Player Matchup

Vamana
Vamana
Gold V
GoldBee77
Vamana
Gold V
Level 157
God Stats
2W - 3L
1,484 SR
Queue Stats
240W - 238L
1,281 MMR
Solo
Agni
Agni
Gold V
JAJA2701
Agni
Gold V
Level 67
God Stats
1W - 2L
1,927 SR
Queue Stats
92W - 82L
1,359 MMR
Party 3
Thor
Thor
Bronze III
RedEye JedEy3
Thor
Bronze III
Level 54
God Stats
0W - 1L
1,504 SR
Queue Stats
1W - 7L
1,400 MMR
Solo
Heimdallr
Heimdallr
Gold III
TERREME2
Heimdallr
Gold III
Level 89
God Stats
1W - 4L
1,479 SR
Queue Stats
153W - 171L
1,365 MMR
Solo
Fafnir
Fafnir
Gold IV
maeldelbinks
Fafnir
Gold IV
Level 64
God Stats
4W - 7L
1,572 SR
Queue Stats
71W - 67L
1,374 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 86
1,593 SR
1,356 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,497 SR
1,330 MMR
Ra
Ra
Gold V
Im__DanixX
Ra
Gold V
Level 132
God Stats
9W - 7L
1,504 SR
Queue Stats
221W - 230L
1,345 MMR
Party 1
Ullr
Ullr
Platinum V
idarias77
Ullr
Platinum V
Level 108
God Stats
1W - 5L
1,416 SR
Queue Stats
430W - 416L
1,744 MMR
Party 1
Mulan
Mulan
Silver I
imRikz-_
Mulan
Silver I
Level 146
God Stats
55W - 54L
1,509 SR
Queue Stats
1,330W - 1,325L
1,261 MMR
Party 2
Ymir
Ymir
Silver I
sheyna2012
Ymir
Silver I
Level 145
God Stats
355W - 312L
1,599 SR
Queue Stats
837W - 835L
1,233 MMR
Party 2
Susano
Susano
Silver I
xiPopASmurf
Susano
Silver I
Level 122
God Stats
7W - 6L
1,456 SR
Queue Stats
59W - 66L
1,070 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GoldBee77
Vamana
9
0 / 0 / 0
4,787
532
1,618
4,676
2,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Agni
7
0 / 4 / 1
4,120
458
2,780
5,736
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 3 / 0
4,329
481
1,052
6,401
1,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
TERREME2
Heimdallr
8
0 / 2 / 1
4,642
516
2,617
5,391
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
7
1 / 2 / 0
5,133
570
1,787
8,438
4,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
GebBastetCliodhnaArtio

VS

Bans
FenrirPersephoneAthenaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 4
5,642
627
6,548
3,890
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
9
2 / 0 / 0
5,271
586
4,093
3,573
970
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
imRikz-_
Mulan
9
1 / 1 / 7
5,548
616
5,474
4,970
2,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 0 / 0
5,332
592
2,006
4,272
2,597
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
8
3 / 1 / 0
5,249
583
1,194
3,694
1,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
11
11
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vamana
GoldBee77
Vamana
0
0
0
0
W
5
0
4
7
L
Agni
0
4
1
0.13
L
1
3
0
0.33
L
Heimdallr
TERREME2
Heimdallr
0
2
1
0.25
W
Ullr
2
0
0
2
W
Mulan
imRikz-_
Mulan
1
1
7
4.5
L
Fafnir
1
2
0
0.5
W
0
0
0
0
W
Susano
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,854
Damage
19,315
30,642
Taken
20,399
12,408
Mitigated
8,129
9,587
Healing
7,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
GoldBee77
Vamana
1,618
410
0
2,436
4,676
2,702
0
2,006
2,670
0
20,597
W
6,548
1,137
421
1,744
3,890
1,202
0
2,124
1,516
24,185
0
L
Agni
2,780
43
0
980
5,736
1,604
0
2,394
3,188
17,872
0
L
1,052
190
0
1,143
6,401
1,688
0
1,513
4,796
0
15,297
L
Heimdallr
TERREME2
Heimdallr
2,617
1,358
0
1,515
5,391
1,623
0
408
4,965
0
25,470
W
Ullr
4,093
1,174
0
365
3,573
970
0
292
3,263
0
27,286
W
Mulan
imRikz-_
Mulan
5,474
1,544
0
1,968
4,970
2,302
216
1,104
3,852
0
19,532
L
Fafnir
1,787
598
1,128
2,385
8,438
4,791
0
1,871
6,469
8,503
0
W
2,006
681
0
1,464
4,272
2,597
31
0
4,272
25,084
0
W
Susano
1,194
158
0
1,450
3,694
1,058
84
677
2,929
0
17,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,011
Gold Earned
27,042
176
Minions Killed
244
0
Camps Cleared
0
785,493
Distance Traveled
890,140
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,787
532
47
5
0
131,373
2
W
Ra
5,642
627
46
5
0
185,069
1
L
Agni
4,120
458
30
3
0
152,302
1
L
Thor
4,329
481
33
4
0
172,740
1
L
Heimdallr
4,642
516
51
6
0
161,002
2
W
Ullr
5,271
586
62
7
0
163,016
3
W
Mulan
5,548
616
31
3
0
184,994
1
L
Fafnir
5,133
570
15
2
0
168,076
0
W
Ymir
5,332
592
61
7
0
175,196
3
W
Susano
5,249
583
44
5
0
181,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role