Player Matchup

Cernunnos
Cernunnos
DarkBlossom2767
Cernunnos
Level 121
God Stats
0W - 7L
1,161 SR
Queue Stats
551W - 617L
1,541 Elo+
Party 1
Hercules
Hercules
Magicwordd
Hercules
Level 129
God Stats
28W - 27L
1,549 SR
Queue Stats
394W - 370L
1,653 Elo+
Party 1
Ravana
Ravana
New Shotguns
Ravana
Level 110
God Stats
29W - 30L
1,489 SR
Queue Stats
206W - 218L
1,561 Elo+
Party 1
Chang'e
Chang'e
Nutty4chocolat2
Chang'e
Level 144
God Stats
0W - 1L
1,401 SR
Queue Stats
6W - 4L
1,569 Elo+
Party 1
Athena
Athena
ThiccMarsbar
Athena
Level 116
God Stats
2W - 2L
1,544 SR
Queue Stats
585W - 625L
1,441 Elo+
Party 1
Team Averages
Level 124
1,429 SR
1,553 Elo+

VS

Team Averages
Level 123
1,608 SR
1,566 Elo+
Vamana
Vamana
FourTwoDuggg
Vamana
Level 117
God Stats
182W - 145L
1,578 SR
Queue Stats
241W - 215L
1,553 Elo+
Party 3
Nu Wa
Nu Wa
Juandissimos
Nu Wa
Level 121
God Stats
49W - 36L
1,654 SR
Queue Stats
342W - 330L
1,617 Elo+
Party 3
Guan Yu
Guan Yu
LordHxrrison
Guan Yu
Level 145
God Stats
4W - 1L
1,684 SR
Queue Stats
306W - 320L
1,522 Elo+
Party 2
Set
Set
TyESGN
Set
Level 127
God Stats
7W - 4L
1,566 SR
Queue Stats
201W - 170L
1,608 Elo+
Party 2
Sol
Sol
lmUrGrandma
Sol
Level 107
God Stats
13W - 8L
1,556 SR
Queue Stats
276W - 285L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DarkBlossom2767
Cernunnos
12
1 / 4 / 0
6,839
489
6,789
13,335
4,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Magicwordd
Hercules
12
1 / 2 / 2
7,381
527
6,832
13,899
7,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ravana
12
1 / 2 / 2
6,967
498
3,745
8,222
2,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 2 / 0
6,612
472
3,099
7,679
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
11
2 / 1 / 1
6,909
494
4,968
10,916
6,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
2 / 0 / 2
6,926
495
8,532
11,106
6,801
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 0 / 2
8,537
610
7,120
3,656
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
LordHxrrison
Guan Yu
13
1 / 2 / 2
7,445
532
8,951
11,200
9,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Set
TyESGN
Set
13
3 / 2 / 1
7,601
543
6,306
9,411
4,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 2 / 2
6,932
495
7,956
7,286
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
11
11
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DarkBlossom2767
Cernunnos
1
4
0
0.25
W
Vamana
2
0
2
3
W
2
0
2
3
W
Guan Yu
LordHxrrison
Guan Yu
1
2
2
1
L
Hercules
Magicwordd
Hercules
1
2
2
1
L
Ravana
1
2
2
1
L
1
2
0
0.5
L
Athena
2
1
1
2.5
W
Set
TyESGN
Set
3
2
1
1.75
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,433
Damage
38,865
54,051
Taken
42,659
23,413
Mitigated
24,138
20,187
Healing
17,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DarkBlossom2767
Cernunnos
6,789
2,653
0
3,293
13,335
4,140
0
4,421
8,860
0
47,940
W
Vamana
8,532
4,317
563
5,120
11,106
6,801
86
2,677
8,429
0
35,241
W
7,120
1,695
0
1,374
3,656
1,069
62
1,498
2,046
63,492
0
W
Guan Yu
LordHxrrison
Guan Yu
8,951
1,909
243
4,379
11,200
9,881
0
360
10,329
8,952
34,920
L
Hercules
Magicwordd
Hercules
6,832
3,029
0
5,970
13,899
7,999
0
2,256
10,908
0
44,758
L
Ravana
3,745
902
85
3,296
8,222
2,835
0
2,459
5,564
0
40,355
L
3,099
267
129
2,369
7,679
1,930
0
2,663
4,828
35,986
0
L
Athena
4,968
1,266
2,440
2,605
10,916
6,509
0
4,153
6,612
17,709
0
W
Set
TyESGN
Set
6,306
2,386
0
3,307
9,411
4,161
50
2,005
7,172
0
52,945
W
7,956
2,934
0
2,030
7,286
2,226
1,035
1,348
5,904
38,419
6,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,708
Gold Earned
37,441
398
Minions Killed
439
0
Camps Cleared
0
1,372,296
Distance Traveled
1,371,658
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,839
489
97
7
0
254,036
2
W
Vamana
6,926
495
52
4
0
298,008
1
W
Nu Wa
8,537
610
128
9
0
264,873
1
W
Guan Yu
7,445
532
91
7
0
276,740
3
L
Hercules
7,381
527
108
8
0
282,652
1
L
Ravana
6,967
498
88
6
0
308,303
1
L
Chang'e
6,612
472
83
6
0
234,972
2
L
Athena
6,909
494
22
2
0
292,333
0
W
Set
7,601
543
88
6
0
284,316
3
W
Sol
6,932
495
80
6
0
247,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role