Player Matchup

Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Aeon45546
Arachne
Level 89
God Stats
5W - 1L
1,883 SR
Queue Stats
175W - 161L
1,411 Elo+
Solo
Nike
Nike
Jeffaburger8658
Nike
Level 68
God Stats
6W - 4L
1,445 SR
Queue Stats
509W - 552L
1,392 Elo+
Solo
Artio
Artio
Lord Vytrix
Artio
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 75L
1,380 Elo+
Solo
Anubis
Anubis
ritlirt4
Anubis
Level 24
God Stats
1W - 0L
1,334 SR
Queue Stats
16W - 34L
1,290 Elo+
Solo
Team Averages
Level 94
1,533 SR
1,394 Elo+

VS

Team Averages
Level 82
1,446 SR
1,466 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
PreOrdainedFate
Apollo
Level 124
God Stats
2W - 3L
1,417 SR
Queue Stats
138W - 141L
1,458 Elo+
Solo
Serqet
Serqet
coolilo22561
Serqet
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 134L
1,489 Elo+
Solo
Heimdallr
Heimdallr
smartaleck08
Heimdallr
Level 66
God Stats
0W - 2L
1,314 SR
Queue Stats
168W - 157L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
8 / 1 / 18
12,289
819
24,615
12,262
5,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Aeon45546
Arachne
17
7 / 7 / 11
11,618
775
12,742
17,103
6,245
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
13 / 4 / 17
13,573
905
21,668
16,277
16,911
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
4 / 3 / 16
10,962
731
8,604
16,177
15,586
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
ritlirt4
Anubis
10
3 / 3 / 5
8,689
579
3,749
3,650
1,869
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
1 / 6 / 9
9,190
613
8,180
12,351
5,881
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artio
 
Artio
15
0 / 8 / 12
8,978
599
5,377
22,499
23,739
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 5 / 7
10,444
696
13,403
14,161
5,679
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
15
4 / 9 / 7
9,344
623
8,833
14,706
7,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Heimdallr
smartaleck08
Heimdallr
18
7 / 7 / 8
11,526
768
16,515
14,893
6,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
61
35
Kills
18
18
Deaths
35
67
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
1
18
17
L
Ah Puch
 
Ah Puch
1
6
9
0.92
L
Artio
 
Artio
0
8
12
0.75
W
Arachne
Aeon45546
Arachne
7
7
11
1.79
W
13
4
17
5.38
W
4
3
16
4
L
6
5
7
1.9
L
Serqet
4
9
7
0.83
W
Anubis
ritlirt4
Anubis
3
3
5
1.83
L
Heimdallr
smartaleck08
Heimdallr
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,378
Damage
52,308
65,469
Taken
78,610
45,793
Mitigated
48,716
28,547
Healing
19,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
24,615
9,419
2,673
7,344
12,262
5,182
2,606
3,593
8,423
0
47,969
L
Ah Puch
 
Ah Puch
8,180
1,008
40
1,933
12,351
5,881
0
2,116
10,235
20,838
0
L
Artio
 
Artio
5,377
1,549
3,868
4,065
22,499
23,739
0
3,851
18,648
12,127
0
W
Arachne
Aeon45546
Arachne
12,742
10,056
1,217
5,831
17,103
6,245
1,731
2,760
14,343
0
22,149
W
21,668
1,359
362
4,049
16,277
16,911
374
2,378
13,665
0
40,131
W
8,604
642
1,314
5,396
16,177
15,586
264
3,789
12,388
23,718
0
L
13,403
5,509
2,437
3,339
14,161
5,679
0
1,671
12,490
0
29,787
L
Serqet
8,833
3,831
0
1,674
14,706
7,005
0
3,120
11,586
0
17,400
W
Anubis
ritlirt4
Anubis
3,749
394
0
361
3,650
1,869
0
1,037
2,613
7,208
0
L
Heimdallr
smartaleck08
Heimdallr
16,515
4,813
1,132
978
14,893
6,412
0
1,595
13,298
0
37,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,131
Gold Earned
49,482
151
Minions Killed
168
0
Camps Cleared
0
1,326,222
Distance Traveled
1,142,700
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,289
819
64
4
0
307,606
0
L
Ah Puch
9,190
613
36
2
0
206,103
0
L
Artio
8,978
599
5
0
0
245,791
4
W
Arachne
11,618
775
23
2
0
311,764
0
W
Nike
13,573
905
31
2
0
368,693
0
W
Artio
10,962
731
26
2
0
245,439
0
L
Apollo
10,444
696
53
4
0
238,359
2
L
Serqet
9,344
623
14
1
0
218,677
0
W
Anubis
8,689
579
7
0
0
92,720
0
L
Heimdallr
11,526
768
60
4
0
233,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role