Player Matchup

Skadi
Skadi
Amusing_Hawk
Skadi
Level 25
God Stats
18W - 23L
1,451 SR
Queue Stats
32W - 58L
1,186 Elo+
Party 1
Hera
Hera
CrustModee
Hera
Level 96
God Stats
0W - 8L
1,287 SR
Queue Stats
78W - 105L
1,331 Elo+
Party 3
Gilgamesh
Gilgamesh
ImpulseStride
Gilgamesh
Level 124
God Stats
0W - 3L
1,543 SR
Queue Stats
108W - 121L
1,351 Elo+
Party 3
Cthulhu
Cthulhu
Mr_Boy743
Cthulhu
Level 40
God Stats
1W - 6L
1,560 SR
Queue Stats
94W - 95L
1,315 Elo+
Party 1
Danzaburou
Danzaburou
smutny_plays
Danzaburou
Level 48
God Stats
128W - 129L
1,465 SR
Queue Stats
137W - 139L
1,328 Elo+
Party 1
Team Averages
Level 67
1,461 SR
1,302 Elo+

VS

Team Averages
Level 104
1,472 SR
1,349 Elo+
Ymir
Ymir
AnimeRival
Ymir
Level 140
God Stats
8W - 5L
1,574 SR
Queue Stats
39W - 36L
1,357 Elo+
Party 2
Hera
Hera
BabyDoll1534
Hera
Level 64
God Stats
5W - 9L
1,326 SR
Queue Stats
32W - 30L
1,339 Elo+
Party 2
Neith
Neith
Bigtasty870
Neith
Level 97
God Stats
10W - 1L
1,703 SR
Queue Stats
32W - 32L
1,321 Elo+
Party 2
Skadi
Skadi
JAIL013
Skadi
Level 119
God Stats
2W - 3L
1,335 SR
Queue Stats
154W - 164L
1,349 Elo+
Solo
Ratatoskr
Ratatoskr
hjamena100
Ratatoskr
Level 99
God Stats
5W - 6L
1,422 SR
Queue Stats
190W - 220L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 3
5,375
448
1,227
5,495
1,384
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 3 / 4
6,117
510
7,110
7,555
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ImpulseStride
Gilgamesh
11
3 / 3 / 0
6,294
525
4,851
10,586
6,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Mr_Boy743
Cthulhu
6
0 / 5 / 1
4,695
391
1,555
5,640
2,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
smutny_plays
Danzaburou
10
4 / 4 / 1
6,416
535
3,461
7,602
2,147
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 11
7,007
584
5,064
12,567
8,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 0 / 2
6,792
566
3,977
3,750
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
7 / 2 / 1
7,269
606
5,360
6,265
2,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
JAIL013
Skadi
12
5 / 4 / 1
7,173
598
5,273
7,695
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
hjamena100
Ratatoskr
12
3 / 2 / 1
7,202
600
6,155
8,276
4,104
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
10
Kills
18
18
Deaths
10
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
0
2
11
2.75
W
3
0
2
4
W
7
2
1
3.75
L
2
3
4
1.33
L
Gilgamesh
ImpulseStride
Gilgamesh
3
3
0
1
W
Skadi
JAIL013
Skadi
5
4
1
1.38
L
Cthulhu
Mr_Boy743
Cthulhu
0
5
1
0.1
W
Ratatoskr
hjamena100
Ratatoskr
3
2
1
1.75
L
Danzaburou
smutny_plays
Danzaburou
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,204
Damage
25,829
36,878
Taken
38,553
14,772
Mitigated
18,367
6,734
Healing
11,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,227
850
0
267
5,495
1,384
377
1,521
3,914
0
16,108
W
5,064
1,546
152
3,137
12,567
8,728
271
3,150
9,344
26,441
0
W
3,977
491
0
1,436
3,750
1,080
287
1,494
2,080
26,874
0
W
5,360
1,963
0
2,600
6,265
2,153
3,269
1,784
4,407
0
29,249
L
7,110
1,762
0
1,260
7,555
2,141
523
2,180
5,221
29,614
0
L
Gilgamesh
ImpulseStride
Gilgamesh
4,851
1,697
0
3,340
10,586
6,816
0
0
9,946
0
30,847
W
Skadi
JAIL013
Skadi
5,273
2,483
0
1,029
7,695
2,302
936
1,655
5,816
0
37,628
L
Cthulhu
Mr_Boy743
Cthulhu
1,555
296
537
535
5,640
2,284
0
1,880
3,718
7,806
0
W
Ratatoskr
hjamena100
Ratatoskr
6,155
2,183
0
3,453
8,276
4,104
1,506
68
7,668
0
36,156
L
Danzaburou
smutny_plays
Danzaburou
3,461
1,159
0
795
7,602
2,147
0
3,136
4,356
0
27,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,897
Gold Earned
35,443
199
Minions Killed
304
0
Camps Cleared
0
948,939
Distance Traveled
1,078,314
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,375
448
32
3
0
203,646
0
W
Ymir
7,007
584
33
3
0
207,428
0
W
Hera
6,792
566
74
6
0
223,197
2
W
Neith
7,269
606
52
4
0
176,876
4
L
Hera
6,117
510
51
4
0
212,398
5
L
Gilgamesh
6,294
525
60
5
0
202,823
0
W
Skadi
7,173
598
61
5
0
226,651
4
L
Cthulhu
4,695
391
10
1
0
116,303
0
W
Ratatoskr
7,202
600
84
7
0
244,162
3
L
Danzaburou
6,416
535
46
4
0
213,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role