Player Matchup

Tyr
Tyr
Haydaar
Tyr
Level 64
God Stats
42W - 29L
1,627 SR
Queue Stats
489W - 239L
1,607 Elo+
Party 1
Freya
Freya
Ziplar
Freya
Level 46
God Stats
25W - 17L
1,323 SR
Queue Stats
369W - 173L
1,617 Elo+
Party 1
Raijin
Raijin
kiiNg ReeKs
Raijin
Level 48
God Stats
2W - 2L
1,817 SR
Queue Stats
12W - 25L
1,475 Elo+
Party 2
Ra
Ra
oOZenpaiiOo
Ra
Level 48
God Stats
0W - 2L
1,694 SR
Queue Stats
24W - 28L
1,520 Elo+
Party 2
Chaac
Chaac
scott010595
Chaac
Level 63
God Stats
26W - 16L
1,691 SR
Queue Stats
527W - 286L
1,607 Elo+
Party 1
Team Averages
Level 54
1,631 SR
1,565 Elo+

VS

Team Averages
Level 84
1,590 SR
1,501 Elo+
Hel
Hel
BareBeefy
Hel
Level 66
God Stats
3W - 1L
1,604 SR
Queue Stats
44W - 34L
1,539 Elo+
Party 3
Artio
Artio
Felwinter1023
Artio
Level 108
God Stats
4W - 5L
1,470 SR
Queue Stats
476W - 510L
1,460 Elo+
Solo
Hachiman
Hachiman
kairimoon
Hachiman
Level 154
God Stats
2W - 7L
1,500 SR
Queue Stats
404W - 457L
1,510 Elo+
Solo
Aphrodite
Aphrodite
plumdog10_ttv
Aphrodite
Level 48
God Stats
5W - 2L
1,766 SR
Queue Stats
42W - 31L
1,520 Elo+
Party 3
Tyr
Tyr
sakkolihis_
Tyr
Level 42
God Stats
1W - 1L
1,612 SR
Queue Stats
73W - 68L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
4 / 0 / 4
11,336
945
12,202
8,794
10,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
Ziplar
Freya
17
2 / 3 / 3
10,572
881
8,504
9,732
3,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
17
0 / 5 / 4
10,159
847
14,849
12,522
4,394
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 6 / 5
10,799
900
15,399
13,077
4,962
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 0 / 5
10,317
860
15,915
17,342
17,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

173

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 7
11,536
961
14,124
14,532
6,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
1 / 3 / 11
10,683
890
8,240
18,492
25,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
kairimoon
Hachiman
18
3 / 2 / 8
11,414
951
14,564
15,572
5,367
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
plumdog10_ttv
Aphrodite
17
0 / 0 / 8
10,408
867
7,494
9,319
5,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 1 / 6
11,251
938
12,919
14,240
14,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
8
Kills
14
14
Deaths
8
21
Assists
40
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
W
1
3
11
2.17
L
Tyr
4
0
4
6
L
Freya
Ziplar
Freya
2
3
3
1.17
W
Hachiman
kairimoon
Hachiman
3
2
8
3.5
L
Raijin
0
5
4
0.4
L
1
6
5
0.58
W
Aphrodite
plumdog10_ttv
Aphrodite
0
0
8
4
W
4
1
6
7
L
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,869
Damage
57,341
61,467
Taken
72,155
40,951
Mitigated
56,303
15,899
Healing
34,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,124
381
12,014
6,057
14,532
6,235
0
6,380
7,866
34,025
0
W
8,240
600
2,199
3,317
18,492
25,371
0
10,189
7,656
20,262
0
L
Tyr
12,202
692
0
2,537
8,794
10,765
0
3,514
4,915
392
19,133
L
Freya
Ziplar
Freya
8,504
2,552
0
1,013
9,732
3,666
0
4,813
4,585
16,698
0
W
Hachiman
kairimoon
Hachiman
14,564
9,196
0
0
15,572
5,367
0
10,219
4,960
0
44,785
L
Raijin
14,849
1,531
553
2,558
12,522
4,394
0
7,208
4,978
41,806
0
L
15,399
314
2,211
1,901
13,077
4,962
0
6,399
6,221
53,949
0
W
Aphrodite
plumdog10_ttv
Aphrodite
7,494
469
4,947
4,163
9,319
5,219
0
5,478
3,668
34,083
0
W
12,919
763
0
2,302
14,240
14,111
0
6,766
6,590
311
21,602
L
15,915
787
0
5,126
17,342
17,164
0
6,947
9,521
0
26,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,183
Gold Earned
55,292
216
Minions Killed
252
4
Camps Cleared
11
1,173,910
Distance Traveled
1,208,383
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,536
961
53
4
4
254,486
0
W
Artio
10,683
890
17
1
0
249,435
2
L
Tyr
11,336
945
14
1
0
262,929
0
L
Freya
10,572
881
17
1
2
227,028
0
W
Hachiman
11,414
951
77
6
2
210,265
0
L
Raijin
10,159
847
54
5
1
196,833
0
L
Ra
10,799
900
105
9
1
234,980
1
W
Aphrodite
10,408
867
84
7
3
239,614
1
W
Tyr
11,251
938
21
2
2
254,583
2
L
Chaac
10,317
860
26
2
0
252,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role