Player Matchup

Fafnir
Fafnir
Killuarailgun
Fafnir
Level 63
God Stats
51W - 18L
1,791 SR
Queue Stats
315W - 142L
1,666 Elo+
Party 1
Chronos
Chronos
Soukaay
Chronos
Level 106
God Stats
7W - 2L
1,732 SR
Queue Stats
231W - 118L
1,652 Elo+
Party 1
Gilgamesh
Gilgamesh
TLValor
Gilgamesh
Level 57
God Stats
9W - 3L
1,704 SR
Queue Stats
239W - 90L
1,725 Elo+
Party 1
Medusa
Medusa
VEN0M_ASSASS1N_
Medusa
Level 125
God Stats
33W - 14L
1,713 SR
Queue Stats
588W - 328L
1,643 Elo+
Party 1
Kali
Kali
xPhantomThief
Kali
Level 159
God Stats
2W - 0L
1,838 SR
Queue Stats
536W - 256L
1,644 Elo+
Party 1
Team Averages
Level 102
1,756 SR
1,666 Elo+

VS

Team Averages
Level 132
1,629 SR
1,571 Elo+
Geb
Geb
 
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Insulmaniac
Ah Muzen Cab
Level 125
God Stats
5W - 2L
1,713 SR
Queue Stats
290W - 260L
1,605 Elo+
Party 2
Mercury
Mercury
Neckalyzer
Mercury
Level 124
God Stats
4W - 3L
1,568 SR
Queue Stats
516W - 476L
1,622 Elo+
Solo
Bellona
Bellona
YeOldHooligan
Bellona
Level 154
God Stats
20W - 11L
1,817 SR
Queue Stats
340W - 329L
1,565 Elo+
Party 2
Persephone
Persephone
tanlerpippert17
Persephone
Level 149
God Stats
2W - 3L
1,546 SR
Queue Stats
330W - 326L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
8,120
451
835
10,020
8,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
Soukaay
Chronos
17
3 / 4 / 4
10,442
580
8,021
13,449
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
TLValor
Gilgamesh
17
0 / 1 / 6
10,504
584
7,648
9,548
6,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
1 / 0 / 5
10,490
583
6,932
7,339
2,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
11 / 0 / 0
11,881
660
14,212
15,643
7,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 2 / 1
8,496
472
6,543
11,557
11,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Insulmaniac
Ah Muzen Cab
18
1 / 1 / 0
10,393
577
2,971
11,973
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Neckalyzer
Mercury
15
1 / 5 / 0
8,761
487
2,581
11,985
4,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
16
0 / 3 / 1
9,437
524
7,442
15,231
12,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
tanlerpippert17
Persephone
15
3 / 3 / 1
9,807
545
10,141
9,615
3,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
15
Kills
6
6
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
2
1
0.75
L
Ah Muzen Cab
Insulmaniac
Ah Muzen Cab
1
1
0
1
W
0
1
3
1.5
L
Mercury
Neckalyzer
Mercury
1
5
0
0.2
W
Chronos
Soukaay
Chronos
3
4
4
1.25
W
Gilgamesh
TLValor
Gilgamesh
0
1
6
3
W
1
0
5
3.5
L
Bellona
0
3
1
0.17
L
Persephone
tanlerpippert17
Persephone
3
3
1
1.17
W
11
0
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,648
Damage
29,678
55,999
Taken
60,361
30,467
Mitigated
37,494
20,316
Healing
16,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,543
714
0
2,427
11,557
11,911
104
3,472
8,085
27,247
0
L
Ah Muzen Cab
Insulmaniac
Ah Muzen Cab
2,971
1,291
0
7,459
11,973
4,674
0
692
11,281
0
93,928
W
835
83
1,911
3,224
10,020
8,880
0
4,596
5,266
10,197
0
L
Mercury
Neckalyzer
Mercury
2,581
762
0
139
11,985
4,378
0
1,214
10,771
0
75,320
W
Chronos
Soukaay
Chronos
8,021
1,687
0
2,068
13,449
5,083
0
6,342
6,903
84,086
0
W
Gilgamesh
TLValor
Gilgamesh
7,648
2,635
0
2,831
9,548
6,358
466
1,283
8,265
1,942
62,588
W
6,932
2,035
0
531
7,339
2,736
508
501
6,838
0
98,158
L
Bellona
7,442
1,750
0
3,955
15,231
12,989
0
954
14,277
11,396
59,407
L
Persephone
tanlerpippert17
Persephone
10,141
246
0
2,071
9,615
3,542
164
3,011
6,601
77,789
0
W
14,212
7,815
0
9,751
15,643
7,410
0
5,207
10,291
0
92,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,437
Gold Earned
46,894
665
Minions Killed
639
0
Camps Cleared
0
1,792,152
Distance Traveled
1,840,396
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,496
472
31
2
0
374,257
9
L
Ah Muzen Cab
10,393
577
191
11
0
355,724
4
W
Fafnir
8,120
451
15
1
0
297,070
2
L
Mercury
8,761
487
117
7
0
397,566
4
W
Chronos
10,442
580
178
10
0
344,762
5
W
Gilgamesh
10,504
584
141
8
0
346,304
2
W
Medusa
10,490
583
197
11
0
358,293
4
L
Bellona
9,437
524
149
8
0
373,088
6
L
Persephone
9,807
545
151
8
0
339,761
2
W
Kali
11,881
660
134
7
0
445,723
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role