Player Matchup

Thor
Thor
 
Thor
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Mikel333
Ymir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 113L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
horuhaus
Danzaburou
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 58L
1,381 Elo+
Solo
Hera
Hera
iMirlyshi
Hera
Level 62
God Stats
3W - 3L
1,603 SR
Queue Stats
89W - 106L
1,433 Elo+
Party 1
Fenrir
Fenrir
jamesharrycar
Fenrir
Level 63
God Stats
0W - 1L
1,792 SR
Queue Stats
5W - 15L
1,137 Elo+
Party 3
Team Averages
Level 52
1,579 SR
1,378 Elo+

VS

Team Averages
Level 71
1,569 SR
1,393 Elo+
Bakasura
Bakasura
Ibrahim-DeSouza
Bakasura
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 314L
1,366 Elo+
Party 2
Skadi
Skadi
Trey1907
Skadi
Level 78
God Stats
9W - 5L
1,551 SR
Queue Stats
312W - 343L
1,337 Elo+
Party 2
Fafnir
Fafnir
YungBenz
Fafnir
Level 124
God Stats
3W - 1L
1,558 SR
Queue Stats
189W - 167L
1,455 Elo+
Party 4
Anhur
Anhur
dieHenne
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,329 Elo+
Party 4
Cthulhu
Cthulhu
whosjevz
Cthulhu
Level 45
God Stats
2W - 0L
1,734 SR
Queue Stats
46W - 44L
1,478 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
5 / 6 / 5
8,531
853
6,917
11,096
4,174
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
14
1 / 7 / 9
7,897
790
8,602
15,079
16,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
horuhaus
Danzaburou
15
3 / 6 / 7
8,265
827
7,401
10,214
2,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
14
2 / 6 / 9
8,275
828
11,799
7,531
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 7 / 4
7,917
792
6,663
12,675
5,442
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
3 / 4 / 16
9,362
936
7,401
11,728
5,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Trey1907
Skadi
16
12 / 4 / 10
10,031
1,003
14,082
9,182
4,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
YungBenz
Fafnir
15
2 / 1 / 20
9,214
921
4,653
16,437
21,067
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
dieHenne
Anhur
17
11 / 3 / 13
10,227
1,023
12,041
9,374
4,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
whosjevz
Cthulhu
15
4 / 3 / 15
8,754
875
13,206
13,620
12,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
106
15
Kills
32
32
Deaths
15
34
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
6
5
1.25
W
Bakasura
3
4
16
2.75
L
Ymir
1
7
9
0.79
W
Skadi
Trey1907
Skadi
12
4
10
4.25
W
Fafnir
YungBenz
Fafnir
2
1
20
12
W
Anhur
dieHenne
Anhur
11
3
13
5.83
L
Danzaburou
horuhaus
Danzaburou
3
6
7
1.08
L
Hera
2
6
9
1.08
L
4
7
4
0.86
W
Cthulhu
whosjevz
Cthulhu
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,382
Damage
51,383
56,595
Taken
60,341
30,746
Mitigated
47,432
8,665
Healing
21,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,917
1,367
86
724
11,096
4,174
0
2,916
7,645
0
11,537
W
Bakasura
7,401
5,426
3,053
2,623
11,728
5,501
365
3,788
7,142
0
12,536
L
Ymir
8,602
1,087
1,449
1,928
15,079
16,675
0
5,838
8,635
14,039
0
W
Skadi
Trey1907
Skadi
14,082
8,523
795
457
9,182
4,123
901
4,314
4,752
0
23,999
W
Fafnir
YungBenz
Fafnir
4,653
1,083
1,425
6,300
16,437
21,067
277
5,221
11,084
8,828
0
W
Anhur
dieHenne
Anhur
12,041
7,124
984
2,480
9,374
4,594
1,965
2,518
6,790
0
23,694
L
Danzaburou
horuhaus
Danzaburou
7,401
1,911
573
1,364
10,214
2,653
908
2,255
7,603
0
14,854
L
Hera
11,799
3,800
540
626
7,531
1,802
126
2,279
4,885
23,298
0
L
6,663
1,384
112
1,263
12,675
5,442
0
3,520
8,920
0
9,315
W
Cthulhu
whosjevz
Cthulhu
13,206
389
408
3,073
13,620
12,147
388
4,020
9,458
24,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,885
Gold Earned
47,588
66
Minions Killed
83
0
Camps Cleared
0
775,058
Distance Traveled
929,070
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,531
853
6
1
0
162,236
0
W
Bakasura
9,362
936
19
2
0
193,830
0
L
Ymir
7,897
790
9
1
0
147,293
0
W
Skadi
10,031
1,003
21
2
0
167,847
0
W
Fafnir
9,214
921
10
1
0
188,331
0
W
Anhur
10,227
1,023
23
2
0
171,546
0
L
Danzaburou
8,265
827
13
1
0
166,185
0
L
Hera
8,275
828
35
4
0
137,899
0
L
Fenrir
7,917
792
3
0
0
161,445
0
W
Cthulhu
8,754
875
10
1
0
207,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role