Player Matchup

Cerberus
Cerberus
JohnnyBigJewels
Cerberus
Level 126
God Stats
9W - 8L
1,401 SR
Queue Stats
157W - 156L
1,418 Elo+
Party 3
Susano
Susano
OMGitsDirtyDan69
Susano
Level 109
God Stats
3W - 4L
1,459 SR
Queue Stats
299W - 342L
1,393 Elo+
Party 2
Kukulkan
Kukulkan
Soy_Vader
Kukulkan
Level 17
God Stats
0W - 2L
1,278 SR
Queue Stats
4W - 6L
1,262 Elo+
Party 2
Chaac
Chaac
TonyTightLips69
Chaac
Level 109
God Stats
2W - 1L
1,764 SR
Queue Stats
62W - 65L
1,422 Elo+
Party 3
Neith
Neith
XxOzzyOzwaldoxX
Neith
Level 77
God Stats
27W - 43L
1,427 SR
Queue Stats
223W - 282L
1,401 Elo+
Party 2
Team Averages
Level 88
1,466 SR
1,379 Elo+

VS

Team Averages
Level 92
1,559 SR
1,429 Elo+
Tiamat
Tiamat
Inferno_Rekt
Tiamat
Level 89
God Stats
18W - 21L
1,429 SR
Queue Stats
66W - 56L
1,415 Elo+
Party 1
Ao Kuang
Ao Kuang
Jihadi_John7
Ao Kuang
Level 102
God Stats
10W - 0L
1,971 SR
Queue Stats
29W - 20L
1,479 Elo+
Party 1
Medusa
Medusa
ROVER423
Medusa
Level 119
God Stats
1W - 0L
1,438 SR
Queue Stats
73W - 59L
1,554 Elo+
Party 1
Ymir
Ymir
SilenttFPS
Ymir
Level 27
God Stats
52W - 35L
1,511 SR
Queue Stats
67W - 68L
1,295 Elo+
Party 1
Cu Chulainn
Cu Chulainn
skullbaggin
Cu Chulainn
Level 125
God Stats
92W - 121L
1,448 SR
Queue Stats
428W - 510L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
0 / 2 / 3
5,251
477
2,204
8,639
3,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
3 / 7 / 0
5,468
497
4,347
9,329
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Soy_Vader
Kukulkan
7
0 / 5 / 0
4,775
434
1,106
4,792
1,519
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
5,103
464
3,114
7,875
4,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 6 / 2
4,916
447
6,484
9,309
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
8 / 0 / 1
7,040
640
4,938
3,875
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Jihadi_John7
Ao Kuang
13
9 / 1 / 3
7,631
694
7,145
7,635
2,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
ROVER423
Medusa
10
3 / 2 / 5
6,133
558
6,413
7,151
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 2 / 7
5,763
524
3,601
8,214
4,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
skullbaggin
Cu Chulainn
10
1 / 0 / 2
6,357
578
4,657
8,891
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
22
22
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
8
0
1
8.5
W
Ao Kuang
Jihadi_John7
Ao Kuang
9
1
3
10.5
L
Cerberus
0
2
3
0.75
L
3
7
0
0.43
W
Medusa
ROVER423
Medusa
3
2
5
2.75
W
1
2
7
2.25
L
Kukulkan
Soy_Vader
Kukulkan
0
5
0
0
L
0
2
0
0
L
1
6
2
0.33
W
Cu Chulainn
skullbaggin
Cu Chulainn
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,255
Damage
26,754
39,944
Taken
35,766
15,119
Mitigated
15,066
10,345
Healing
11,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
4,938
970
0
1,728
3,875
2,058
573
1,116
2,759
29,802
0
W
Ao Kuang
Jihadi_John7
Ao Kuang
7,145
1,963
0
1,226
7,635
2,387
0
140
7,495
52,517
0
L
Cerberus
2,204
99
839
1,929
8,639
3,755
0
3,591
5,004
12,883
0
L
4,347
1,429
0
1,088
9,329
2,852
174
4,884
4,267
0
17,773
W
Medusa
ROVER423
Medusa
6,413
3,110
0
2,341
7,151
1,825
511
804
6,347
0
39,059
W
3,601
858
0
2,347
8,214
4,754
191
1,207
7,007
11,924
0
L
Kukulkan
Soy_Vader
Kukulkan
1,106
627
0
0
4,792
1,519
340
2,159
2,493
17,757
0
L
3,114
603
0
3,836
7,875
4,405
0
1,114
6,761
0
26,797
L
6,484
2,893
243
2,410
9,309
2,588
546
3,874
5,435
0
24,630
W
Cu Chulainn
skullbaggin
Cu Chulainn
4,657
1,039
0
4,105
8,891
4,042
459
43
8,848
1,564
27,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,513
Gold Earned
32,924
198
Minions Killed
319
0
Camps Cleared
0
935,864
Distance Traveled
1,071,835
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,040
640
66
6
0
221,915
0
W
Ao Kuang
7,631
694
90
8
0
239,886
0
L
Cerberus
5,251
477
20
2
0
199,484
3
L
Susano
5,468
497
37
3
0
202,488
0
W
Medusa
6,133
558
69
6
0
191,443
0
W
Ymir
5,763
524
24
2
0
205,848
0
L
Kukulkan
4,775
434
44
4
0
152,332
0
L
Chaac
5,103
464
60
5
0
203,003
6
L
Neith
4,916
447
37
3
0
178,557
0
W
Cu Chulainn
6,357
578
70
6
0
212,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role