Player Matchup

Kali
Kali
 
Kali
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
DrThunder2792
Tyr
Level 158
God Stats
2W - 4L
1,538 SR
Queue Stats
642W - 575L
1,594 Elo+
Party 1
Atlas
Atlas
WeBeYeeting
Atlas
Level 144
God Stats
2W - 3L
1,588 SR
Queue Stats
267W - 244L
1,503 Elo+
Party 1
Jormungandr
Jormungandr
YogurthGandr
Jormungandr
Level 47
God Stats
16W - 20L
1,572 SR
Queue Stats
103W - 81L
1,622 Elo+
Solo
Sol
Sol
batman12112Xx
Sol
Level 138
God Stats
12W - 18L
1,471 SR
Queue Stats
772W - 774L
1,470 Elo+
Party 1
Team Averages
Level 123
1,534 SR
1,538 Elo+

VS

Team Averages
Level 78
1,596 SR
1,592 Elo+
Hel
Hel
Jbxman13
Hel
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,634 Elo+
Party 3
Apollo
Apollo
RealFX
Apollo
Level 45
God Stats
10W - 13L
1,709 SR
Queue Stats
70W - 64L
1,685 Elo+
Solo
Bacchus
Bacchus
Sour ra
Bacchus
Level 37
God Stats
2W - 1L
1,687 SR
Queue Stats
66W - 58L
1,534 Elo+
Party 2
Cliodhna
Cliodhna
kaimendous
Cliodhna
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,621 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
turrance
Morgan Le Fay
Level 156
God Stats
58W - 44L
1,583 SR
Queue Stats
600W - 608L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
1 / 1 / 1
5,996
500
1,531
9,281
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 1
6,147
512
1,667
9,781
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 4 / 1
5,490
458
2,911
11,676
6,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
YogurthGandr
Jormungandr
13
3 / 0 / 0
7,565
630
5,208
5,715
5,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 1
6,077
506
3,256
9,151
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,169
597
2,453
7,996
3,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
RealFX
Apollo
12
3 / 2 / 4
7,438
620
7,265
7,951
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Sour ra
Bacchus
10
3 / 0 / 7
6,487
541
7,599
6,277
5,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
kaimendous
Cliodhna
11
3 / 2 / 2
6,596
550
3,727
6,207
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
turrance
Morgan Le Fay
12
3 / 1 / 2
7,108
592
7,394
4,924
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
7
Kills
12
12
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
1
1
1.5
L
1
4
1
0.38
W
0
2
0
0
W
Apollo
RealFX
Apollo
3
2
4
2.5
W
Bacchus
Sour ra
Bacchus
3
0
7
6.5
L
1
4
1
0.38
L
Jormungandr
YogurthGandr
Jormungandr
3
0
0
3
L
1
3
1
0.5
W
Cliodhna
kaimendous
Cliodhna
3
2
2
2
W
Morgan Le Fay
turrance
Morgan Le Fay
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,573
Damage
28,438
45,604
Taken
33,355
20,545
Mitigated
15,005
13,916
Healing
11,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
1,531
309
0
4,289
9,281
2,887
0
2,088
7,033
0
35,105
L
1,667
204
0
2,871
9,781
2,900
0
3,151
6,274
0
31,265
W
2,453
521
0
3,869
7,996
3,373
79
4,915
3,081
45,361
0
W
Apollo
RealFX
Apollo
7,265
4,422
0
2,521
7,951
2,550
251
1,461
6,490
0
56,198
W
Bacchus
Sour ra
Bacchus
7,599
1,287
209
1,213
6,277
5,587
18
1,517
4,760
16,786
0
L
2,911
1,199
387
2,371
11,676
6,408
0
4,177
7,101
16,489
0
L
Jormungandr
YogurthGandr
Jormungandr
5,208
1,480
0
728
5,715
5,075
182
2,453
3,262
48,933
0
L
3,256
1,133
0
3,270
9,151
3,275
1,109
4,111
4,488
31,347
3,344
W
Cliodhna
kaimendous
Cliodhna
3,727
348
0
2,756
6,207
1,831
0
1,116
5,091
0
33,765
W
Morgan Le Fay
turrance
Morgan Le Fay
7,394
503
0
670
4,924
1,664
356
1,998
2,926
43,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,275
Gold Earned
34,798
364
Minions Killed
382
0
Camps Cleared
0
1,214,560
Distance Traveled
1,243,522
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,996
500
71
6
0
256,553
1
L
Tyr
6,147
512
65
5
0
246,730
1
W
Hel
7,169
597
104
9
0
203,113
0
W
Apollo
7,438
620
101
8
0
252,851
5
W
Bacchus
6,487
541
27
2
0
257,164
4
L
Atlas
5,490
458
23
2
0
242,060
2
L
Jormungandr
7,565
630
119
10
0
249,569
3
L
Sol
6,077
506
86
7
0
219,648
12
W
Cliodhna
6,596
550
67
6
0
270,353
0
W
Morgan Le Fay
7,108
592
83
7
0
260,041
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role