Player Matchup

Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Dysangelium
Nemesis
Level 55
God Stats
5W - 4L
1,444 SR
Queue Stats
187W - 202L
1,405 Elo+
Solo
Ares
Ares
Putz97
Ares
Level 62
God Stats
21W - 6L
1,876 SR
Queue Stats
68W - 68L
1,489 Elo+
Solo
Skadi
Skadi
bskrbs
Skadi
Level 65
God Stats
0W - 1L
1,736 SR
Queue Stats
139W - 190L
1,352 Elo+
Solo
Team Averages
Level 87
1,611 SR
1,449 Elo+

VS

Team Averages
Level 45
1,451 SR
1,301 Elo+
Cthulhu
Cthulhu
GodKingFel
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,205 Elo+
Party 1
Bellona
Bellona
Hiyagi
Bellona
Level 8
God Stats
5W - 2L
1,514 SR
Queue Stats
8W - 6L
1,300 Elo+
Party 1
Bastet
Bastet
Hump_Dayy
Bastet
Level 78
God Stats
6W - 2L
1,500 SR
Queue Stats
66W - 77L
1,353 Elo+
Party 2
Atlas
Atlas
SolubleTie67846
Atlas
Level 110
God Stats
85W - 97L
1,490 SR
Queue Stats
930W - 948L
1,394 Elo+
Party 1
Izanami
Izanami
Xexaxia
Izanami
Level 26
God Stats
18W - 25L
1,251 SR
Queue Stats
39W - 47L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
4 / 4 / 0
8,308
519
8,106
7,747
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
 
Nike
13
2 / 3 / 0
8,099
506
5,985
10,605
7,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Dysangelium
Nemesis
13
2 / 2 / 1
7,696
481
7,847
11,365
3,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Putz97
Ares
11
0 / 1 / 1
6,844
428
3,813
10,368
9,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
bskrbs
Skadi
8
0 / 3 / 0
5,973
373
2,933
5,528
1,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GodKingFel
Cthulhu
12
3 / 3 / 6
7,888
493
6,073
10,480
8,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Hiyagi
Bellona
14
4 / 2 / 0
8,435
527
5,505
12,405
8,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Hump_Dayy
Bastet
14
2 / 2 / 3
7,846
490
9,346
11,357
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
4 / 1 / 4
7,601
475
3,951
10,614
7,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Xexaxia
Izanami
12
0 / 0 / 3
7,051
441
2,674
6,431
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
8
Kills
13
13
Deaths
8
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
4
0
1
L
Nike
 
Nike
2
3
0
0.67
L
Nemesis
Dysangelium
Nemesis
2
2
1
1.25
W
Cthulhu
GodKingFel
Cthulhu
3
3
6
2
W
Bellona
Hiyagi
Bellona
4
2
0
2
W
Bastet
Hump_Dayy
Bastet
2
2
3
1.75
L
Ares
Putz97
Ares
0
1
1
0.5
W
4
1
4
6
W
Izanami
Xexaxia
Izanami
0
0
3
1.5
L
Skadi
bskrbs
Skadi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,684
Damage
27,549
45,613
Taken
51,287
24,541
Mitigated
30,701
7,913
Healing
12,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,106
1,068
180
1,609
7,747
2,330
988
1,746
5,885
53,071
0
L
Nike
 
Nike
5,985
697
0
2,438
10,605
7,723
0
916
9,574
0
45,344
L
Nemesis
Dysangelium
Nemesis
7,847
4,093
0
1,439
11,365
3,786
0
2,380
8,909
0
61,688
W
Cthulhu
GodKingFel
Cthulhu
6,073
1,003
277
461
10,480
8,695
90
3,894
6,204
26,126
0
W
Bellona
Hiyagi
Bellona
5,505
1,713
0
2,525
12,405
8,137
535
33
11,802
0
50,966
W
Bastet
Hump_Dayy
Bastet
9,346
2,686
0
5,195
11,357
3,827
0
2,190
9,013
0
52,278
L
Ares
Putz97
Ares
3,813
202
0
1,735
10,368
9,462
0
3,370
6,769
24,619
0
W
3,951
1,523
0
1,861
10,614
7,991
160
2,965
7,370
21,507
0
W
Izanami
Xexaxia
Izanami
2,674
1,418
349
2,269
6,431
2,051
673
2,129
4,200
0
44,227
L
Skadi
bskrbs
Skadi
2,933
1,094
0
512
5,528
1,240
646
1,014
4,452
0
20,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,920
Gold Earned
38,821
386
Minions Killed
349
0
Camps Cleared
0
1,452,010
Distance Traveled
1,626,714
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,308
519
110
7
0
303,274
7
L
Nike
8,099
506
104
7
0
303,408
2
L
Nemesis
7,696
481
93
6
0
323,827
6
W
Cthulhu
7,888
493
43
3
0
327,572
0
W
Bellona
8,435
527
100
6
0
327,296
3
W
Bastet
7,846
490
87
5
0
356,330
5
L
Ares
6,844
428
32
2
0
322,707
2
W
Atlas
7,601
475
29
2
0
299,417
3
W
Izanami
7,051
441
90
6
0
316,099
1
L
Skadi
5,973
373
47
3
0
198,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role