Player Matchup

Mercury
Mercury
AircraftCarrier
Mercury
Level 99
God Stats
133W - 123L
1,501 SR
Queue Stats
677W - 663L
1,484 Elo+
Solo
Bacchus
Bacchus
SilentEternal
Bacchus
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 105L
1,528 Elo+
Party 1
Olorun
Olorun
Vilejesterj
Olorun
Level 113
God Stats
4W - 0L
1,936 SR
Queue Stats
174W - 198L
1,496 Elo+
Solo
Hachiman
Hachiman
XBD
Hachiman
Level 153
God Stats
13W - 12L
1,921 SR
Queue Stats
475W - 422L
1,532 Elo+
Solo
Guan Yu
Guan Yu
YoungCakes6
Guan Yu
Level 146
God Stats
6W - 5L
1,395 SR
Queue Stats
429W - 410L
1,518 Elo+
Party 1
Team Averages
Level 115
1,651 SR
1,511 Elo+

VS

Team Averages
Level 114
1,626 SR
1,532 Elo+
Chronos
Chronos
BlueBerryPie206
Chronos
Level 148
God Stats
2W - 2L
1,573 SR
Queue Stats
71W - 61L
1,564 Elo+
Party 2
Freya
Freya
Ismael Lpz70
Freya
Level 124
God Stats
2W - 1L
1,823 SR
Queue Stats
276W - 254L
1,579 Elo+
Solo
Thanatos
Thanatos
JakeTheSnake9032
Thanatos
Level 64
God Stats
40W - 31L
1,643 SR
Queue Stats
245W - 251L
1,449 Elo+
Solo
Nike
Nike
K30012
Nike
Level 106
God Stats
10W - 13L
1,504 SR
Queue Stats
544W - 505L
1,580 Elo+
Solo
Ymir
Ymir
MrBojangles147
Ymir
Level 129
God Stats
6W - 7L
1,586 SR
Queue Stats
159W - 145L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 3
6,025
603
898
4,869
1,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
9
1 / 0 / 6
5,652
565
4,260
5,868
4,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
11
3 / 0 / 3
6,235
624
4,711
4,371
1,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
XBD
Hachiman
10
3 / 1 / 1
5,906
591
4,284
2,489
720
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
YoungCakes6
Guan Yu
11
6 / 0 / 1
6,788
679
6,778
7,844
4,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,154
515
2,851
5,349
1,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 2 / 0
5,097
510
3,208
5,280
1,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 5 / 0
4,568
457
2,212
6,654
2,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nike
K30012
Nike
8
0 / 6 / 0
4,685
469
2,737
8,938
2,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+75
Health

7
0 / 1 / 0
4,752
475
1,169
5,665
1,987
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
18
Kills
1
1
Deaths
18
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
0
4
0
0
L
1
2
0
0.5
L
0
5
0
0
L
Nike
K30012
Nike
0
6
0
0
L
0
1
0
0
W
Bacchus
1
0
6
4
W
Olorun
3
0
3
4.5
W
Hachiman
XBD
Hachiman
3
1
1
3.5
W
Guan Yu
YoungCakes6
Guan Yu
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,931
Damage
12,177
25,441
Taken
31,886
13,240
Mitigated
10,685
12,032
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
898
231
0
2,846
4,869
1,288
0
324
4,545
0
23,775
L
2,851
999
0
1,344
5,349
1,706
0
3,239
2,110
26,750
3,737
L
3,208
1,240
0
2,021
5,280
1,920
0
1,340
3,940
23,066
3,357
L
2,212
308
0
3,260
6,654
2,312
0
1,523
5,049
0
21,186
L
Nike
K30012
Nike
2,737
440
0
2,239
8,938
2,760
154
169
8,217
0
23,964
L
1,169
239
829
776
5,665
1,987
0
2,233
3,432
11,976
0
W
Bacchus
4,260
539
0
2,169
5,868
4,804
0
2,891
2,977
11,160
0
W
Olorun
4,711
1,516
63
1,914
4,371
1,761
0
1,737
2,634
33,828
5,372
W
Hachiman
XBD
Hachiman
4,284
1,568
0
360
2,489
720
0
1,073
1,416
0
29,896
W
Guan Yu
YoungCakes6
Guan Yu
6,778
1,825
190
4,490
7,844
4,667
0
602
6,794
0
34,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,606
Gold Earned
24,256
262
Minions Killed
242
0
Camps Cleared
0
988,087
Distance Traveled
963,476
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,025
603
50
5
0
220,190
1
L
Chronos
5,154
515
69
7
0
182,966
3
L
Freya
5,097
510
49
5
0
188,955
2
L
Thanatos
4,568
457
46
5
0
196,300
0
L
Nike
4,685
469
50
5
0
205,732
0
L
Ymir
4,752
475
28
3
0
189,523
5
W
Bacchus
5,652
565
20
2
0
201,262
1
W
Olorun
6,235
624
75
8
0
188,426
0
W
Hachiman
5,906
591
54
5
0
163,986
0
W
Guan Yu
6,788
679
63
6
0
214,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role