Player Matchup

Morgan Le Fay
Morgan Le Fay
KrispyBot
Morgan Le Fay
Level 28
God Stats
20W - 14L
1,527 SR
Queue Stats
70W - 63L
1,498 Elo+
Party 2
Hachiman
Hachiman
Volutate
Hachiman
Level 101
God Stats
3W - 3L
1,391 SR
Queue Stats
315W - 293L
1,571 Elo+
Party 2
Kumbhakarna
Kumbhakarna
mell0wst0rm
Kumbhakarna
Level 68
God Stats
4W - 4L
1,285 SR
Queue Stats
78W - 69L
1,532 Elo+
Party 2
Team Averages
Level 66
1,401 SR
1,534 Elo+

VS

Team Averages
Level 85
1,500 SR
1,414 Elo+
Jing Wei
Jing Wei
AdmiredEagle69
Jing Wei
Level 8
God Stats
0W - 2L
1,274 SR
Queue Stats
4W - 4L
1,463 Elo+
Party 1
Horus
Horus
Beers4yeers
Horus
Level 109
God Stats
3W - 5L
1,534 SR
Queue Stats
54W - 66L
1,414 Elo+
Solo
Ra
Ra
CoreTHR_
Ra
Level 138
God Stats
2W - 5L
1,691 SR
Queue Stats
113W - 157L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KrispyBot
Morgan Le Fay
10
3 / 1 / 8
7,105
711
7,034
5,640
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
Volutate
Hachiman
14
11 / 0 / 5
8,850
885
17,593
5,085
1,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
mell0wst0rm
Kumbhakarna
10
2 / 1 / 12
7,575
758
4,694
12,571
10,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
8
0 / 3 / 0
5,555
556
2,490
6,353
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 9 / 1
6,517
652
5,049
17,256
8,591
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 4 / 1
6,453
645
6,018
8,481
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
16
Kills
2
2
Deaths
16
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
3
0
0
L
1
9
1
0.17
L
1
4
1
0.38
W
Morgan Le Fay
KrispyBot
Morgan Le Fay
3
1
8
7
W
Hachiman
Volutate
Hachiman
11
0
5
13.5
W
Kumbhakarna
mell0wst0rm
Kumbhakarna
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,321
Damage
13,557
23,296
Taken
32,090
14,470
Mitigated
13,713
4,402
Healing
7,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
2,490
1,699
0
0
6,353
2,376
0
2,157
3,966
0
5,937
L
5,049
3,074
1,836
2,432
17,256
8,591
0
5,867
11,061
0
9,682
L
6,018
119
1,029
2,516
8,481
2,746
0
2,989
5,282
29,698
0
W
Morgan Le Fay
KrispyBot
Morgan Le Fay
7,034
334
0
317
5,640
2,270
252
2,063
3,577
19,762
0
W
Hachiman
Volutate
Hachiman
17,593
9,040
0
883
5,085
1,992
813
998
4,087
0
44,512
W
Kumbhakarna
mell0wst0rm
Kumbhakarna
4,694
744
750
2,452
12,571
10,208
138
3,036
9,535
10,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,530
Gold Earned
18,525
117
Minions Killed
87
5
Camps Cleared
1
539,349
Distance Traveled
500,698
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,555
556
15
2
0
163,262
0
L
Horus
6,517
652
20
2
1
154,265
3
L
Ra
6,453
645
52
5
0
183,171
1
W
Morgan Le Fay
7,105
711
30
3
0
175,565
0
W
Hachiman
8,850
885
73
7
3
176,939
1
W
Kumbhakarna
7,575
758
14
1
2
186,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role