Player Matchup

Izanami
Izanami
 
Izanami
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Baaaaaang
Chaac
Level 117
God Stats
9W - 2L
1,669 SR
Queue Stats
127W - 146L
1,414 Elo+
Party 2
Hun Batz
Hun Batz
JadeDragon252
Hun Batz
Level 46
God Stats
2W - 4L
1,328 SR
Queue Stats
100W - 111L
1,330 Elo+
Solo
Chang'e
Chang'e
Malu2000
Chang'e
Level 94
God Stats
2W - 4L
1,417 SR
Queue Stats
49W - 61L
1,358 Elo+
Party 2
Yemoja
Yemoja
knowsoul
Yemoja
Level 67
God Stats
20W - 26L
1,360 SR
Queue Stats
238W - 306L
1,365 Elo+
Party 3
Team Averages
Level 81
1,455 SR
1,393 Elo+

VS

Team Averages
Level 69
1,489 SR
1,428 Elo+
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GodKingFel
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
Hiyagi
Bellona
Level 8
God Stats
5W - 2L
1,647 SR
Queue Stats
8W - 6L
1,349 Elo+
Party 1
Tiamat
Tiamat
LemurLehner
Tiamat
Level 68
God Stats
1W - 5L
1,296 SR
Queue Stats
139W - 208L
1,387 Elo+
Solo
Atlas
Atlas
SolubleTie67846
Atlas
Level 110
God Stats
85W - 97L
1,501 SR
Queue Stats
930W - 948L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 2 / 4
9,158
572
6,837
11,512
3,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Baaaaaang
Chaac
17
10 / 2 / 3
10,684
668
15,525
14,248
10,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
JadeDragon252
Hun Batz
14
4 / 4 / 5
8,558
535
5,077
9,766
3,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Malu2000
Chang'e
14
3 / 1 / 2
8,610
538
4,799
10,528
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
knowsoul
Yemoja
13
4 / 2 / 3
8,640
540
3,611
10,873
9,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 5 / 2
8,308
519
7,708
10,308
2,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
GodKingFel
Thanatos
13
2 / 8 / 1
7,851
491
6,149
14,482
4,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Hiyagi
Bellona
14
3 / 5 / 3
8,580
536
6,450
11,545
8,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
13
0 / 3 / 1
7,193
450
5,374
7,947
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 4 / 3
7,445
465
5,792
12,977
11,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
25
Kills
11
11
Deaths
25
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
4
3
L
Medusa
 
Medusa
2
5
2
0.6
W
Chaac
Baaaaaang
Chaac
10
2
3
5.75
L
Thanatos
GodKingFel
Thanatos
2
8
1
0.31
L
Bellona
Hiyagi
Bellona
3
5
3
0.9
W
Hun Batz
JadeDragon252
Hun Batz
4
4
5
1.63
L
Tiamat
0
3
1
0.17
W
Chang'e
Malu2000
Chang'e
3
1
2
4
L
4
4
3
1.38
W
Yemoja
knowsoul
Yemoja
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,849
Damage
31,473
56,927
Taken
57,259
30,565
Mitigated
32,106
22,365
Healing
14,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,837
4,494
0
3,876
11,512
3,679
1,899
1,825
9,647
0
69,379
L
Medusa
 
Medusa
7,708
2,845
0
0
10,308
2,989
696
1,250
8,981
0
59,650
W
Chaac
Baaaaaang
Chaac
15,525
2,869
0
6,184
14,248
10,075
540
2,074
12,118
0
76,080
L
Thanatos
GodKingFel
Thanatos
6,149
2,065
0
8,810
14,482
4,745
0
2,235
12,146
0
41,516
L
Bellona
Hiyagi
Bellona
6,450
1,940
0
1,856
11,545
8,796
654
285
10,680
0
45,512
W
Hun Batz
JadeDragon252
Hun Batz
5,077
2,089
0
1,420
9,766
3,997
0
822
8,914
0
46,667
L
Tiamat
5,374
593
0
1,480
7,947
3,925
0
2,116
5,580
39,689
0
W
Chang'e
Malu2000
Chang'e
4,799
367
379
6,171
10,528
3,451
696
3,073
7,041
55,489
0
L
5,792
1,641
209
2,481
12,977
11,651
383
2,218
10,537
24,567
0
W
Yemoja
knowsoul
Yemoja
3,611
536
1,251
3,084
10,873
9,363
33
2,624
8,041
23,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,650
Gold Earned
39,377
503
Minions Killed
376
0
Camps Cleared
0
1,584,123
Distance Traveled
1,480,821
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,158
572
122
8
0
313,774
3
L
Medusa
8,308
519
118
7
0
301,650
6
W
Chaac
10,684
668
149
9
0
321,882
3
L
Thanatos
7,851
491
68
4
0
293,352
0
L
Bellona
8,580
536
94
6
0
300,455
6
W
Hun Batz
8,558
535
88
6
0
304,852
5
L
Tiamat
7,193
450
63
4
0
280,577
5
W
Chang'e
8,610
538
109
7
0
317,614
5
L
Atlas
7,445
465
33
2
0
304,787
3
W
Yemoja
8,640
540
35
2
0
326,001
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role