Player Matchup

Sun Wukong
Sun Wukong
LazarusVaporize
Sun Wukong
Level 107
God Stats
16W - 8L
1,686 SR
Queue Stats
500W - 497L
1,595 Elo+
Solo
Sol
Sol
MK650
Sol
Level 125
God Stats
9W - 6L
1,570 SR
Queue Stats
334W - 359L
1,541 Elo+
Party 2
Thanatos
Thanatos
Schooo
Thanatos
Level 111
God Stats
8W - 3L
1,529 SR
Queue Stats
61W - 49L
1,578 Elo+
Party 4
Hachiman
Hachiman
SlenderBaller
Hachiman
Level 121
God Stats
9W - 9L
1,486 SR
Queue Stats
110W - 109L
1,529 Elo+
Party 4
Thor
Thor
blitz5165
Thor
Level 139
God Stats
8W - 9L
1,290 SR
Queue Stats
1,096W - 1,137L
1,548 Elo+
Party 2
Team Averages
Level 121
1,512 SR
1,558 Elo+

VS

Team Averages
Level 99
1,549 SR
1,531 Elo+
Tyr
Tyr
DeathFrmAslugz
Tyr
Level 125
God Stats
0W - 2L
1,431 SR
Queue Stats
127W - 109L
1,507 Elo+
Party 1
Bacchus
Bacchus
DirtyDjon
Bacchus
Level 19
God Stats
0W - 2L
1,583 SR
Queue Stats
15W - 16L
1,541 Elo+
Party 1
Kali
Kali
King Neesko
Kali
Level 139
God Stats
4W - 4L
1,617 SR
Queue Stats
393W - 375L
1,505 Elo+
Party 3
Agni
Agni
Trippy Tello
Agni
Level 123
God Stats
1W - 2L
1,490 SR
Queue Stats
192W - 188L
1,549 Elo+
Party 3
Hachiman
Hachiman
V7J7
Hachiman
Level 88
God Stats
17W - 9L
1,624 SR
Queue Stats
115W - 109L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LazarusVaporize
Sun Wukong
19
5 / 0 / 9
12,432
565
10,057
18,511
12,207
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
MK650
Sol
20
12 / 1 / 2
13,170
599
19,855
12,884
4,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Schooo
Thanatos
20
8 / 4 / 9
12,587
572
17,414
16,374
6,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
SlenderBaller
Hachiman
17
10 / 3 / 9
11,775
535
16,986
16,038
6,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
17
1 / 5 / 15
10,872
494
5,790
20,976
19,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 3
9,479
431
11,067
17,959
15,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
DirtyDjon
Bacchus
11
0 / 8 / 8
8,194
372
14,097
25,024
29,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
2 / 7 / 4
9,565
435
6,921
18,483
7,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
8 / 8 / 1
11,066
503
14,916
15,590
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
V7J7
Hachiman
17
3 / 5 / 0
10,837
493
10,273
17,391
3,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
36
Kills
13
13
Deaths
36
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
Bacchus
DirtyDjon
Bacchus
0
8
8
0.5
L
2
7
4
0.57
W
Sun Wukong
LazarusVaporize
Sun Wukong
5
0
9
9.5
W
Sol
MK650
Sol
12
1
2
13
W
Thanatos
Schooo
Thanatos
8
4
9
3.13
W
Hachiman
SlenderBaller
Hachiman
10
3
9
4.83
L
8
8
1
1.06
L
Hachiman
V7J7
Hachiman
3
5
0
0.6
W
Thor
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,102
Damage
57,274
84,783
Taken
94,447
49,541
Mitigated
60,615
40,788
Healing
17,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,067
1,259
0
5,039
17,959
15,066
164
575
17,384
0
64,147
L
Bacchus
DirtyDjon
Bacchus
14,097
1,256
0
775
25,024
29,055
147
5,984
19,040
23,983
0
L
6,921
2,609
0
4,813
18,483
7,927
0
3,238
15,245
0
65,511
W
Sun Wukong
LazarusVaporize
Sun Wukong
10,057
1,540
0
4,748
18,511
12,207
742
4,280
13,741
4,995
86,368
W
Sol
MK650
Sol
19,855
7,614
490
8,267
12,884
4,924
6,182
1,620
11,264
87,105
8,460
W
Thanatos
Schooo
Thanatos
17,414
7,458
0
16,520
16,374
6,877
0
3,763
12,536
0
100,496
W
Hachiman
SlenderBaller
Hachiman
16,986
9,596
0
5,146
16,038
6,220
1,744
9,751
6,030
0
67,109
L
14,916
632
205
2,146
15,590
4,643
250
2,651
12,939
74,368
0
L
Hachiman
V7J7
Hachiman
10,273
4,908
0
4,531
17,391
3,924
0
8,738
8,653
0
86,468
W
Thor
5,790
1,360
344
5,273
20,976
19,313
180
9,599
11,212
6,150
28,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,836
Gold Earned
49,141
665
Minions Killed
486
0
Camps Cleared
0
2,115,792
Distance Traveled
1,938,347
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,479
431
100
5
0
383,542
0
L
Bacchus
8,194
372
16
1
0
384,056
2
L
Kali
9,565
435
101
5
0
435,295
5
W
Sun Wukong
12,432
565
180
8
0
474,204
4
W
Sol
13,170
599
170
8
0
408,047
1
W
Thanatos
12,587
572
146
7
0
454,146
2
W
Hachiman
11,775
535
116
5
0
384,516
4
L
Agni
11,066
503
131
6
0
386,709
5
L
Hachiman
10,837
493
138
6
0
348,745
1
W
Thor
10,872
494
53
2
0
394,879
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role