Player Matchup

Discordia
Discordia
ConstableG
Discordia
Level 102
God Stats
23W - 24L
1,527 SR
Queue Stats
293W - 332L
1,452 Elo+
Party 1
Mulan
Mulan
GravemindBKD
Mulan
Level 148
God Stats
20W - 26L
1,544 SR
Queue Stats
378W - 383L
1,534 Elo+
Party 1
Cupid
Cupid
OneFinalStand
Cupid
Level 46
God Stats
2W - 3L
1,433 SR
Queue Stats
145W - 140L
1,472 Elo+
Party 1
Team Averages
Level 99
1,501 SR
1,486 Elo+

VS

Team Averages
Level 100
1,552 SR
1,545 Elo+
Izanami
Izanami
 
Izanami
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
EmberGaming88
Sol
Level 108
God Stats
93W - 72L
1,682 SR
Queue Stats
209W - 217L
1,579 Elo+
Party 2
Cthulhu
Cthulhu
ShidenEmrys
Cthulhu
Level 102
God Stats
2W - 2L
1,473 SR
Queue Stats
83W - 86L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ConstableG
Discordia
10
2 / 4 / 2
7,066
642
10,100
7,577
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 5 / 3
7,005
637
5,186
11,698
9,920
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 3
6,626
602
7,516
7,673
2,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 1 / 6
7,832
712
2,502
5,835
2,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

13
5 / 3 / 2
8,482
771
8,945
10,165
3,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
ShidenEmrys
Cthulhu
13
6 / 0 / 7
8,749
795
10,901
14,567
11,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
4
Kills
13
13
Deaths
4
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
6
5
L
Discordia
ConstableG
Discordia
2
4
2
0.75
W
5
3
2
2
L
1
5
3
0.5
L
1
4
3
0.63
W
Cthulhu
ShidenEmrys
Cthulhu
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,802
Damage
22,348
26,948
Taken
30,567
15,120
Mitigated
17,104
1,790
Healing
12,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,502
1,499
0
1,039
5,835
2,403
816
2,919
2,916
0
22,851
L
Discordia
ConstableG
Discordia
10,100
690
0
500
7,577
2,683
0
5,824
1,490
28,860
0
W
8,945
5,601
0
4,437
10,165
3,292
1,598
4,274
5,891
39,061
0
L
5,186
756
0
876
11,698
9,920
0
7,897
3,277
1,726
12,806
L
7,516
3,502
124
290
7,673
2,517
0
5,437
1,771
0
18,191
W
Cthulhu
ShidenEmrys
Cthulhu
10,901
640
909
6,514
14,567
11,409
285
3,975
10,592
24,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,697
Gold Earned
25,063
93
Minions Killed
136
4
Camps Cleared
6
512,299
Distance Traveled
594,164
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,832
712
43
4
0
170,196
2
L
Discordia
7,066
642
44
4
2
187,606
3
W
Sol
8,482
771
69
6
6
188,724
2
L
Mulan
7,005
637
18
2
1
169,299
0
L
Cupid
6,626
602
31
3
1
155,394
0
W
Cthulhu
8,749
795
24
2
0
235,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role