Player Matchup

Izanami
Izanami
Diamond V
 
Izanami
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
Fargoos78
Sun Wukong
Diamond IV
Level 127
God Stats
151W - 125L
1,657 SR
Queue Stats
224W - 214L
2,056 MMR
Solo
Artio
Artio
Diamond V
Valknut_1999
Artio
Diamond V
Level 126
God Stats
8W - 6L
1,617 SR
Queue Stats
149W - 140L
2,016 MMR
Solo
Ra
Ra
Platinum V
iKnuBz
Ra
Platinum V
Level 129
God Stats
1W - 1L
1,556 SR
Queue Stats
37W - 24L
1,933 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
skypersia
Erlang Shen
Diamond IV
Level 160
God Stats
19W - 17L
1,538 SR
Queue Stats
234W - 235L
2,062 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,573 SR
1,913 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,615 SR
1,856 MMR
Tsukuyomi
Tsukuyomi
Platinum II
 
Tsukuyomi
Platinum II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Gold I
Goku_DZ_Power
Sobek
Gold I
Level 87
God Stats
4W - 3L
1,598 SR
Queue Stats
100W - 88L
1,858 MMR
Solo
Sol
Sol
Platinum II
Shvnkz
Sol
Platinum II
Level 140
God Stats
4W - 3L
1,790 SR
Queue Stats
106W - 106L
2,045 MMR
Party 1
Danzaburou
Danzaburou
Platinum I
Us TyreX
Danzaburou
Platinum I
Level 142
God Stats
8W - 5L
1,757 SR
Queue Stats
47W - 32L
2,190 MMR
Party 1
Thanatos
Thanatos
Gold V
Xenhr
Thanatos
Gold V
Level 104
God Stats
0W - 3L
1,429 SR
Queue Stats
14W - 13L
1,685 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 2 / 2
8,868
682
5,278
6,304
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Fargoos78
Sun Wukong
14
0 / 1 / 6
8,310
639
4,501
9,643
4,938
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 8
7,482
576
5,531
12,218
9,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ra
14
7 / 1 / 0
9,156
704
6,412
5,108
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
skypersia
Erlang Shen
15
7 / 0 / 6
8,994
692
6,636
10,338
5,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
CliodhnaArachneCamazotz

VS

Bans
GebOdinCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
1 / 3 / 0
7,488
576
6,347
7,318
3,494
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 2
5,769
444
3,203
11,420
7,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Sol
Shvnkz
Sol
11
5 / 5 / 0
7,143
549
6,411
7,613
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
Us TyreX
Danzaburou
12
0 / 4 / 2
7,041
542
2,445
7,054
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Xenhr
Thanatos
11
0 / 3 / 3
6,496
500
2,281
7,248
2,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
17
Kills
6
6
Deaths
17
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
2
1.5
L
Tsukuyomi
 
Tsukuyomi
1
3
0
0.33
W
Sun Wukong
Fargoos78
Sun Wukong
0
1
6
3
L
0
2
2
0.5
L
Sol
Shvnkz
Sol
5
5
0
1
L
Danzaburou
Us TyreX
Danzaburou
0
4
2
0.25
W
1
2
8
2.5
L
Thanatos
Xenhr
Thanatos
0
3
3
0.5
W
Ra
7
1
0
7
W
Erlang Shen
skypersia
Erlang Shen
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,358
Damage
20,687
43,611
Taken
40,653
23,528
Mitigated
18,080
21,451
Healing
16,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,278
3,582
0
1,025
6,304
1,942
904
1,047
5,257
0
67,205
L
Tsukuyomi
 
Tsukuyomi
6,347
1,803
0
2,630
7,318
3,494
0
725
6,593
0
55,221
W
Sun Wukong
Fargoos78
Sun Wukong
4,501
999
0
4,715
9,643
4,938
0
1,011
8,632
0
47,693
L
3,203
194
93
3,987
11,420
7,951
0
5,664
5,756
12,424
0
L
Sol
Shvnkz
Sol
6,411
1,567
0
2,050
7,613
2,522
0
2,551
5,062
41,099
3,212
L
Danzaburou
Us TyreX
Danzaburou
2,445
1,278
0
2,018
7,054
1,437
0
888
6,166
0
48,630
W
5,531
597
1,462
4,921
12,218
9,206
0
3,713
8,505
22,753
0
L
Thanatos
Xenhr
Thanatos
2,281
372
0
6,151
7,248
2,676
0
2,115
5,133
0
41,154
W
Ra
6,412
1,046
1,753
1,768
5,108
1,995
0
3,139
1,969
60,257
0
W
Erlang Shen
skypersia
Erlang Shen
6,636
3,077
0
5,807
10,338
5,447
0
2,189
8,149
0
67,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,810
Gold Earned
33,937
482
Minions Killed
442
0
Camps Cleared
0
1,357,508
Distance Traveled
1,329,999
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,868
682
139
11
0
238,376
5
L
Tsukuyomi
7,488
576
130
10
0
282,173
5
W
Sun Wukong
8,310
639
114
9
0
283,507
4
L
Sobek
5,769
444
16
1
0
269,438
3
L
Sol
7,143
549
85
7
0
243,844
2
L
Danzaburou
7,041
542
120
9
0
250,101
5
W
Artio
7,482
576
19
1
0
267,567
3
L
Thanatos
6,496
500
91
7
0
284,443
3
W
Ra
9,156
704
109
8
0
282,556
3
W
Erlang Shen
8,994
692
101
8
0
285,502
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role