Player Matchup

Jormungandr
Jormungandr
FlyDoomRaider78
Jormungandr
Level 6
God Stats
0W - 1L
1,773 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
SGG Thund3r
Jing Wei
Level 145
God Stats
2W - 4L
1,476 SR
Queue Stats
109W - 121L
1,444 Elo+
Party 1
Mercury
Mercury
UL Husky
Mercury
Level 129
God Stats
0W - 4L
1,088 SR
Queue Stats
317W - 314L
1,466 Elo+
Party 1
Zeus
Zeus
UnkindledOdin
Zeus
Level 85
God Stats
21W - 13L
1,516 SR
Queue Stats
55W - 64L
1,466 Elo+
Party 1
Fenrir
Fenrir
overn6200
Fenrir
Level 57
God Stats
1W - 6L
1,277 SR
Queue Stats
90W - 90L
1,459 Elo+
Party 1
Team Averages
Level 84
1,426 SR
1,467 Elo+

VS

Team Averages
Level 107
1,568 SR
1,562 Elo+
Geb
Geb
BuickLeFleur
Geb
Level 128
God Stats
4W - 3L
1,704 SR
Queue Stats
7W - 8L
1,692 Elo+
Party 2
Cliodhna
Cliodhna
DynoWild
Cliodhna
Level 99
God Stats
4W - 7L
1,442 SR
Queue Stats
63W - 76L
1,480 Elo+
Party 2
Heimdallr
Heimdallr
NuggetIsGod
Heimdallr
Level 7
God Stats
2W - 0L
1,481 SR
Queue Stats
2W - 1L
1,692 Elo+
Party 2
Scylla
Scylla
QueenBabyStomper
Scylla
Level 148
God Stats
5W - 4L
1,625 SR
Queue Stats
93W - 110L
1,471 Elo+
Party 2
King Arthur
King Arthur
grimlock1101
King Arthur
Level 152
God Stats
9W - 9L
1,588 SR
Queue Stats
219W - 218L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FlyDoomRaider78
Jormungandr
9
0 / 2 / 1
5,523
395
1,680
6,593
1,988
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
SGG Thund3r
Jing Wei
10
2 / 4 / 1
6,447
461
6,938
9,410
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
UL Husky
Mercury
9
1 / 6 / 1
5,983
427
4,436
12,086
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 1
6,408
458
9,903
7,765
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
overn6200
Fenrir
9
0 / 7 / 0
5,990
428
6,125
12,220
5,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 11
7,660
547
3,863
10,443
7,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
DynoWild
Cliodhna
12
5 / 1 / 6
7,672
548
9,188
10,352
3,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
NuggetIsGod
Heimdallr
12
4 / 2 / 3
7,398
528
7,945
8,829
2,795
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 10
8,224
587
6,327
5,731
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
grimlock1101
King Arthur
15
8 / 0 / 1
9,245
660
7,217
9,649
4,373
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
4
Kills
23
23
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
W
Cliodhna
DynoWild
Cliodhna
5
1
6
8
L
Jormungandr
FlyDoomRaider78
Jormungandr
0
2
1
0.25
W
Heimdallr
NuggetIsGod
Heimdallr
4
2
3
2.75
W
3
1
10
8
L
Jing Wei
SGG Thund3r
Jing Wei
2
4
1
0.63
L
Mercury
UL Husky
Mercury
1
6
1
0.25
L
1
4
1
0.38
W
King Arthur
grimlock1101
King Arthur
8
0
1
8.5
L
Fenrir
overn6200
Fenrir
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,082
Damage
34,540
48,074
Taken
45,004
13,858
Mitigated
18,904
11,316
Healing
14,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,863
673
1,736
2,324
10,443
7,078
0
4,534
5,652
16,073
0
W
Cliodhna
DynoWild
Cliodhna
9,188
1,861
0
3,654
10,352
3,126
0
3,227
6,845
0
48,770
L
Jormungandr
FlyDoomRaider78
Jormungandr
1,680
704
0
507
6,593
1,988
0
1,115
5,478
10,162
0
W
Heimdallr
NuggetIsGod
Heimdallr
7,945
2,972
0
1,502
8,829
2,795
0
1,238
7,483
0
43,383
W
6,327
995
0
946
5,731
1,532
506
1,485
3,913
51,659
0
L
Jing Wei
SGG Thund3r
Jing Wei
6,938
6,052
0
2,383
9,410
2,044
725
1,158
8,252
0
44,322
L
Mercury
UL Husky
Mercury
4,436
1,938
0
2,581
12,086
2,928
0
3,939
8,147
0
26,418
L
9,903
509
0
1,235
7,765
1,684
399
1,848
5,917
34,836
0
W
King Arthur
grimlock1101
King Arthur
7,217
1,635
0
4,292
9,649
4,373
0
525
8,674
0
53,805
L
Fenrir
overn6200
Fenrir
6,125
1,567
0
4,610
12,220
5,214
0
2,130
10,090
0
28,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,351
Gold Earned
40,199
295
Minions Killed
386
0
Camps Cleared
0
1,425,973
Distance Traveled
1,412,336
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,660
547
18
1
0
311,574
2
W
Cliodhna
7,672
548
80
6
0
286,676
0
L
Jormungandr
5,523
395
26
2
0
248,075
2
W
Heimdallr
7,398
528
73
5
0
257,541
0
W
Scylla
8,224
587
100
7
0
269,228
2
L
Jing Wei
6,447
461
79
6
0
305,698
2
L
Mercury
5,983
427
58
4
0
300,002
2
L
Zeus
6,408
458
67
5
0
303,994
10
W
King Arthur
9,245
660
115
8
0
287,317
4
L
Fenrir
5,990
428
65
5
0
268,204
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role