Player Matchup

Anubis
Anubis
CARBODAWG
Anubis
Level 107
God Stats
1W - 1L
1,278 SR
Queue Stats
26W - 23L
1,592 Elo+
Solo
Hun Batz
Hun Batz
DreadHead2000
Hun Batz
Level 127
God Stats
1W - 2L
1,541 SR
Queue Stats
213W - 201L
1,515 Elo+
Solo
Kumbhakarna
Kumbhakarna
FairyXking
Kumbhakarna
Level 116
God Stats
3W - 1L
1,914 SR
Queue Stats
260W - 246L
1,499 Elo+
Solo
The Morrigan
The Morrigan
Madfanta
The Morrigan
Level 155
God Stats
0W - 3L
1,186 SR
Queue Stats
167W - 171L
1,435 Elo+
Solo
Khepri
Khepri
Madrillix
Khepri
Level 118
God Stats
0W - 1L
1,689 SR
Queue Stats
37W - 40L
1,514 Elo+
Solo
Team Averages
Level 125
1,522 SR
1,511 Elo+

VS

Team Averages
Level 110
1,563 SR
1,561 Elo+
Atlas
Atlas
 
Atlas
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ophinus
Ah Muzen Cab
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,568 Elo+
Solo
Bellona
Bellona
ThaB3ast
Bellona
Level 123
God Stats
1W - 0L
1,636 SR
Queue Stats
31W - 16L
1,644 Elo+
Solo
Fafnir
Fafnir
dechmann
Fafnir
Level 112
God Stats
3W - 1L
1,681 SR
Queue Stats
154W - 120L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CARBODAWG
Anubis
17
5 / 4 / 10
9,717
810
14,372
13,287
7,707
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
DreadHead2000
Hun Batz
15
5 / 5 / 7
9,214
768
12,631
12,659
7,764
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kumbhakarna
FairyXking
Kumbhakarna
13
2 / 8 / 6
7,991
666
4,755
19,941
17,789
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
Madfanta
The Morrigan
17
5 / 3 / 10
10,203
850
12,241
6,369
3,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Madrillix
Khepri
15
1 / 4 / 17
9,360
780
6,135
15,914
24,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
6 / 2 / 13
10,450
871
11,016
15,001
13,099
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
 
Zeus
13
4 / 4 / 8
9,011
751
8,740
8,466
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Ophinus
Ah Muzen Cab
17
1 / 3 / 16
10,041
837
15,892
12,305
4,939
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
ThaB3ast
Bellona
19
10 / 3 / 14
12,106
1,009
15,805
19,263
19,706
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fafnir
dechmann
Fafnir
15
3 / 6 / 10
9,351
779
9,436
17,795
21,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
85
18
Kills
24
24
Deaths
18
50
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
6
2
13
6.25
W
Zeus
 
Zeus
4
4
8
2
L
Anubis
CARBODAWG
Anubis
5
4
10
2.5
L
Hun Batz
DreadHead2000
Hun Batz
5
5
7
1.7
L
Kumbhakarna
FairyXking
Kumbhakarna
2
8
6
0.63
L
The Morrigan
Madfanta
The Morrigan
5
3
10
3.33
L
Khepri
Madrillix
Khepri
1
4
17
2.38
W
Ah Muzen Cab
Ophinus
Ah Muzen Cab
1
3
16
3
W
Bellona
ThaB3ast
Bellona
10
3
14
5.67
W
Fafnir
dechmann
Fafnir
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,134
Damage
60,889
68,170
Taken
72,830
60,803
Mitigated
62,168
22,627
Healing
19,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
11,016
4,303
0
736
15,001
13,099
1,129
6,361
8,604
24,457
0
W
Zeus
 
Zeus
8,740
398
1,076
1,528
8,466
3,067
673
5,255
3,183
20,426
0
L
Anubis
CARBODAWG
Anubis
14,372
683
789
5,754
13,287
7,707
214
6,434
6,508
23,452
0
L
Hun Batz
DreadHead2000
Hun Batz
12,631
2,297
2,402
2,214
12,659
7,764
816
5,427
6,860
0
17,475
L
Kumbhakarna
FairyXking
Kumbhakarna
4,755
570
1,504
3,975
19,941
17,789
0
6,033
13,257
7,499
0
L
The Morrigan
Madfanta
The Morrigan
12,241
1,580
2,236
822
6,369
3,452
369
2,862
3,355
40,758
0
L
Khepri
Madrillix
Khepri
6,135
106
908
2,023
15,914
24,091
314
6,574
8,817
10,405
0
W
Ah Muzen Cab
Ophinus
Ah Muzen Cab
15,892
5,035
259
2,869
12,305
4,939
1,849
7,566
4,705
0
43,986
W
Bellona
ThaB3ast
Bellona
15,805
6,635
3,857
7,098
19,263
19,706
580
11,068
8,167
233
29,014
W
Fafnir
dechmann
Fafnir
9,436
3,171
0
1,969
17,795
21,357
220
7,101
10,668
18,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,485
Gold Earned
50,959
123
Minions Killed
145
0
Camps Cleared
0
1,063,837
Distance Traveled
1,098,898
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,450
871
30
3
0
213,944
0
W
Zeus
9,011
751
24
2
0
221,433
6
L
Anubis
9,717
810
30
3
0
213,587
0
L
Hun Batz
9,214
768
11
1
0
203,753
0
L
Kumbhakarna
7,991
666
7
1
0
211,968
1
L
The Morrigan
10,203
850
63
5
0
196,839
0
L
Khepri
9,360
780
12
1
0
237,690
0
W
Ah Muzen Cab
10,041
837
60
5
0
227,497
0
W
Bellona
12,106
1,009
15
1
0
238,581
1
W
Fafnir
9,351
779
16
1
0
197,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role