Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Cubanpete26
Nu Wa
Level 65
God Stats
26W - 25L
1,567 SR
Queue Stats
236W - 264L
1,481 Elo+
Solo
Cupid
Cupid
Erickson204
Cupid
Level 67
God Stats
23W - 18L
1,629 SR
Queue Stats
243W - 258L
1,509 Elo+
Solo
Athena
Athena
OscarWolf
Athena
Level 107
God Stats
10W - 8L
1,534 SR
Queue Stats
58W - 50L
1,486 Elo+
Solo
Thor
Thor
Velinat
Thor
Level 97
God Stats
0W - 2L
1,294 SR
Queue Stats
263W - 281L
1,459 Elo+
Solo
Team Averages
Level 93
1,505 SR
1,487 Elo+

VS

Team Averages
Level 104
1,520 SR
1,508 Elo+
Awilix
Awilix
Motta03
Awilix
Level 104
God Stats
1W - 1L
1,268 SR
Queue Stats
186W - 190L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
PUNISHERPYLES
Danzaburou
Level 138
God Stats
129W - 120L
1,563 SR
Queue Stats
463W - 460L
1,482 Elo+
Solo
Bellona
Bellona
QuamaTidal
Bellona
Level 67
God Stats
6W - 2L
1,641 SR
Queue Stats
58W - 63L
1,524 Elo+
Party 1
Zhong Kui
Zhong Kui
Shinobisam3994
Zhong Kui
Level 106
God Stats
19W - 21L
1,515 SR
Queue Stats
299W - 267L
1,508 Elo+
Solo
Bacchus
Bacchus
sus_Yermingt0n
Bacchus
Level 106
God Stats
2W - 1L
1,612 SR
Queue Stats
450W - 416L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
5 / 2 / 2
6,695
670
7,086
6,121
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 1 / 1
5,165
517
1,844
3,291
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 1 / 0
5,619
562
2,990
4,302
1,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
OscarWolf
Athena
1
0 / 0 / 0
1,908
191
0
0
0
Thor
Velinat
Thor
11
1 / 0 / 3
5,980
598
2,099
5,666
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Motta03
Awilix
10
2 / 3 / 0
5,939
594
3,422
6,792
1,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
PUNISHERPYLES
Danzaburou
10
0 / 0 / 0
5,447
545
1,629
5,502
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
QuamaTidal
Bellona
9
0 / 3 / 1
5,200
520
1,512
5,869
2,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Shinobisam3994
Zhong Kui
9
0 / 1 / 0
5,418
542
2,160
4,438
3,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 1 / 0
5,618
562
2,457
3,986
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
8
Kills
4
4
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
5
2
2
3
L
0
1
1
0.5
L
2
1
0
2
W
Awilix
Motta03
Awilix
2
3
0
0.67
L
Athena
OscarWolf
Athena
0
0
0
0
W
Danzaburou
PUNISHERPYLES
Danzaburou
0
0
0
0
W
Bellona
QuamaTidal
Bellona
0
3
1
0.17
W
Zhong Kui
Shinobisam3994
Zhong Kui
0
1
0
0
L
Thor
Velinat
Thor
1
0
3
2.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,019
Damage
11,180
19,380
Taken
26,587
6,502
Mitigated
11,532
7,566
Healing
7,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,086
107
0
1,974
6,121
2,727
427
783
5,338
33,205
0
L
1,844
938
0
758
3,291
886
220
1,534
1,671
22,854
0
L
2,990
1,078
0
1,433
4,302
1,138
0
1,095
3,003
0
23,435
W
Awilix
Motta03
Awilix
3,422
1,111
0
410
6,792
1,995
0
1,725
4,962
0
32,882
L
Athena
OscarWolf
Athena
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
PUNISHERPYLES
Danzaburou
1,629
746
0
2,705
5,502
1,279
548
272
5,222
0
35,534
W
Bellona
QuamaTidal
Bellona
1,512
118
0
1,197
5,869
2,464
611
4,219
1,181
0
17,537
W
Zhong Kui
Shinobisam3994
Zhong Kui
2,160
541
0
1,901
4,438
3,322
288
1,588
2,808
32,803
0
L
Thor
Velinat
Thor
2,099
364
0
3,401
5,666
1,751
0
1,007
4,651
0
33,319
W
2,457
40
241
804
3,986
2,472
0
591
3,321
24,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,367
Gold Earned
27,622
255
Minions Killed
275
0
Camps Cleared
0
798,858
Distance Traveled
949,183
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,695
670
61
6
0
197,324
5
L
Nu Wa
5,165
517
58
6
0
192,473
5
L
Cupid
5,619
562
52
5
0
193,098
4
W
Awilix
5,939
594
56
6
0
206,050
2
L
Athena
1,908
191
0
0
0
0
0
W
Danzaburou
5,447
545
67
7
0
161,755
5
W
Bellona
5,200
520
41
4
0
199,000
1
W
Zhong Kui
5,418
542
65
7
0
179,473
0
L
Thor
5,980
598
84
8
0
215,963
4
W
Bacchus
5,618
562
46
5
0
202,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role