevil
Hades
Bronze IV
Level 47
God Stats
0W - 2L
1,262 SR
Queue Stats
2W - 14L
1,178 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,470 SR
1,309 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 74
1,744 SR
1,431 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
alvaro257
Ah Muzen Cab
Silver I
Level 131
God Stats
2W - 0L
1,780 SR
Queue Stats
11W - 8L
1,559 MMR
Party 1
Khepri
Khepri
Silver I
juampalampa
Khepri
Silver I
Level 59
God Stats
5W - 1L
1,872 SR
Queue Stats
11W - 7L
1,609 MMR
Party 1
Scylla
Scylla
Bronze I
n1coxpatr0n
Scylla
Bronze I
Level 32
God Stats
2W - 1L
1,582 SR
Queue Stats
8W - 27L
1,125 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
6 / 8 / 4
12,238
644
14,068
14,605
5,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Ebraim
Vamana
16
4 / 6 / 5
11,870
625
15,290
26,604
20,754
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 4 / 6
10,521
554
4,236
18,381
24,272
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
ThothGebAchillesBastetPersephone

VS

Bans
MulanAresMedusaAphroditeUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
alvaro257
Ah Muzen Cab
19
12 / 5 / 4
13,932
733
29,328
13,922
8,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
17
3 / 1 / 15
13,696
721
8,730
16,612
27,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
15
3 / 4 / 14
12,688
668
10,004
11,325
5,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
10
Kills
18
18
Deaths
10
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
6
8
4
1
L
Vamana
Ebraim
Vamana
4
6
5
1.08
L
0
4
6
0.75
W
Ah Muzen Cab
alvaro257
Ah Muzen Cab
12
5
4
2.8
W
Khepri
3
1
15
10.5
W
Scylla
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,594
Damage
48,062
59,590
Taken
41,859
50,627
Mitigated
41,836
11,159
Healing
13,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
14,068
3,657
248
2,873
14,605
5,601
58
4,627
9,856
46,691
0
L
Vamana
Ebraim
Vamana
15,290
10,193
0
7,041
26,604
20,754
127
7,549
18,811
0
43,091
L
4,236
826
337
660
18,381
24,272
143
6,340
11,587
17,651
0
W
Ah Muzen Cab
alvaro257
Ah Muzen Cab
29,328
19,687
0
3,092
13,922
8,177
2,533
6,633
7,289
0
93,554
W
Khepri
8,730
1,309
1,084
6,748
16,612
27,795
207
5,437
11,175
29,692
0
W
Scylla
10,004
1,013
0
2,090
11,325
5,864
234
6,774
4,551
37,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,629
Gold Earned
40,316
193
Minions Killed
223
3
Camps Cleared
12
957,951
Distance Traveled
1,005,492
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,238
644
90
5
2
288,489
7
L
Vamana
11,870
625
56
3
1
347,250
0
L
Hades
10,521
554
47
2
0
322,212
0
W
Ah Muzen Cab
13,932
733
135
7
8
351,044
3
W
Khepri
13,696
721
32
2
2
335,232
4
W
Scylla
12,688
668
56
3
2
319,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role