Player Matchup

Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
NoHealsForU
Nu Wa
Level 28
God Stats
2W - 5L
1,260 SR
Queue Stats
2W - 5L
1,231 Elo+
Party 1
Janus
Janus
TheGurkenSoup
Janus
Level 21
God Stats
1W - 4L
1,109 SR
Queue Stats
2W - 5L
1,231 Elo+
Party 1
Bastet
Bastet
streetwagabond
Bastet
Level 149
God Stats
25W - 23L
1,548 SR
Queue Stats
332W - 369L
1,469 Elo+
Solo
Team Averages
Level 68
1,383 SR
1,386 Elo+

VS

Team Averages
Level 85
1,482 SR
1,395 Elo+
Zeus
Zeus
 
Zeus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
GT3000
Fenrir
Level 148
God Stats
0W - 2L
1,388 SR
Queue Stats
1W - 7L
1,216 Elo+
Party 2
Cabrakan
Cabrakan
KrisNh
Cabrakan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,549 Elo+
Solo
Odin
Odin
kiotoshu
Odin
Level 27
God Stats
0W - 1L
1,577 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
llBlue_Queenll
Izanami
Level 45
God Stats
0W - 1L
1,444 SR
Queue Stats
0W - 3L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
5 / 2 / 6
9,275
843
9,978
9,841
3,544
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
 
Bacchus
15
2 / 0 / 13
8,529
775
7,848
13,099
8,980
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 15
9,099
827
11,397
8,478
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 1 / 4
8,720
793
4,849
6,939
2,435
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 2 / 9
9,738
885
10,661
7,897
3,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 3 / 2
8,485
771
15,387
6,914
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
GT3000
Fenrir
14
3 / 6 / 2
8,842
804
7,039
13,044
6,258
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
KrisNh
Cabrakan
12
0 / 6 / 3
7,385
671
2,994
13,339
14,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Odin
13
1 / 4 / 3
7,445
677
8,546
11,778
8,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 1 / 1
6,873
625
3,508
6,257
2,053
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
20
Kills
7
7
Deaths
20
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
2
6
4
W
Bacchus
 
Bacchus
2
0
13
8.5
L
Zeus
 
Zeus
3
3
2
1.33
L
Fenrir
GT3000
Fenrir
3
6
2
0.67
L
Cabrakan
KrisNh
Cabrakan
0
6
3
0.25
W
3
2
15
5.25
W
3
1
4
5
L
Odin
1
4
3
0.63
L
0
1
1
0.5
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,733
Damage
37,474
46,254
Taken
51,332
20,935
Mitigated
33,750
15,233
Healing
3,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,978
5,079
480
2,968
9,841
3,544
2,291
3,830
5,889
0
26,838
W
Bacchus
 
Bacchus
7,848
674
0
6,258
13,099
8,980
147
6,043
6,774
18,380
0
L
Zeus
 
Zeus
15,387
308
0
290
6,914
2,227
250
3,777
3,137
48,434
0
L
Fenrir
GT3000
Fenrir
7,039
601
0
260
13,044
6,258
212
6,228
6,816
0
11,139
L
Cabrakan
KrisNh
Cabrakan
2,994
394
327
1,424
13,339
14,715
0
4,760
8,579
10,688
0
W
11,397
3,460
1,147
1,069
8,478
2,933
1,356
4,364
3,948
37,432
0
W
4,849
603
105
2,138
6,939
2,435
979
4,381
2,519
31,852
0
L
Odin
8,546
467
0
460
11,778
8,497
0
6,674
5,104
6,525
16,046
L
3,508
1,588
0
1,198
6,257
2,053
1,294
2,655
3,602
0
26,182
W
10,661
1,946
0
1,068
7,897
3,043
0
2,193
5,519
0
23,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,361
Gold Earned
39,030
249
Minions Killed
228
12
Camps Cleared
2
1,104,033
Distance Traveled
948,085
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,275
843
51
5
2
205,072
3
W
Bacchus
8,529
775
22
2
0
239,750
2
L
Zeus
8,485
771
100
9
1
172,900
0
L
Fenrir
8,842
804
14
1
0
195,394
1
L
Cabrakan
7,385
671
18
2
0
181,100
1
W
Nu Wa
9,099
827
61
6
0
214,035
2
W
Janus
8,720
793
77
7
4
201,543
2
L
Odin
7,445
677
37
3
0
196,501
2
L
Izanami
6,873
625
59
5
1
202,190
1
W
Bastet
9,738
885
38
3
6
243,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role