Player Matchup

Geb
Geb
BabyRichard
Geb
Level 107
God Stats
2W - 3L
1,390 SR
Queue Stats
121W - 121L
1,540 Elo+
Party 2
Medusa
Medusa
FreshPerrier13
Medusa
Level 18
God Stats
1W - 2L
1,089 SR
Queue Stats
12W - 15L
1,397 Elo+
Party 2
Awilix
Awilix
HackButts
Awilix
Level 128
God Stats
8W - 11L
1,464 SR
Queue Stats
287W - 271L
1,517 Elo+
Party 2
Bellona
Bellona
mayoradamwest77
Bellona
Level 89
God Stats
10W - 4L
1,738 SR
Queue Stats
174W - 168L
1,515 Elo+
Party 2
Zeus
Zeus
smackbutts
Zeus
Level 109
God Stats
1W - 1L
1,649 SR
Queue Stats
132W - 144L
1,508 Elo+
Party 2
Team Averages
Level 90
1,466 SR
1,495 Elo+

VS

Team Averages
Level 69
1,559 SR
1,501 Elo+
Amaterasu
Amaterasu
ArturTuts
Amaterasu
Level 66
God Stats
2W - 4L
1,481 SR
Queue Stats
332W - 304L
1,502 Elo+
Party 3
Neith
Neith
EnotsThePilgrim
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,500 Elo+
Party 1
Scylla
Scylla
GaeaTheHealer
Scylla
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,490 Elo+
Party 1
Bastet
Bastet
Kotrovsky
Bastet
Level 65
God Stats
13W - 11L
1,547 SR
Queue Stats
303W - 288L
1,511 Elo+
Party 3
Atlas
Atlas
Trilobita
Atlas
Level 42
God Stats
17W - 14L
1,766 SR
Queue Stats
148W - 142L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 5
6,339
634
4,189
4,879
2,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 1 / 0
6,067
607
2,739
3,651
908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Awilix
HackButts
Awilix
11
2 / 0 / 6
6,748
675
4,529
5,403
2,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
7 / 0 / 3
6,923
692
3,370
5,744
3,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 2 / 4
5,833
583
4,059
3,378
774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ArturTuts
Amaterasu
8
0 / 5 / 0
4,966
497
2,454
8,509
4,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 1
5,496
550
3,575
4,737
1,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 4 / 2
4,728
473
670
4,574
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Kotrovsky
Bastet
9
2 / 5 / 1
5,354
535
2,527
8,107
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Trilobita
Atlas
7
0 / 1 / 2
4,789
479
1,964
4,317
1,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
16
Kills
2
3
Deaths
16
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ArturTuts
Amaterasu
0
5
0
0
W
4
0
5
6.5
L
0
1
1
0.5
W
2
1
0
2
L
0
4
2
0.25
W
Awilix
HackButts
Awilix
2
0
6
5
L
Bastet
Kotrovsky
Bastet
2
5
1
0.5
L
Atlas
Trilobita
Atlas
0
1
2
1
W
7
0
3
8.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,886
Damage
11,190
23,055
Taken
30,244
10,005
Mitigated
11,232
6,922
Healing
8,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ArturTuts
Amaterasu
2,454
990
0
1,681
8,509
4,628
0
1,019
7,023
0
19,808
W
4,189
190
0
2,005
4,879
2,424
0
1,071
3,786
17,407
0
L
3,575
1,042
0
2,259
4,737
1,204
0
981
3,756
0
34,966
W
2,739
485
0
500
3,651
908
0
402
3,249
0
34,455
L
670
131
0
636
4,574
1,231
0
2,214
2,208
19,054
0
W
Awilix
HackButts
Awilix
4,529
1,567
0
1,870
5,403
2,290
0
139
5,264
0
31,355
L
Bastet
Kotrovsky
Bastet
2,527
888
0
2,396
8,107
2,238
0
2,112
5,801
0
24,764
L
Atlas
Trilobita
Atlas
1,964
568
112
1,012
4,317
1,931
0
1,579
2,686
10,112
0
W
3,370
558
0
1,594
5,744
3,609
32
655
5,049
0
38,704
W
4,059
579
0
953
3,378
774
696
305
3,073
23,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,910
Gold Earned
25,333
325
Minions Killed
245
0
Camps Cleared
0
1,053,517
Distance Traveled
1,008,653
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,966
497
46
5
0
185,301
0
W
Geb
6,339
634
27
3
0
200,975
2
L
Neith
5,496
550
86
9
0
195,436
2
W
Medusa
6,067
607
92
9
0
215,042
0
L
Scylla
4,728
473
38
4
0
197,609
3
W
Awilix
6,748
675
72
7
0
230,675
3
L
Bastet
5,354
535
58
6
0
224,128
3
L
Atlas
4,789
479
17
2
0
206,179
3
W
Bellona
6,923
692
77
8
0
224,090
2
W
Zeus
5,833
583
57
6
0
182,735
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role