Player Matchup

Cthulhu
Cthulhu
B0REL
Cthulhu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,455 Elo+
Party 2
Heimdallr
Heimdallr
CabeçadaNele
Heimdallr
Level 52
God Stats
0W - 1L
1,684 SR
Queue Stats
26W - 34L
1,441 Elo+
Party 2
Achilles
Achilles
DIeGoRyA-n
Achilles
Level 128
God Stats
7W - 17L
1,366 SR
Queue Stats
943W - 952L
1,501 Elo+
Solo
Sylvanus
Sylvanus
FearForMe1911
Sylvanus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 85L
1,378 Elo+
Party 3
Poseidon
Poseidon
Sanntiago
Poseidon
Level 104
God Stats
0W - 3L
1,330 SR
Queue Stats
14W - 35L
1,326 Elo+
Party 3
Team Averages
Level 88
1,476 SR
1,420 Elo+

VS

Team Averages
Level 92
1,418 SR
1,461 Elo+
Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DonFerretti
Morgan Le Fay
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 130L
1,395 Elo+
Party 1
Ra
Ra
YamattoGO
Ra
Level 109
God Stats
1W - 2L
1,309 SR
Queue Stats
50W - 53L
1,457 Elo+
Solo
Xbalanque
Xbalanque
danger072
Xbalanque
Level 101
God Stats
8W - 19L
1,279 SR
Queue Stats
338W - 404L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B0REL
Cthulhu
20
2 / 9 / 10
13,670
526
21,326
29,235
18,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
CabeçadaNele
Heimdallr
20
4 / 6 / 7
14,087
542
31,512
23,072
10,435
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
DIeGoRyA-n
Achilles
20
4 / 5 / 8
14,878
572
21,468
30,199
46,807
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
FearForMe1911
Sylvanus
19
1 / 3 / 8
12,817
493
5,042
22,599
39,633
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
Sanntiago
Poseidon
20
5 / 2 / 3
16,496
634
23,113
15,059
6,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
6 / 2 / 17
16,973
653
32,377
20,571
11,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
 
Khepri
20
1 / 2 / 21
14,501
558
10,475
28,861
47,078
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
DonFerretti
Morgan Le Fay
20
3 / 6 / 15
14,533
559
16,181
19,716
9,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 3 / 13
15,936
613
16,645
19,785
12,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
danger072
Xbalanque
20
7 / 3 / 17
15,892
611
33,054
24,814
12,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
108
16
Kills
25
25
Deaths
16
36
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
2
17
7.25
W
Khepri
 
Khepri
1
2
21
5.75
L
Cthulhu
B0REL
Cthulhu
2
9
10
0.78
L
Heimdallr
CabeçadaNele
Heimdallr
4
6
7
1.25
L
Achilles
DIeGoRyA-n
Achilles
4
5
8
1.6
W
Morgan Le Fay
DonFerretti
Morgan Le Fay
3
6
15
1.75
L
Sylvanus
FearForMe1911
Sylvanus
1
3
8
1.67
L
Poseidon
Sanntiago
Poseidon
5
2
3
3.25
W
8
3
13
4.83
W
Xbalanque
danger072
Xbalanque
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,461
Damage
108,732
120,164
Taken
113,747
122,153
Mitigated
92,768
50,104
Healing
66,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
32,377
314
3,602
5,267
20,571
11,081
754
8,752
11,819
90,981
0
W
Khepri
 
Khepri
10,475
228
5,062
4,003
28,861
47,078
219
10,789
18,072
24,214
0
L
Cthulhu
B0REL
Cthulhu
21,326
236
3,179
3,956
29,235
18,488
0
19,839
9,396
39,869
0
L
Heimdallr
CabeçadaNele
Heimdallr
31,512
10,678
2,829
4,359
23,072
10,435
0
16,187
6,885
0
65,353
L
Achilles
DIeGoRyA-n
Achilles
21,468
2,825
6,215
10,323
30,199
46,807
0
15,344
14,855
0
45,229
W
Morgan Le Fay
DonFerretti
Morgan Le Fay
16,181
1,877
2,030
2,546
19,716
9,609
294
9,532
10,180
42,281
0
L
Sylvanus
FearForMe1911
Sylvanus
5,042
736
5,109
7,114
22,599
39,633
13
13,107
9,492
8,630
0
L
Poseidon
Sanntiago
Poseidon
23,113
2,039
2,830
4,190
15,059
6,790
256
11,201
3,858
83,572
0
W
16,645
1,825
24,765
8,031
19,785
12,799
1,072
11,545
8,240
38,347
0
W
Xbalanque
danger072
Xbalanque
33,054
16,139
4,172
6,818
24,814
12,201
2,998
8,863
15,951
0
63,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,948
Gold Earned
77,835
288
Minions Killed
299
0
Camps Cleared
0
2,002,631
Distance Traveled
2,466,212
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,973
653
113
4
0
541,300
1
W
Khepri
14,501
558
23
1
0
425,842
0
L
Cthulhu
13,670
526
30
1
0
353,657
0
L
Heimdallr
14,087
542
84
3
0
395,864
0
L
Achilles
14,878
572
63
2
0
440,643
1
W
Morgan Le Fay
14,533
559
37
1
0
471,170
0
L
Sylvanus
12,817
493
4
0
0
311,020
0
L
Poseidon
16,496
634
107
4
0
501,447
0
W
Ra
15,936
613
69
3
0
544,586
4
W
Xbalanque
15,892
611
57
2
0
483,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role