Player Matchup

Freya
Freya
DrM1njun
Freya
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,501 Elo+
Party 3
Cthulhu
Cthulhu
Neongaming5
Cthulhu
Level 108
God Stats
5W - 8L
1,824 SR
Queue Stats
63W - 66L
1,499 Elo+
Party 3
Anubis
Anubis
Sioock
Anubis
Level 123
God Stats
0W - 1L
1,547 SR
Queue Stats
9W - 10L
1,243 Elo+
Solo
Skadi
Skadi
stubbornAngel27
Skadi
Level 107
God Stats
1W - 4L
1,546 SR
Queue Stats
151W - 180L
1,384 Elo+
Party 2
Da Ji
Da Ji
xXVigilxnceXx
Da Ji
Level 57
God Stats
30W - 25L
1,534 SR
Queue Stats
120W - 159L
1,390 Elo+
Party 2
Team Averages
Level 99
1,590 SR
1,403 Elo+

VS

Team Averages
Level 100
1,515 SR
1,453 Elo+
Olorun
Olorun
 
Olorun
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Discordia
Discordia
 
Discordia
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Montezumacacama
Chaac
Level 79
God Stats
1W - 0L
1,556 SR
Queue Stats
21W - 20L
1,392 Elo+
Party 4
Bellona
Bellona
PeaceLuvHeart
Bellona
Level 103
God Stats
3W - 0L
1,536 SR
Queue Stats
4W - 4L
1,385 Elo+
Party 1
Neith
Neith
mvsv_1000k
Neith
Level 122
God Stats
10W - 12L
1,481 SR
Queue Stats
76W - 78L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DrM1njun
Freya
12
1 / 2 / 0
6,754
675
3,429
7,653
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Neongaming5
Cthulhu
13
0 / 3 / 7
7,564
756
7,612
13,922
9,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
Sioock
Anubis
15
4 / 4 / 1
8,076
808
6,366
10,314
5,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 2
7,315
732
6,959
10,549
3,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 10 / 4
7,751
775
4,825
11,724
5,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
9 / 2 / 6
10,607
1,061
16,728
10,769
4,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
 
Discordia
15
5 / 3 / 9
9,567
957
8,418
6,903
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 0 / 11
9,616
962
9,746
11,470
8,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
13
1 / 1 / 13
8,828
883
6,946
9,445
7,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
14
4 / 2 / 10
8,731
873
4,061
4,952
2,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
8
Kills
24
24
Deaths
8
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
9
2
6
6
W
Discordia
 
Discordia
5
3
9
3.17
L
Freya
DrM1njun
Freya
1
2
0
0.5
W
5
0
11
10.5
L
Cthulhu
Neongaming5
Cthulhu
0
3
7
1.17
W
Bellona
1
1
13
7.5
L
Anubis
Sioock
Anubis
4
4
1
1.13
W
Neith
4
2
10
4.5
L
1
5
2
0.4
L
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,191
Damage
45,899
54,162
Taken
43,539
26,739
Mitigated
24,958
7,968
Healing
17,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
16,728
9,686
1,173
6,926
10,769
4,295
3,914
3,588
7,181
39,560
0
W
Discordia
 
Discordia
8,418
197
0
396
6,903
1,964
375
3,612
3,291
26,307
0
L
Freya
DrM1njun
Freya
3,429
1,083
0
1,194
7,653
2,712
0
3,913
3,628
17,860
0
W
9,746
733
0
4,483
11,470
8,838
95
4,837
6,460
767
17,154
L
Cthulhu
Neongaming5
Cthulhu
7,612
221
141
3,399
13,922
9,614
0
5,441
8,152
24,160
0
W
Bellona
6,946
1,173
1,553
1,871
9,445
7,851
706
3,575
5,870
0
18,798
L
Anubis
Sioock
Anubis
6,366
231
0
2,485
10,314
5,203
0
3,859
6,211
29,591
0
W
Neith
4,061
1,160
0
762
4,952
2,010
1,895
2,145
2,807
0
24,904
L
6,959
3,156
0
749
10,549
3,865
0
7,392
3,042
0
31,769
L
4,825
651
0
0
11,724
5,345
0
5,737
5,752
0
7,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,460
Gold Earned
47,349
210
Minions Killed
223
6
Camps Cleared
10
848,402
Distance Traveled
994,510
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,607
1,061
71
7
3
187,192
1
W
Discordia
9,567
957
35
4
2
195,810
0
L
Freya
6,754
675
42
4
3
170,713
0
W
Chaac
9,616
962
26
3
0
241,374
1
L
Cthulhu
7,564
756
42
4
0
203,975
0
W
Bellona
8,828
883
32
3
2
208,485
0
L
Anubis
8,076
808
48
5
1
184,326
1
W
Neith
8,731
873
59
6
3
161,649
4
L
Skadi
7,315
732
72
7
2
157,440
2
L
Da Ji
7,751
775
6
1
0
131,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role