Player Matchup

Gilgamesh
Gilgamesh
Diamond I
Dutsher
Gilgamesh
Diamond I
Level 160
God Stats
3W - 0L
1,994 SR
Queue Stats
44W - 8L
2,643 MMR
Party 1
Tiamat
Tiamat
Diamond V
DutshersDaddy
Tiamat
Diamond V
Level 149
God Stats
3W - 1L
1,701 SR
Queue Stats
20W - 5L
2,343 MMR
Party 1
Hou Yi
Hou Yi
Platinum II
Ѕmitty
Hou Yi
Platinum II
Level 160
God Stats
3W - 0L
1,941 SR
Queue Stats
39W - 17L
2,124 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,879 SR
2,370 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 116
1,761 SR
2,069 MMR
Tsukuyomi
Tsukuyomi
Diamond IV
GoingRogue
Tsukuyomi
Diamond IV
Level 125
God Stats
20W - 8L
1,848 SR
Queue Stats
74W - 49L
2,019 MMR
Party 2
Nox
Nox
Diamond III
Nicolitez
Nox
Diamond III
Level 128
God Stats
12W - 9L
1,697 SR
Queue Stats
82W - 58L
2,169 MMR
Party 2
Sobek
Sobek
Diamond IV
Vorpalen
Sobek
Diamond IV
Level 94
God Stats
6W - 4L
1,737 SR
Queue Stats
74W - 49L
2,019 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dutsher
Gilgamesh
15
3 / 8 / 15
12,118
713
16,329
21,291
17,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
8 / 0 / 11
13,172
775
29,114
13,075
9,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Ѕmitty
Hou Yi
15
9 / 7 / 4
12,403
730
14,769
14,509
6,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
BastetAchillesThothFenrirOdin

VS

Bans
SolArtioGebYemojaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GoingRogue
Tsukuyomi
14
5 / 9 / 5
10,858
639
19,011
22,719
17,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
8 / 6 / 7
12,396
729
11,350
15,376
5,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Vorpalen
Sobek
14
2 / 5 / 10
11,169
657
10,801
27,780
36,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
37
20
Kills
15
15
Deaths
20
30
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dutsher
Gilgamesh
3
8
15
1.31
W
8
0
11
13.5
L
Tsukuyomi
GoingRogue
Tsukuyomi
5
9
5
0.83
L
8
6
7
1.92
L
Sobek
Vorpalen
Sobek
2
5
10
1.4
W
Hou Yi
Ѕmitty
Hou Yi
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,212
Damage
41,162
48,875
Taken
65,875
33,132
Mitigated
60,182
11,552
Healing
11,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dutsher
Gilgamesh
16,329
5,156
420
3,329
21,291
17,024
252
9,309
11,091
0
36,679
W
29,114
3,841
338
5,631
13,075
9,543
428
6,400
6,380
66,337
0
L
Tsukuyomi
GoingRogue
Tsukuyomi
19,011
3,319
0
1,571
22,719
17,678
0
11,187
10,525
5,399
41,919
L
11,350
1,497
0
900
15,376
5,740
55
6,543
8,227
44,192
0
L
Sobek
Vorpalen
Sobek
10,801
1,687
272
8,321
27,780
36,764
0
10,038
16,669
23,641
0
W
Hou Yi
Ѕmitty
Hou Yi
14,769
6,405
0
1,834
14,509
6,565
1,788
8,168
5,994
0
45,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,693
Gold Earned
34,423
197
Minions Killed
174
11
Camps Cleared
4
905,038
Distance Traveled
962,175
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,118
713
37
2
4
283,263
2
W
Tiamat
13,172
775
88
5
6
357,000
0
L
Tsukuyomi
10,858
639
65
4
4
307,399
1
L
Nox
12,396
729
83
5
0
324,806
0
L
Sobek
11,169
657
26
2
0
329,970
0
W
Hou Yi
12,403
730
72
4
1
264,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role