Player Matchup

Athena
Athena
Platinum III
 
Athena
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Platinum V
GammaAkutabi
Nox
Platinum V
Level 160
God Stats
2W - 0L
1,734 SR
Queue Stats
365W - 359L
1,622 MMR
Solo
Cupid
Cupid
Gold IV
SaltiePopsicle
Cupid
Gold IV
Level 145
God Stats
3W - 0L
1,845 SR
Queue Stats
10W - 3L
1,740 MMR
Party 1
Achilles
Achilles
Gold V
Zemra1976
Achilles
Gold V
Level 160
God Stats
6W - 3L
1,872 SR
Queue Stats
33W - 24L
1,718 MMR
Solo
Hercules
Hercules
Silver I
knghtmar
Hercules
Silver I
Level 98
God Stats
2W - 0L
1,750 SR
Queue Stats
7W - 3L
1,626 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,740 SR
1,641 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,530 SR
1,586 MMR
Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
 
Geb
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold V
ProtheusSV
Ra
Gold V
Level 141
God Stats
3W - 10L
1,429 SR
Queue Stats
24W - 24L
1,595 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
TelesHenry
Gilgamesh
Platinum IV
Level 86
God Stats
0W - 3L
1,732 SR
Queue Stats
108W - 104L
1,600 MMR
Solo
Susano
Susano
Gold I
TheLifeOfHarambe
Susano
Gold I
Level 88
God Stats
1W - 1L
1,491 SR
Queue Stats
249W - 248L
1,732 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 0 / 5
6,000
600
1,601
9,017
5,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 1 / 2
5,958
596
4,886
4,681
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 0 / 1
6,885
689
7,302
6,497
1,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
Zemra1976
Achilles
9
1 / 1 / 2
5,423
542
3,853
8,501
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
knghtmar
Hercules
11
2 / 0 / 2
6,433
643
6,699
9,073
5,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
MulanOdinKaliCliodhna

VS

Bans
ArtioCamazotzBastetErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
1 / 2 / 0
5,424
542
5,059
6,174
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
 
Geb
8
0 / 3 / 2
4,563
456
4,048
6,558
3,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 0
5,772
577
4,218
5,495
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TelesHenry
Gilgamesh
9
0 / 3 / 0
5,284
528
6,930
11,143
5,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 1
5,245
525
3,863
7,165
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
2
2
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
5
3.5
L
Hou Yi
 
Hou Yi
1
2
0
0.5
L
Geb
 
Geb
0
3
2
0.33
W
2
1
2
3
L
1
2
0
0.5
W
6
0
1
6.5
L
Gilgamesh
TelesHenry
Gilgamesh
0
3
0
0
L
0
2
1
0.25
W
Achilles
Zemra1976
Achilles
1
1
2
2
W
Hercules
knghtmar
Hercules
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,341
Damage
24,118
37,769
Taken
36,535
18,658
Mitigated
14,436
16,917
Healing
11,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,601
559
473
3,145
9,017
5,928
0
2,414
6,264
11,129
0
L
Hou Yi
 
Hou Yi
5,059
2,456
0
1,930
6,174
1,651
50
382
5,792
0
32,917
L
Geb
 
Geb
4,048
298
0
1,952
6,558
3,486
0
1,700
4,858
13,911
0
W
4,886
778
0
834
4,681
1,715
0
2,169
2,476
39,547
0
L
4,218
199
479
1,703
5,495
1,684
0
1,937
3,521
39,455
0
W
7,302
4,193
306
4,083
6,497
1,722
0
1,374
5,024
0
46,630
L
Gilgamesh
TelesHenry
Gilgamesh
6,930
2,466
0
2,790
11,143
5,408
0
1,287
9,482
0
31,742
L
3,863
771
0
2,586
7,165
2,207
0
1,181
5,906
0
31,215
W
Achilles
Zemra1976
Achilles
3,853
1,199
0
3,174
8,501
3,744
0
1,339
7,055
0
28,003
W
Hercules
knghtmar
Hercules
6,699
2,260
0
4,902
9,073
5,549
0
431
8,098
0
37,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,699
Gold Earned
26,288
337
Minions Killed
317
0
Camps Cleared
0
1,050,085
Distance Traveled
1,023,113
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,000
600
16
2
0
223,568
5
L
Hou Yi
5,424
542
70
7
0
186,574
5
L
Geb
4,563
456
26
3
0
207,849
1
W
Nox
5,958
596
82
8
0
196,221
2
L
Ra
5,772
577
92
9
0
217,622
8
W
Cupid
6,885
689
95
10
0
194,690
1
L
Gilgamesh
5,284
528
61
6
0
196,410
1
L
Susano
5,245
525
68
7
0
214,658
1
W
Achilles
5,423
542
58
6
0
213,592
4
W
Hercules
6,433
643
86
9
0
222,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role