Player Matchup

Kali
Kali
Fmi-_-Anthony911
Kali
Level 85
God Stats
3W - 1L
1,162 SR
Queue Stats
32W - 38L
1,437 Elo+
Party 2
Ymir
Ymir
XxTigermaker27xX
Ymir
Level 48
God Stats
4W - 3L
1,517 SR
Queue Stats
6W - 10L
1,357 Elo+
Party 2
Chaac
Chaac
Yung_tr4pz_g0d
Chaac
Level 59
God Stats
6W - 2L
1,698 SR
Queue Stats
26W - 27L
1,489 Elo+
Party 2
Medusa
Medusa
jjnievess17
Medusa
Level 41
God Stats
3W - 2L
1,535 SR
Queue Stats
75W - 84L
1,487 Elo+
Party 2
Anubis
Anubis
sMacKaVeLy
Anubis
Level 81
God Stats
8W - 5L
1,500 SR
Queue Stats
49W - 56L
1,472 Elo+
Solo
Team Averages
Level 63
1,482 SR
1,448 Elo+

VS

Team Averages
Level 86
1,585 SR
1,521 Elo+
Chaac
Chaac
QuiG0nGing
Chaac
Level 108
God Stats
6W - 4L
1,716 SR
Queue Stats
104W - 89L
1,565 Elo+
Party 1
Merlin
Merlin
Tahjaun
Merlin
Level 147
God Stats
6W - 8L
1,655 SR
Queue Stats
363W - 333L
1,561 Elo+
Party 1
Ares
Ares
jjfridayy
Ares
Level 83
God Stats
5W - 8L
1,582 SR
Queue Stats
99W - 93L
1,519 Elo+
Party 1
Fenrir
Fenrir
lNME
Fenrir
Level 49
God Stats
1W - 2L
1,473 SR
Queue Stats
18W - 36L
1,366 Elo+
Solo
Anhur
Anhur
xS0TAxSNiPAx
Anhur
Level 45
God Stats
2W - 3L
1,498 SR
Queue Stats
98W - 80L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 5
13,468
561
12,697
20,275
10,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 1 / 11
11,418
476
6,762
16,890
18,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 6 / 8
12,130
505
13,390
20,499
23,562
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
19
8 / 2 / 6
12,279
512
19,560
14,756
5,436
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
sMacKaVeLy
Anubis
20
6 / 3 / 5
13,072
545
15,057
17,200
8,938
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
6 / 5 / 1
11,979
499
13,587
19,107
18,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Tahjaun
Merlin
17
4 / 4 / 3
11,714
488
15,202
11,817
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
14
0 / 6 / 4
9,294
387
8,650
20,976
20,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
lNME
Fenrir
16
1 / 4 / 3
10,139
422
3,806
15,579
6,281
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 8 / 2
10,950
456
10,694
20,787
6,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
27
Kills
14
15
Deaths
27
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
L
Chaac
6
5
1
1.3
L
Merlin
Tahjaun
Merlin
4
4
3
1.38
W
4
1
11
9.5
W
3
6
8
1.17
L
Ares
0
6
4
0.33
W
Medusa
8
2
6
5.5
L
Fenrir
lNME
Fenrir
1
4
3
0.63
W
Anubis
sMacKaVeLy
Anubis
6
3
5
2.83
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,466
Damage
51,939
89,620
Taken
88,266
66,420
Mitigated
55,841
31,749
Healing
18,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,697
5,881
0
9,662
20,275
10,034
0
4,543
15,343
0
132,862
L
Chaac
13,587
3,448
0
6,738
19,107
18,759
261
5,170
13,937
0
71,181
L
Merlin
Tahjaun
Merlin
15,202
566
0
1,092
11,817
3,843
464
4,464
7,353
88,030
0
W
6,762
1,179
870
5,053
16,890
18,450
495
7,830
8,806
21,610
0
W
13,390
3,280
0
4,934
20,499
23,562
705
3,616
15,893
1,511
71,811
L
Ares
8,650
159
446
3,792
20,976
20,069
0
7,132
13,844
25,667
0
W
Medusa
19,560
9,452
0
4,041
14,756
5,436
4,753
4,733
9,937
0
102,288
L
Fenrir
lNME
Fenrir
3,806
530
0
2,748
15,579
6,281
467
1,832
13,747
0
69,242
W
Anubis
sMacKaVeLy
Anubis
15,057
578
0
7,189
17,200
8,938
2,372
7,772
8,873
103,718
0
L
10,694
4,843
0
3,641
20,787
6,889
892
4,090
16,697
0
74,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,367
Gold Earned
54,076
636
Minions Killed
556
0
Camps Cleared
0
2,207,939
Distance Traveled
2,034,589
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,468
561
183
8
0
522,537
4
L
Chaac
11,979
499
133
6
0
438,571
2
L
Merlin
11,714
488
149
6
0
375,588
0
W
Ymir
11,418
476
31
1
0
462,914
5
W
Chaac
12,130
505
120
5
0
392,967
1
L
Ares
9,294
387
30
1
0
406,650
4
W
Medusa
12,279
512
143
6
0
439,272
1
L
Fenrir
10,139
422
109
5
0
436,973
0
W
Anubis
13,072
545
159
7
0
390,249
5
L
Anhur
10,950
456
135
6
0
376,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role