Player Matchup

Neith
Neith
AldoFlowW
Neith
Level 113
God Stats
10W - 5L
1,343 SR
Queue Stats
109W - 121L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
DrayvenWestwind
Baron Samedi
Level 107
God Stats
1W - 2L
1,410 SR
Queue Stats
94W - 114L
1,383 Elo+
Solo
Thanatos
Thanatos
Goalieman390
Thanatos
Level 128
God Stats
1W - 2L
1,790 SR
Queue Stats
127W - 131L
1,449 Elo+
Solo
Sol
Sol
Jokerlover13
Sol
Level 68
God Stats
64W - 63L
1,499 SR
Queue Stats
231W - 308L
1,352 Elo+
Solo
Jormungandr
Jormungandr
scpx343417
Jormungandr
Level 67
God Stats
26W - 20L
1,559 SR
Queue Stats
101W - 133L
1,463 Elo+
Solo
Team Averages
Level 97
1,520 SR
1,415 Elo+

VS

Team Averages
Level 67
1,465 SR
1,332 Elo+
Sol
Sol
Candieee
Sol
Level 121
God Stats
116W - 128L
1,482 SR
Queue Stats
762W - 889L
1,440 Elo+
Solo
Izanami
Izanami
FeralSkunk
Izanami
Level 49
God Stats
47W - 33L
1,476 SR
Queue Stats
79W - 83L
1,336 Elo+
Party 2
Loki
Loki
Impact10
Loki
Level 71
God Stats
3W - 4L
1,323 SR
Queue Stats
15W - 20L
1,402 Elo+
Party 1
Olorun
Olorun
Sansegro
Olorun
Level 27
God Stats
2W - 0L
1,738 SR
Queue Stats
6W - 9L
1,308 Elo+
Party 1
Ah Puch
Ah Puch
maryjane42oo
Ah Puch
Level 69
God Stats
5W - 1L
1,304 SR
Queue Stats
17W - 37L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AldoFlowW
Neith
17
8 / 2 / 3
10,021
501
12,767
13,885
5,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
DrayvenWestwind
Baron Samedi
14
2 / 6 / 1
8,702
435
2,630
12,936
9,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Goalieman390
Thanatos
16
4 / 10 / 6
10,186
509
10,778
19,440
6,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 9 / 5
9,704
485
10,330
18,506
6,077
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
scpx343417
Jormungandr
17
5 / 6 / 2
11,031
552
11,652
18,790
18,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 8
10,618
531
11,141
14,638
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
FeralSkunk
Izanami
16
5 / 7 / 4
10,660
533
8,970
10,675
3,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
20
10 / 5 / 9
12,315
616
17,444
15,421
5,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
Sansegro
Olorun
18
13 / 6 / 8
12,045
602
19,850
21,656
8,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Puch
maryjane42oo
Ah Puch
14
3 / 4 / 3
9,058
453
6,078
10,615
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
65
23
Kills
33
33
Deaths
24
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
AldoFlowW
Neith
8
2
3
4.75
W
2
2
8
3
L
Baron Samedi
DrayvenWestwind
Baron Samedi
2
6
1
0.42
W
Izanami
FeralSkunk
Izanami
5
7
4
1
L
Thanatos
Goalieman390
Thanatos
4
10
6
0.7
W
Loki
10
5
9
2.9
L
4
9
5
0.72
W
Olorun
Sansegro
Olorun
13
6
8
2.83
W
Ah Puch
maryjane42oo
Ah Puch
3
4
3
1.13
L
Jormungandr
scpx343417
Jormungandr
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,157
Damage
63,483
83,557
Taken
73,005
45,238
Mitigated
25,396
26,969
Healing
29,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AldoFlowW
Neith
12,767
6,019
113
5,816
13,885
5,107
1,166
6,448
7,437
0
67,545
W
11,141
5,667
0
10,090
14,638
4,359
1,667
6,328
7,742
61,136
0
L
Baron Samedi
DrayvenWestwind
Baron Samedi
2,630
54
403
1,811
12,936
9,229
288
3,159
9,777
44,006
0
W
Izanami
FeralSkunk
Izanami
8,970
7,018
371
716
10,675
3,638
1,718
1,362
9,313
0
68,658
L
Thanatos
Goalieman390
Thanatos
10,778
2,874
0
9,900
19,440
6,014
0
5,371
14,069
0
47,630
W
Loki
17,444
4,804
0
3,803
15,421
5,182
1,410
3,456
11,886
0
87,127
L
10,330
3,603
195
5,905
18,506
6,077
268
10,836
7,670
45,546
0
W
Olorun
Sansegro
Olorun
19,850
10,248
565
11,290
21,656
8,533
760
10,736
10,586
66,699
5,777
W
Ah Puch
maryjane42oo
Ah Puch
6,078
342
16
2,179
10,615
3,684
864
2,105
8,419
35,492
0
L
Jormungandr
scpx343417
Jormungandr
11,652
1,763
50
2,776
18,790
18,811
522
9,376
9,414
57,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,644
Gold Earned
54,696
449
Minions Killed
500
0
Camps Cleared
0
1,743,574
Distance Traveled
1,821,692
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,021
501
118
6
0
333,775
6
W
Sol
10,618
531
108
5
0
358,163
5
L
Baron Samedi
8,702
435
78
4
0
370,676
0
W
Izanami
10,660
533
127
6
0
341,020
4
L
Thanatos
10,186
509
56
3
0
356,237
0
W
Loki
12,315
616
144
7
0
392,021
6
L
Sol
9,704
485
89
4
0
341,538
9
W
Olorun
12,045
602
80
4
0
360,024
2
W
Ah Puch
9,058
453
41
2
0
370,464
0
L
Jormungandr
11,031
552
108
5
0
341,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role