Player Matchup

Loki
Loki
BrunoMota_BR
Loki
Level 69
God Stats
2W - 2L
1,811 SR
Queue Stats
44W - 38L
1,421 Elo+
Solo
Neith
Neith
CrixxSanti
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,145 Elo+
Party 1
Osiris
Osiris
Dollynaldoo
Osiris
Level 42
God Stats
2W - 2L
1,590 SR
Queue Stats
31W - 32L
1,467 Elo+
Party 1
Poseidon
Poseidon
LK1V1
Poseidon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,119 Elo+
Party 1
Kuzenbo
Kuzenbo
LK9T9
Kuzenbo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,047 Elo+
Party 1
Team Averages
Level 36
1,580 SR
1,240 Elo+

VS

Team Averages
Level 72
1,475 SR
1,413 Elo+
Arachne
Arachne
 
Arachne
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ARG_C4CHITOOLI
Hades
Level 58
God Stats
26W - 15L
1,517 SR
Queue Stats
182W - 210L
1,341 Elo+
Party 2
Olorun
Olorun
NeuralMars961
Olorun
Level 59
God Stats
5W - 2L
1,596 SR
Queue Stats
69W - 61L
1,510 Elo+
Solo
Bacchus
Bacchus
chaca_h
Bacchus
Level 109
God Stats
175W - 171L
1,445 SR
Queue Stats
326W - 351L
1,386 Elo+
Solo
Cu Chulainn
Cu Chulainn
detectiveAvelana
Cu Chulainn
Level 64
God Stats
24W - 38L
1,318 SR
Queue Stats
208W - 260L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,123
475
5,096
10,787
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
9
0 / 6 / 1
5,961
397
1,602
6,601
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
13
3 / 3 / 1
7,346
490
5,459
9,404
8,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
LK1V1
Poseidon
11
2 / 7 / 1
6,739
449
3,580
8,061
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
LK9T9
Kuzenbo
11
3 / 3 / 3
7,326
488
4,835
14,245
11,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
4 / 1 / 1
9,444
630
4,266
13,029
4,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
6 / 0 / 5
9,071
605
10,136
6,801
3,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
9 / 0 / 3
9,942
663
7,242
7,243
2,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
chaca_h
Bacchus
13
1 / 5 / 11
8,603
574
6,245
10,688
7,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
detectiveAvelana
Cu Chulainn
13
4 / 3 / 2
8,599
573
6,889
9,569
4,243
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
9
Kills
24
24
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
1
4.5
W
6
0
5
8.5
L
1
5
3
0.5
L
Neith
0
6
1
0.08
L
Osiris
3
3
1
1.17
L
Poseidon
LK1V1
Poseidon
2
7
1
0.36
L
Kuzenbo
LK9T9
Kuzenbo
3
3
3
1.5
W
9
0
3
10.5
W
Bacchus
chaca_h
Bacchus
1
5
11
1.3
W
Cu Chulainn
detectiveAvelana
Cu Chulainn
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,572
Damage
34,778
49,098
Taken
47,330
27,317
Mitigated
22,659
10,056
Healing
16,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,266
3,535
0
8,059
13,029
4,551
0
93
12,936
0
70,872
W
10,136
1,102
139
3,357
6,801
3,944
603
1,597
5,204
39,231
0
L
5,096
1,151
0
3,727
10,787
3,196
0
2,717
7,958
0
43,944
L
Neith
1,602
426
0
683
6,601
1,959
0
4,265
2,202
0
24,168
L
Osiris
5,459
2,130
0
770
9,404
8,738
0
2,261
7,103
0
35,078
L
Poseidon
LK1V1
Poseidon
3,580
327
0
283
8,061
2,156
152
5,359
2,632
31,627
0
L
Kuzenbo
LK9T9
Kuzenbo
4,835
1,796
569
4,024
14,245
11,268
0
8,411
5,580
20,900
0
W
7,242
3,868
149
3,514
7,243
2,755
3,102
1,690
5,553
62,673
0
W
Bacchus
chaca_h
Bacchus
6,245
368
32
1,502
10,688
7,166
0
4,544
6,144
39,883
0
W
Cu Chulainn
detectiveAvelana
Cu Chulainn
6,889
1,810
0
207
9,569
4,243
376
727
8,842
0
42,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,495
Gold Earned
45,659
306
Minions Killed
458
0
Camps Cleared
0
1,426,448
Distance Traveled
1,484,165
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,444
630
120
8
0
367,022
1
W
Hades
9,071
605
64
4
0
270,415
3
L
Loki
7,123
475
87
6
0
309,726
0
L
Neith
5,961
397
53
4
0
246,592
5
L
Osiris
7,346
490
77
5
0
303,353
5
L
Poseidon
6,739
449
66
4
0
279,297
1
L
Kuzenbo
7,326
488
23
2
0
287,480
4
W
Olorun
9,942
663
120
8
0
284,374
4
W
Bacchus
8,603
574
72
5
0
279,264
1
W
Cu Chulainn
8,599
573
82
5
0
283,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role