Player Matchup

Fafnir
Fafnir
Cαrry
Fafnir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 119L
1,884 Elo+
Party 2
Osiris
Osiris
oBlanco2
Osiris
Level 28
God Stats
4W - 0L
1,941 SR
Queue Stats
93W - 8L
2,038 Elo+
Party 2
Freya
Freya
owensf
Freya
Level 109
God Stats
3W - 1L
1,512 SR
Queue Stats
802W - 414L
1,824 Elo+
Party 2
Team Averages
Level 95
1,651 SR
1,915 Elo+

VS

Team Averages
Level 60
1,702 SR
1,550 Elo+
Chaac
Chaac
BIGmommyMILKERz
Chaac
Level 104
God Stats
1W - 1L
1,808 SR
Queue Stats
86W - 92L
1,438 Elo+
Solo
Loki
Loki
JuiceIsI
Loki
Level 68
God Stats
4W - 2L
1,799 SR
Queue Stats
444W - 269L
1,650 Elo+
Party 1
Zeus
Zeus
PainSupremee
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 19L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Cαrry
Fafnir
12
4 / 0 / 16
9,165
917
5,550
12,029
14,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
oBlanco2
Osiris
11
3 / 0 / 13
8,516
852
7,835
9,993
9,168
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
owensf
Freya
13
13 / 1 / 5
9,082
908
13,059
7,573
3,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 0
6,605
661
6,469
13,077
12,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Loki
9
0 / 2 / 1
6,126
613
3,174
6,935
2,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 10 / 0
5,630
563
4,874
9,446
2,948
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
2
20
Kills
1
1
Deaths
20
34
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
Fafnir
Cαrry
Fafnir
4
0
16
12
L
Loki
0
2
1
0.25
L
0
10
0
0
W
Osiris
oBlanco2
Osiris
3
0
13
9.5
W
Freya
owensf
Freya
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,444
Damage
14,517
29,595
Taken
29,458
27,011
Mitigated
17,560
15,008
Healing
2,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,469
852
0
1,870
13,077
12,286
0
7,167
5,910
2,144
13,501
W
Fafnir
Cαrry
Fafnir
5,550
1,180
0
5,107
12,029
14,008
562
2,342
9,110
13,571
0
L
Loki
3,174
904
0
500
6,935
2,326
0
4,677
2,258
0
10,562
L
4,874
1,434
22
496
9,446
2,948
0
5,881
3,565
10,698
0
W
Osiris
oBlanco2
Osiris
7,835
2,527
2,011
4,453
9,993
9,168
148
2,323
7,307
0
32,015
W
Freya
owensf
Freya
13,059
4,255
0
3,437
7,573
3,835
1,104
1,697
5,644
28,860
2,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,763
Gold Earned
18,361
112
Minions Killed
43
9
Camps Cleared
1
556,919
Distance Traveled
430,266
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,605
661
10
1
0
156,062
1
W
Fafnir
9,165
917
17
2
0
179,996
0
L
Loki
6,126
613
12
1
1
158,090
2
L
Zeus
5,630
563
21
2
0
116,114
1
W
Osiris
8,516
852
39
4
7
211,847
2
W
Freya
9,082
908
56
6
2
165,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role