Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ccarter
Ah Muzen Cab
Level 147
God Stats
2W - 2L
1,452 SR
Queue Stats
151W - 148L
1,539 Elo+
Party 2
Sun Wukong
Sun Wukong
DemonLordLegion
Sun Wukong
Level 128
God Stats
3W - 0L
1,771 SR
Queue Stats
218W - 174L
1,632 Elo+
Party 3
Ganesha
Ganesha
Jake2918
Ganesha
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 16L
1,598 Elo+
Party 3
Kuzenbo
Kuzenbo
PlzDntFiteMe
Kuzenbo
Level 105
God Stats
2W - 1L
1,483 SR
Queue Stats
186W - 194L
1,447 Elo+
Party 2
Guan Yu
Guan Yu
crysis2415
Guan Yu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 138L
1,649 Elo+
Party 3
Team Averages
Level 118
1,541 SR
1,573 Elo+

VS

Team Averages
Level 71
1,495 SR
1,452 Elo+
Achilles
Achilles
 
Achilles
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Donutmuncher
Cliodhna
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,405 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Unkempt
Cu Chulainn
Level 156
God Stats
0W - 1L
1,265 SR
Queue Stats
25W - 23L
1,585 Elo+
Party 1
Terra
Terra
YSs_perez
Terra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,275 Elo+
Solo
Zeus
Zeus
nobancanstopme69
Zeus
Level 69
God Stats
1W - 1L
1,710 SR
Queue Stats
83W - 76L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ccarter
Ah Muzen Cab
20
8 / 4 / 10
13,618
801
27,590
19,098
11,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
DemonLordLegion
Sun Wukong
20
11 / 4 / 10
13,286
782
24,541
35,723
37,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
Jake2918
Ganesha
19
0 / 3 / 19
12,322
725
8,424
26,481
32,310
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
PlzDntFiteMe
Kuzenbo
20
4 / 1 / 14
13,444
791
18,395
27,211
45,019
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
crysis2415
Guan Yu
18
4 / 6 / 12
12,653
744
9,350
27,333
30,853
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
4 / 3 / 11
12,009
706
16,840
23,835
42,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
Donutmuncher
Cliodhna
20
4 / 6 / 7
12,777
752
26,388
24,109
11,802
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
Unkempt
Cu Chulainn
19
6 / 7 / 7
11,860
698
34,125
26,951
32,659
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Terra
YSs_perez
Terra
7
0 / 1 / 2
7,942
467
1,016
2,898
2,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
4 / 10 / 9
11,699
688
33,099
19,364
7,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
54
27
Kills
18
18
Deaths
27
65
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
3
11
3.17
W
Ah Muzen Cab
Ccarter
Ah Muzen Cab
8
4
10
3.25
W
Sun Wukong
DemonLordLegion
Sun Wukong
11
4
10
4
L
Cliodhna
Donutmuncher
Cliodhna
4
6
7
1.25
W
Ganesha
Jake2918
Ganesha
0
3
19
3.17
W
Kuzenbo
PlzDntFiteMe
Kuzenbo
4
1
14
11
L
Cu Chulainn
Unkempt
Cu Chulainn
6
7
7
1.36
L
Terra
YSs_perez
Terra
0
1
2
1
W
Guan Yu
crysis2415
Guan Yu
4
6
12
1.67
L
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,300
Damage
111,468
135,846
Taken
97,157
157,169
Mitigated
96,675
70,823
Healing
33,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
16,840
2,211
2,008
7,298
23,835
42,169
0
9,230
14,110
0
34,268
W
Ah Muzen Cab
Ccarter
Ah Muzen Cab
27,590
11,014
3,115
6,517
19,098
11,520
4,606
4,067
14,892
0
69,259
W
Sun Wukong
DemonLordLegion
Sun Wukong
24,541
6,058
2,607
11,658
35,723
37,467
507
12,961
21,351
3,492
35,856
L
Cliodhna
Donutmuncher
Cliodhna
26,388
2,553
2,940
8,942
24,109
11,802
0
6,828
16,492
0
48,173
W
Ganesha
Jake2918
Ganesha
8,424
1,826
1,062
4,900
26,481
32,310
485
9,501
16,205
17,528
0
W
Kuzenbo
PlzDntFiteMe
Kuzenbo
18,395
5,493
1,254
4,769
27,211
45,019
1,382
9,325
17,551
30,808
0
L
Cu Chulainn
Unkempt
Cu Chulainn
34,125
3,014
1,957
4,684
26,951
32,659
0
9,128
17,403
20,957
40,196
L
Terra
YSs_perez
Terra
1,016
184
536
355
2,898
2,467
0
433
2,465
1,924
0
W
Guan Yu
crysis2415
Guan Yu
9,350
1,383
24,192
10,749
27,333
30,853
621
8,109
18,816
2,300
14,408
L
33,099
5,187
1,936
2,861
19,364
7,578
0
4,614
14,280
57,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,323
Gold Earned
56,287
173
Minions Killed
218
0
Camps Cleared
0
1,637,275
Distance Traveled
1,257,741
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,009
706
36
2
0
346,101
2
W
Ah Muzen Cab
13,618
801
92
5
0
304,738
0
W
Sun Wukong
13,286
782
39
2
0
340,121
0
L
Cliodhna
12,777
752
57
3
0
294,796
0
W
Ganesha
12,322
725
0
0
0
301,814
0
W
Kuzenbo
13,444
791
31
2
0
352,592
0
L
Cu Chulainn
11,860
698
51
3
0
310,198
0
L
Terra
7,942
467
8
0
0
47,377
0
W
Guan Yu
12,653
744
11
1
0
338,010
0
L
Zeus
11,699
688
66
4
0
259,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role