Player Matchup

Nemesis
Nemesis
Dastonder
Nemesis
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 22L
1,889 Elo+
Party 2
Kuzenbo
Kuzenbo
SаNiKх
Kuzenbo
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 22L
1,731 Elo+
Party 2
Zeus
Zeus
iLovePoper
Zeus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,751 Elo+
Party 2
Jing Wei
Jing Wei
ВоровкаЛoжек
Jing Wei
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,762 Elo+
Party 2
Team Averages
Level 132
1,500 SR
1,783 Elo+

VS

Team Averages
Level 129
1,447 SR
1,501 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Ak3mys
Hachiman
Level 160
God Stats
0W - 2L
1,360 SR
Queue Stats
121W - 85L
1,577 Elo+
Solo
Zeus
Zeus
Karammatis
Zeus
Level 121
God Stats
0W - 3L
1,675 SR
Queue Stats
4W - 11L
1,427 Elo+
Party 1
Geb
Geb
Piglet_Porter
Geb
Level 100
God Stats
0W - 1L
1,252 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dastonder
Nemesis
17
13 / 0 / 7
11,543
962
16,489
10,325
5,886
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
SаNiKх
Kuzenbo
14
0 / 0 / 14
10,010
834
3,615
12,031
16,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

16
8 / 1 / 7
11,105
925
15,345
8,365
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 8
9,910
826
3,360
6,216
2,410
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
0 / 10 / 0
7,410
618
4,416
14,812
13,909
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Ak3mys
Hachiman
15
1 / 3 / 0
8,448
704
9,027
11,457
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 6 / 0
8,543
712
6,592
10,055
1,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 3 / 0
6,943
579
873
7,026
2,943
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
2
22
Kills
2
2
Deaths
22
36
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
10
0
0
L
Hachiman
Ak3mys
Hachiman
1
3
0
0.33
W
Nemesis
Dastonder
Nemesis
13
0
7
16.5
L
1
6
0
0.17
L
0
3
0
0
W
Kuzenbo
SаNiKх
Kuzenbo
0
0
14
7
W
8
1
7
11.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,809
Damage
20,908
36,937
Taken
43,350
28,287
Mitigated
21,859
7,970
Healing
2,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,416
691
0
680
14,812
13,909
0
6,176
8,636
0
17,209
L
Hachiman
Ak3mys
Hachiman
9,027
2,999
0
1,957
11,457
3,272
0
5,823
5,634
0
48,357
W
Nemesis
Dastonder
Nemesis
16,489
6,835
0
1,846
10,325
5,886
1,311
2,174
8,028
0
41,444
L
6,592
187
0
71
10,055
1,735
0
1,766
8,289
31,789
0
L
873
0
0
0
7,026
2,943
0
5,505
1,521
3,153
0
W
Kuzenbo
SаNiKх
Kuzenbo
3,615
830
0
1,095
12,031
16,798
737
3,318
8,713
19,771
0
W
15,345
2,813
0
4,022
8,365
3,193
2,340
1,966
6,399
57,371
0
W
3,360
2,500
0
1,007
6,216
2,410
1,524
733
5,483
0
28,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,568
Gold Earned
31,344
198
Minions Killed
155
16
Camps Cleared
6
1,025,001
Distance Traveled
608,556
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,410
618
15
1
0
165,233
1
L
Hachiman
8,448
704
80
7
2
206,216
3
W
Nemesis
11,543
962
40
3
8
309,551
3
L
Zeus
8,543
712
58
5
4
188,754
2
L
Geb
6,943
579
2
0
0
48,353
0
W
Kuzenbo
10,010
834
21
2
5
239,528
2
W
Zeus
11,105
925
75
6
3
231,986
1
W
Jing Wei
9,910
826
62
5
0
243,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role