Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ChromioJeweliet
Discordia
Level 83
God Stats
9W - 7L
1,263 SR
Queue Stats
59W - 63L
1,286 Elo+
Solo
Medusa
Medusa
ExplodingPenBomb
Medusa
Level 39
God Stats
9W - 8L
1,477 SR
Queue Stats
81W - 113L
1,379 Elo+
Solo
Kuzenbo
Kuzenbo
Karen509
Kuzenbo
Level 109
God Stats
4W - 0L
1,667 SR
Queue Stats
175W - 197L
1,527 Elo+
Solo
Neith
Neith
NECROKAMO
Neith
Level 113
God Stats
14W - 11L
1,490 SR
Queue Stats
439W - 473L
1,406 Elo+
Solo
Team Averages
Level 88
1,479 SR
1,420 Elo+

VS

Team Averages
Level 73
1,491 SR
1,394 Elo+
Olorun
Olorun
LFF x Evolved
Olorun
Level 108
God Stats
0W - 2L
1,464 SR
Queue Stats
140W - 154L
1,388 Elo+
Solo
Jing Wei
Jing Wei
Repotsirkay
Jing Wei
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 24L
1,280 Elo+
Party 1
Mercury
Mercury
SSJ Orca
Mercury
Level 47
God Stats
1W - 3L
1,252 SR
Queue Stats
29W - 39L
1,333 Elo+
Party 1
Bacchus
Bacchus
ThugNasty8393
Bacchus
Level 100
God Stats
6W - 3L
1,684 SR
Queue Stats
151W - 128L
1,569 Elo+
Solo
Thor
Thor
francolegend666
Thor
Level 94
God Stats
4W - 4L
1,553 SR
Queue Stats
117W - 124L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
2 / 0 / 11
10,087
1,009
6,544
6,895
7,450
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
ChromioJeweliet
Discordia
17
8 / 3 / 10
10,938
1,094
16,322
7,113
2,689
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 10
10,757
1,076
10,985
10,055
3,827
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kuzenbo
Karen509
Kuzenbo
17
3 / 1 / 18
10,521
1,052
14,338
11,677
13,756
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Neith
NECROKAMO
Neith
17
7 / 1 / 10
11,032
1,103
11,796
9,038
3,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

276

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 4
9,361
936
12,207
15,812
6,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
Repotsirkay
Jing Wei
15
1 / 5 / 3
9,184
918
5,822
9,640
3,842
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
SSJ Orca
Mercury
14
0 / 6 / 2
8,314
831
3,170
9,795
3,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
16
4 / 5 / 3
10,202
1,020
15,437
17,659
25,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 3 / 5
9,336
934
5,546
13,155
5,381
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
24
25
Kills
7
7
Deaths
25
59
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
11
7.5
W
Discordia
ChromioJeweliet
Discordia
8
3
10
4.33
W
5
2
10
5
W
Kuzenbo
Karen509
Kuzenbo
3
1
18
12
L
1
6
4
0.5
W
Neith
NECROKAMO
Neith
7
1
10
12
L
Jing Wei
Repotsirkay
Jing Wei
1
5
3
0.5
L
Mercury
SSJ Orca
Mercury
0
6
2
0.17
L
Bacchus
4
5
3
1.1
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,985
Damage
42,182
44,778
Taken
66,061
31,179
Mitigated
45,676
4,250
Healing
8,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,544
204
0
0
6,895
7,450
0
2,595
4,065
16,906
0
W
Discordia
ChromioJeweliet
Discordia
16,322
1,346
0
537
7,113
2,689
0
5,590
982
29,177
0
W
10,985
5,248
0
1,144
10,055
3,827
0
6,136
3,517
0
33,622
W
Kuzenbo
Karen509
Kuzenbo
14,338
3,205
0
597
11,677
13,756
0
4,796
6,542
28,211
0
L
12,207
6,550
1,101
4,327
15,812
6,722
0
9,935
5,877
36,068
0
W
Neith
NECROKAMO
Neith
11,796
5,313
0
1,972
9,038
3,457
0
6,612
2,028
0
23,184
L
Jing Wei
Repotsirkay
Jing Wei
5,822
2,581
0
891
9,640
3,842
0
5,243
4,397
0
24,067
L
Mercury
SSJ Orca
Mercury
3,170
1,745
0
167
9,795
3,755
0
5,870
3,925
0
6,890
L
Bacchus
15,437
987
0
1,046
17,659
25,976
0
6,460
11,199
34,941
0
L
5,546
901
306
635
13,155
5,381
0
9,696
3,459
0
18,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,335
Gold Earned
46,397
178
Minions Killed
167
5
Camps Cleared
4
951,566
Distance Traveled
910,248
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,087
1,009
28
3
1
193,051
0
W
Discordia
10,938
1,094
46
5
1
188,501
0
W
Medusa
10,757
1,076
55
6
2
182,255
1
W
Kuzenbo
10,521
1,052
18
2
0
222,526
1
L
Olorun
9,361
936
57
6
0
171,671
0
W
Neith
11,032
1,103
31
3
1
165,233
0
L
Jing Wei
9,184
918
36
4
2
189,098
0
L
Mercury
8,314
831
5
1
0
148,266
1
L
Bacchus
10,202
1,020
38
4
0
195,954
1
L
Thor
9,336
934
31
3
2
205,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role