Player Matchup

Mulan
Mulan
I Infernia I
Mulan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,737 Elo+
Party 1
Scylla
Scylla
PPKIDS
Scylla
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 35L
1,316 Elo+
Party 4
Jormungandr
Jormungandr
Sgt Pinkyy
Jormungandr
Level 129
God Stats
3W - 3L
1,684 SR
Queue Stats
253W - 282L
1,475 Elo+
Party 1
Medusa
Medusa
ThatRebelFox
Medusa
Level 15
God Stats
6W - 6L
1,462 SR
Queue Stats
53W - 79L
1,442 Elo+
Party 1
Guan Yu
Guan Yu
scorpion3539
Guan Yu
Level 42
God Stats
4W - 5L
1,441 SR
Queue Stats
116W - 145L
1,426 Elo+
Party 4
Team Averages
Level 43
1,518 SR
1,479 Elo+

VS

Team Averages
Level 67
1,381 SR
1,493 Elo+
Medusa
Medusa
AproW Avenger
Medusa
Level 64
God Stats
5W - 6L
1,384 SR
Queue Stats
138W - 111L
1,473 Elo+
Party 3
Ymir
Ymir
ExStyLeZz
Ymir
Level 25
God Stats
87W - 59L
1,601 SR
Queue Stats
94W - 68L
1,497 Elo+
Party 3
Odin
Odin
HamudiXx_Xx
Odin
Level 120
God Stats
4W - 1L
1,418 SR
Queue Stats
716W - 687L
1,487 Elo+
Party 2
Janus
Janus
PandorasActor7
Janus
Level 21
God Stats
1W - 2L
1,253 SR
Queue Stats
54W - 54L
1,514 Elo+
Party 2
Susano
Susano
vltno030
Susano
Level 103
God Stats
16W - 19L
1,247 SR
Queue Stats
645W - 660L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 3
8,382
419
4,974
13,864
5,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
PPKIDS
Scylla
12
0 / 7 / 1
7,410
371
5,080
13,043
4,000
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Sgt Pinkyy
Jormungandr
11
2 / 1 / 2
8,229
411
4,893
9,338
5,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
12
2 / 5 / 2
8,502
425
6,103
10,494
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
scorpion3539
Guan Yu
13
3 / 8 / 3
8,706
435
7,554
23,538
18,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 5
11,377
569
16,263
11,952
4,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
16
3 / 1 / 13
11,116
556
5,712
16,408
19,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 3 / 3
12,570
629
13,516
15,026
11,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 2 / 8
11,481
574
14,352
7,812
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
vltno030
Susano
20
6 / 4 / 5
12,429
621
6,000
15,383
6,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
11
Kills
28
28
Deaths
11
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
W
Ymir
3
1
13
9.5
W
4
3
3
1.83
L
4
7
3
0.79
L
Scylla
PPKIDS
Scylla
0
7
1
0.07
W
6
2
8
5
L
Jormungandr
Sgt Pinkyy
Jormungandr
2
1
2
3
L
Medusa
2
5
2
0.6
L
Guan Yu
scorpion3539
Guan Yu
3
8
3
0.56
W
Susano
vltno030
Susano
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,604
Damage
55,843
70,277
Taken
66,581
36,120
Mitigated
45,230
11,469
Healing
20,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,263
8,372
1,417
5,311
11,952
4,923
9,253
2,762
9,190
0
77,050
W
Ymir
5,712
1,681
0
1,886
16,408
19,970
1,533
3,956
12,452
30,892
0
W
13,516
2,271
13
4,499
15,026
11,138
1,236
932
13,485
9,105
76,321
L
4,974
1,055
0
2,788
13,864
5,322
0
3,809
9,687
0
27,231
L
Scylla
PPKIDS
Scylla
5,080
165
0
1,060
13,043
4,000
81
4,457
8,108
37,884
0
W
14,352
1,617
0
1,224
7,812
2,614
2,120
976
6,836
62,243
0
L
Jormungandr
Sgt Pinkyy
Jormungandr
4,893
1,250
0
1,705
9,338
5,477
0
1,618
7,720
24,149
0
L
Medusa
6,103
2,067
0
1,544
10,494
3,065
92
3,272
7,140
0
33,269
L
Guan Yu
scorpion3539
Guan Yu
7,554
1,723
167
4,205
23,538
18,256
152
7,496
14,975
0
42,339
W
Susano
vltno030
Susano
6,000
984
0
5,798
15,383
6,585
1,131
1,347
14,036
0
97,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,229
Gold Earned
58,973
319
Minions Killed
594
0
Camps Cleared
0
1,460,897
Distance Traveled
1,872,837
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,377
569
127
6
0
346,799
5
W
Ymir
11,116
556
37
2
0
316,454
0
W
Odin
12,570
629
172
9
0
409,576
0
L
Mulan
8,382
419
56
3
0
253,300
1
L
Scylla
7,410
371
52
3
0
349,372
4
W
Janus
11,481
574
110
6
0
363,660
4
L
Jormungandr
8,229
411
56
3
0
236,545
3
L
Medusa
8,502
425
59
3
0
309,749
0
L
Guan Yu
8,706
435
96
5
0
311,931
0
W
Susano
12,429
621
148
7
0
436,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role