Player Matchup

Osiris
Osiris
CA0X
Osiris
Level 129
God Stats
2W - 2L
1,457 SR
Queue Stats
50W - 50L
1,477 Elo+
Party 3
Thoth
Thoth
Hypnosiss
Thoth
Level 80
God Stats
5W - 9L
1,470 SR
Queue Stats
374W - 435L
1,399 Elo+
Solo
Ah Puch
Ah Puch
Phobi0sCaTUSA
Ah Puch
Level 104
God Stats
1W - 2L
1,217 SR
Queue Stats
17W - 22L
1,400 Elo+
Party 3
Chernobog
Chernobog
SkrePiPiKoKo
Chernobog
Level 52
God Stats
8W - 4L
1,644 SR
Queue Stats
189W - 203L
1,404 Elo+
Party 2
Ravana
Ravana
dekanos
Ravana
Level 76
God Stats
27W - 16L
1,512 SR
Queue Stats
215W - 209L
1,428 Elo+
Party 2
Team Averages
Level 88
1,460 SR
1,422 Elo+

VS

Team Averages
Level 68
1,388 SR
1,384 Elo+
Morgan Le Fay
Morgan Le Fay
SHERKO_SY
Morgan Le Fay
Level 99
God Stats
22W - 26L
1,438 SR
Queue Stats
460W - 698L
1,422 Elo+
Party 1
Bellona
Bellona
ineusha
Bellona
Level 28
God Stats
2W - 6L
1,253 SR
Queue Stats
79W - 140L
1,368 Elo+
Party 1
Geb
Geb
kimberli1312
Geb
Level 43
God Stats
2W - 1L
1,672 SR
Queue Stats
83W - 115L
1,286 Elo+
Solo
Hou Yi
Hou Yi
loay-sy963
Hou Yi
Level 107
God Stats
13W - 22L
1,417 SR
Queue Stats
540W - 806L
1,420 Elo+
Party 1
Fenrir
Fenrir
mohamadbraa
Fenrir
Level 61
God Stats
3W - 13L
1,162 SR
Queue Stats
159W - 293L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CA0X
Osiris
17
7 / 4 / 3
10,501
553
14,463
18,153
17,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thoth
Hypnosiss
Thoth
14
1 / 2 / 15
8,563
451
11,008
10,350
3,048
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ah Puch
17
4 / 2 / 5
10,278
541
11,206
11,279
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
SkrePiPiKoKo
Chernobog
15
5 / 2 / 8
10,240
539
11,057
8,514
2,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
dekanos
Ravana
16
12 / 1 / 9
10,416
548
11,367
11,595
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SHERKO_SY
Morgan Le Fay
14
1 / 5 / 0
8,630
454
6,606
13,488
4,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ineusha
Bellona
15
2 / 3 / 5
9,128
480
10,584
14,867
14,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 11 / 2
6,939
365
4,310
19,070
12,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
loay-sy963
Hou Yi
14
2 / 5 / 0
9,005
474
5,770
17,960
5,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
15
6 / 5 / 2
9,971
525
13,171
17,123
6,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
29
Kills
11
11
Deaths
29
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
CA0X
Osiris
7
4
3
2.13
W
Thoth
Hypnosiss
Thoth
1
2
15
4.25
W
Ah Puch
4
2
5
3.25
L
Morgan Le Fay
SHERKO_SY
Morgan Le Fay
1
5
0
0.2
W
Chernobog
SkrePiPiKoKo
Chernobog
5
2
8
4.5
W
Ravana
dekanos
Ravana
12
1
9
16.5
L
Bellona
ineusha
Bellona
2
3
5
1.5
L
0
11
2
0.09
L
Hou Yi
loay-sy963
Hou Yi
2
5
0
0.4
L
Fenrir
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,101
Damage
40,441
59,891
Taken
82,508
31,330
Mitigated
43,889
19,178
Healing
21,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
CA0X
Osiris
14,463
3,625
0
5,352
18,153
17,051
646
2,903
15,214
13,322
46,497
W
Thoth
Hypnosiss
Thoth
11,008
1,031
881
1,985
10,350
3,048
964
1,346
8,972
38,834
0
W
Ah Puch
11,206
377
0
6,147
11,279
3,909
744
4,282
6,533
71,120
0
L
Morgan Le Fay
SHERKO_SY
Morgan Le Fay
6,606
0
55
2,425
13,488
4,990
857
6,930
6,558
52,151
0
W
Chernobog
SkrePiPiKoKo
Chernobog
11,057
8,481
0
500
8,514
2,602
1,588
924
7,590
0
54,805
W
Ravana
dekanos
Ravana
11,367
4,333
0
4,313
11,595
4,720
0
3,139
8,370
0
58,680
L
Bellona
ineusha
Bellona
10,584
1,686
0
4,619
14,867
14,099
233
3,475
11,392
8,424
34,842
L
4,310
830
0
2,510
19,070
12,600
75
5,386
13,684
16,544
0
L
Hou Yi
loay-sy963
Hou Yi
5,770
2,208
235
7,684
17,960
5,606
462
4,718
13,242
0
59,264
L
Fenrir
13,171
4,645
0
4,419
17,123
6,594
0
5,002
12,121
0
46,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,998
Gold Earned
43,673
489
Minions Killed
366
0
Camps Cleared
0
1,737,977
Distance Traveled
1,777,795
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,501
553
120
6
0
329,539
0
W
Thoth
8,563
451
52
3
0
353,754
4
W
Ah Puch
10,278
541
132
7
0
337,127
6
L
Morgan Le Fay
8,630
454
113
6
0
336,892
0
W
Chernobog
10,240
539
93
5
0
331,707
5
W
Ravana
10,416
548
92
5
0
385,850
1
L
Bellona
9,128
480
77
4
0
385,949
0
L
Geb
6,939
365
15
1
0
345,192
1
L
Hou Yi
9,005
474
102
5
0
320,752
4
L
Fenrir
9,971
525
59
3
0
389,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role