Player Matchup

Jing Wei
Jing Wei
AxMAESTROxA
Jing Wei
Level 151
God Stats
3W - 4L
1,436 SR
Queue Stats
412W - 358L
1,576 Elo+
Party 2
Ganesha
Ganesha
AxMAYTAGxA
Ganesha
Level 145
God Stats
3W - 1L
1,634 SR
Queue Stats
268W - 211L
1,598 Elo+
Party 2
Hercules
Hercules
DsM Potato
Hercules
Level 97
God Stats
4W - 1L
1,445 SR
Queue Stats
205W - 179L
1,531 Elo+
Party 1
Nu Wa
Nu Wa
Dyesier
Nu Wa
Level 156
God Stats
2W - 2L
1,596 SR
Queue Stats
209W - 228L
1,444 Elo+
Solo
Yemoja
Yemoja
KingOfNerds6831
Yemoja
Level 106
God Stats
1W - 3L
1,282 SR
Queue Stats
189W - 172L
1,518 Elo+
Party 1
Team Averages
Level 131
1,478 SR
1,533 Elo+

VS

Team Averages
Level 138
1,525 SR
1,517 Elo+
Fafnir
Fafnir
 
Fafnir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BeeZburninTreeZ
Hel
Level 120
God Stats
0W - 2L
1,265 SR
Queue Stats
13W - 21L
1,459 Elo+
Party 3
Agni
Agni
RT Gator
Agni
Level 149
God Stats
3W - 3L
1,529 SR
Queue Stats
270W - 245L
1,620 Elo+
Party 3
Hercules
Hercules
UrinalDookie
Hercules
Level 155
God Stats
3W - 4L
1,647 SR
Queue Stats
346W - 316L
1,528 Elo+
Party 3
Chiron
Chiron
sol1papaya
Chiron
Level 129
God Stats
7W - 4L
1,684 SR
Queue Stats
409W - 436L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AxMAESTROxA
Jing Wei
17
4 / 3 / 11
10,207
785
15,876
14,872
6,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
AxMAYTAGxA
Ganesha
16
0 / 5 / 17
9,038
695
9,031
18,700
23,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
DsM Potato
Hercules
19
6 / 3 / 9
10,812
832
15,396
20,347
22,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Dyesier
Nu Wa
18
5 / 1 / 11
10,091
776
21,041
10,943
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 2 / 10
9,702
746
9,366
12,324
8,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
1 / 2 / 2
8,060
620
5,673
14,641
14,230
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 7 / 4
7,808
601
5,076
13,547
5,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
18
5 / 4 / 8
9,637
741
25,552
13,926
5,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
UrinalDookie
Hercules
19
6 / 3 / 5
10,148
781
15,485
26,199
21,059
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
sol1papaya
Chiron
15
1 / 4 / 5
8,457
651
10,100
12,619
4,461
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
38
20
Kills
14
14
Deaths
20
58
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
2
2
1
W
Jing Wei
AxMAESTROxA
Jing Wei
4
3
11
3.17
W
Ganesha
AxMAYTAGxA
Ganesha
0
5
17
1.7
L
1
7
4
0.43
W
Hercules
DsM Potato
Hercules
6
3
9
3.5
W
Nu Wa
Dyesier
Nu Wa
5
1
11
10.5
W
5
2
10
5
L
Agni
5
4
8
2.25
L
Hercules
UrinalDookie
Hercules
6
3
5
2.83
L
Chiron
sol1papaya
Chiron
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,710
Damage
61,886
77,186
Taken
80,932
66,136
Mitigated
51,364
34,180
Healing
42,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,673
1,524
851
3,683
14,641
14,230
0
6,198
8,087
9,202
0
W
Jing Wei
AxMAESTROxA
Jing Wei
15,876
9,614
716
3,907
14,872
6,472
2,215
8,251
6,621
0
27,070
W
Ganesha
AxMAYTAGxA
Ganesha
9,031
435
1,542
2,874
18,700
23,132
28
7,930
10,770
13,963
0
L
5,076
194
10,936
4,299
13,547
5,684
135
7,175
5,833
11,522
0
W
Hercules
DsM Potato
Hercules
15,396
4,800
504
5,327
20,347
22,685
0
10,027
10,320
935
24,888
W
Nu Wa
Dyesier
Nu Wa
21,041
5,260
3,108
2,370
10,943
5,113
1,302
5,259
5,684
42,775
0
W
9,366
1,925
10,111
3,721
12,324
8,734
6
6,881
5,443
16,005
0
L
Agni
25,552
2,250
366
2,212
13,926
5,930
0
5,977
7,591
45,729
0
L
Hercules
UrinalDookie
Hercules
15,485
3,716
1,348
12,100
26,199
21,059
226
11,032
14,586
6,905
22,170
L
Chiron
sol1papaya
Chiron
10,100
3,331
3,158
3,572
12,619
4,461
0
8,530
3,800
0
33,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,850
Gold Earned
44,110
116
Minions Killed
125
0
Camps Cleared
0
1,265,737
Distance Traveled
1,161,044
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,060
620
5
0
0
192,956
5
W
Jing Wei
10,207
785
35
3
0
240,287
0
W
Ganesha
9,038
695
0
0
0
244,838
0
L
Hel
7,808
601
12
1
0
251,742
0
W
Hercules
10,812
832
27
2
0
272,400
5
W
Nu Wa
10,091
776
31
2
0
283,354
0
W
Yemoja
9,702
746
23
2
0
224,858
1
L
Agni
9,637
741
40
3
0
240,840
1
L
Hercules
10,148
781
27
2
0
250,117
0
L
Chiron
8,457
651
41
3
0
225,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role