Player Matchup

King Arthur
King Arthur
Abcdef2
King Arthur
Level 129
God Stats
0W - 3L
1,153 SR
Queue Stats
159W - 153L
1,554 Elo+
Party 1
Thanatos
Thanatos
Arilac
Thanatos
Level 48
God Stats
5W - 10L
1,437 SR
Queue Stats
184W - 170L
1,542 Elo+
Party 1
Ullr
Ullr
Mellhouse3
Ullr
Level 101
God Stats
1W - 2L
1,467 SR
Queue Stats
38W - 42L
1,477 Elo+
Party 1
Tiamat
Tiamat
azatekst
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,496 Elo+
Party 1
Discordia
Discordia
malakhimus
Discordia
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,379 Elo+
Solo
Team Averages
Level 87
1,411 SR
1,490 Elo+

VS

Team Averages
Level 70
1,508 SR
1,530 Elo+
Chaac
Chaac
DeathSpreader
Chaac
Level 128
God Stats
4W - 2L
1,636 SR
Queue Stats
74W - 71L
1,532 Elo+
Party 2
Nemesis
Nemesis
Inary
Nemesis
Level 89
God Stats
81W - 66L
1,543 SR
Queue Stats
136W - 152L
1,467 Elo+
Solo
Anubis
Anubis
MMartinsPT
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,464 Elo+
Party 2
Hercules
Hercules
MemeDeFogo
Hercules
Level 114
God Stats
1W - 1L
1,363 SR
Queue Stats
8W - 3L
1,702 Elo+
Party 2
Raijin
Raijin
Tosgas
Raijin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Abcdef2
King Arthur
16
0 / 6 / 8
9,242
924
13,449
23,759
23,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Arilac
Thanatos
15
0 / 10 / 5
8,771
877
9,192
15,872
7,395
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 4 / 5
9,580
958
16,915
9,934
3,900
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
azatekst
Tiamat
16
2 / 6 / 5
9,637
964
8,261
14,399
9,701
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
malakhimus
Discordia
16
4 / 6 / 2
10,101
1,010
12,736
11,501
4,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

115

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 0 / 15
13,229
1,323
27,167
13,581
10,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nemesis
Inary
Nemesis
17
5 / 2 / 12
10,569
1,057
10,189
10,085
4,358
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
MMartinsPT
Anubis
17
2 / 3 / 17
10,247
1,025
9,318
9,050
5,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MemeDeFogo
Hercules
17
4 / 1 / 22
10,645
1,065
10,634
25,132
26,953
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Raijin
Tosgas
Raijin
17
5 / 2 / 15
10,252
1,025
11,972
7,369
3,271
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
113
8
Kills
32
32
Deaths
8
25
Assists
81
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Abcdef2
King Arthur
0
6
8
0.67
L
Thanatos
Arilac
Thanatos
0
10
5
0.25
W
16
0
15
23.5
W
Nemesis
Inary
Nemesis
5
2
12
5.5
W
Anubis
MMartinsPT
Anubis
2
3
17
3.5
L
2
4
5
1.13
W
Hercules
MemeDeFogo
Hercules
4
1
22
15
W
Raijin
Tosgas
Raijin
5
2
15
6.25
L
Tiamat
azatekst
Tiamat
2
6
5
0.75
L
Discordia
malakhimus
Discordia
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,553
Damage
69,280
75,465
Taken
65,217
49,239
Mitigated
49,832
4,815
Healing
22,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Abcdef2
King Arthur
13,449
1,188
0
0
23,759
23,661
0
10,656
13,103
0
22,700
L
Thanatos
Arilac
Thanatos
9,192
1,780
0
3,160
15,872
7,395
0
3,496
12,376
0
15,152
W
27,167
6,785
0
8,431
13,581
10,003
0
4,731
8,850
0
42,659
W
Nemesis
Inary
Nemesis
10,189
5,092
0
885
10,085
4,358
0
1,868
8,217
0
31,055
W
Anubis
MMartinsPT
Anubis
9,318
1,144
0
2,798
9,050
5,247
0
3,860
5,190
30,859
0
L
16,915
6,264
0
105
9,934
3,900
0
2,816
7,118
0
35,687
W
Hercules
MemeDeFogo
Hercules
10,634
3,580
235
9,376
25,132
26,953
0
7,847
17,285
0
14,567
W
Raijin
Tosgas
Raijin
11,972
1,894
124
227
7,369
3,271
0
2,691
4,678
26,400
0
L
Tiamat
azatekst
Tiamat
8,261
406
0
1,418
14,399
9,701
0
1,879
12,520
25,387
0
L
Discordia
malakhimus
Discordia
12,736
585
61
71
11,501
4,582
0
2,443
9,058
36,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,331
Gold Earned
54,942
154
Minions Killed
186
4
Camps Cleared
12
993,619
Distance Traveled
1,032,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,242
924
8
1
0
229,087
0
L
Thanatos
8,771
877
13
1
1
185,064
0
W
Chaac
13,229
1,323
37
4
1
242,537
0
W
Nemesis
10,569
1,057
33
3
7
227,952
0
W
Anubis
10,247
1,025
78
8
1
172,927
0
L
Ullr
9,580
958
33
3
0
198,937
0
W
Hercules
10,645
1,065
8
1
3
217,259
0
W
Raijin
10,252
1,025
30
3
0
172,151
0
L
Tiamat
9,637
964
41
4
1
203,191
0
L
Discordia
10,101
1,010
59
6
2
177,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role