Player Matchup

Kuzenbo
Kuzenbo
Giraffeº
Kuzenbo
Level 148
God Stats
0W - 1L
1,675 SR
Queue Stats
23W - 20L
1,610 Elo+
Party 3
Neith
Neith
SubliminalRave
Neith
Level 158
God Stats
24W - 12L
1,712 SR
Queue Stats
185W - 155L
1,606 Elo+
Party 4
Kukulkan
Kukulkan
TestingSin
Kukulkan
Level 124
God Stats
0W - 2L
1,489 SR
Queue Stats
14W - 12L
1,593 Elo+
Party 3
Vamana
Vamana
YungJungle
Vamana
Level 122
God Stats
1W - 4L
1,795 SR
Queue Stats
275W - 251L
1,537 Elo+
Party 4
Anubis
Anubis
rprp
Anubis
Level 145
God Stats
56W - 44L
1,625 SR
Queue Stats
389W - 368L
1,592 Elo+
Solo
Team Averages
Level 139
1,659 SR
1,588 Elo+

VS

Team Averages
Level 125
1,607 SR
1,565 Elo+
Ao Kuang
Ao Kuang
Dukagishil
Ao Kuang
Level 123
God Stats
24W - 14L
1,668 SR
Queue Stats
171W - 152L
1,583 Elo+
Party 2
Horus
Horus
GodlyAJ
Horus
Level 120
God Stats
2W - 1L
1,816 SR
Queue Stats
120W - 119L
1,431 Elo+
Party 1
Skadi
Skadi
Greatwii
Skadi
Level 112
God Stats
1W - 1L
1,345 SR
Queue Stats
20W - 14L
1,678 Elo+
Solo
Tsukuyomi
Tsukuyomi
ISellBacon
Tsukuyomi
Level 149
God Stats
4W - 2L
1,580 SR
Queue Stats
154W - 127L
1,561 Elo+
Party 1
Sol
Sol
Oriya
Sol
Level 119
God Stats
38W - 52L
1,626 SR
Queue Stats
165W - 151L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Giraffeº
Kuzenbo
17
1 / 6 / 7
10,945
644
13,484
20,735
23,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
6 / 4 / 1
12,805
753
19,692
13,325
5,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
TestingSin
Kukulkan
18
2 / 6 / 5
11,058
650
13,316
13,370
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
YungJungle
Vamana
18
3 / 7 / 6
12,125
713
16,140
27,485
27,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
rprp
Anubis
20
6 / 4 / 3
14,284
840
12,684
24,188
11,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dukagishil
Ao Kuang
20
9 / 4 / 6
14,932
878
24,499
25,317
9,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
GodlyAJ
Horus
18
2 / 2 / 15
12,098
712
9,129
24,483
22,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Greatwii
Skadi
20
4 / 4 / 13
13,190
776
15,853
14,289
4,546
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
ISellBacon
Tsukuyomi
20
9 / 4 / 5
14,652
862
23,326
16,274
7,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
Oriya
Sol
18
3 / 4 / 7
12,192
717
15,749
16,040
5,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
73
18
Kills
27
27
Deaths
18
22
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Dukagishil
Ao Kuang
9
4
6
3
L
Kuzenbo
Giraffeº
Kuzenbo
1
6
7
0.75
W
Horus
GodlyAJ
Horus
2
2
15
4.75
W
Skadi
Greatwii
Skadi
4
4
13
2.63
W
Tsukuyomi
ISellBacon
Tsukuyomi
9
4
5
2.88
W
Sol
Oriya
Sol
3
4
7
1.63
L
6
4
1
1.63
L
Kukulkan
TestingSin
Kukulkan
2
6
5
0.75
L
Vamana
YungJungle
Vamana
3
7
6
0.86
L
Anubis
rprp
Anubis
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,316
Damage
88,556
99,103
Taken
96,403
72,186
Mitigated
49,125
20,255
Healing
33,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Dukagishil
Ao Kuang
24,499
5,855
0
11,253
25,317
9,789
881
10,726
13,972
61,948
0
L
Kuzenbo
Giraffeº
Kuzenbo
13,484
3,205
0
2,018
20,735
23,523
0
7,752
12,465
24,726
0
W
Horus
GodlyAJ
Horus
9,129
3,339
3,180
9,422
24,483
22,457
742
9,424
14,372
0
17,445
W
Skadi
Greatwii
Skadi
15,853
5,711
0
983
14,289
4,546
1,760
8,464
5,528
0
55,230
W
Tsukuyomi
ISellBacon
Tsukuyomi
23,326
4,852
0
1,184
16,274
7,003
1,197
6,663
9,145
0
81,028
W
Sol
Oriya
Sol
15,749
6,743
0
7,296
16,040
5,330
4,406
6,465
9,104
51,726
0
L
19,692
5,516
0
3,842
13,325
5,350
952
7,407
5,686
0
59,181
L
Kukulkan
TestingSin
Kukulkan
13,316
1,041
0
468
13,370
4,526
0
2,851
10,301
45,356
0
L
Vamana
YungJungle
Vamana
16,140
6,132
0
6,562
27,485
27,047
161
12,131
14,980
6,892
33,042
L
Anubis
rprp
Anubis
12,684
213
0
7,365
24,188
11,740
51
10,688
13,133
57,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,217
Gold Earned
67,064
397
Minions Killed
426
9
Camps Cleared
8
1,449,764
Distance Traveled
1,527,668
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,932
878
72
4
2
293,763
0
L
Kuzenbo
10,945
644
24
1
1
317,189
0
W
Horus
12,098
712
19
1
0
314,690
0
W
Skadi
13,190
776
101
6
1
295,421
0
W
Tsukuyomi
14,652
862
133
8
2
336,638
1
W
Sol
12,192
717
101
6
3
287,156
1
L
Neith
12,805
753
126
7
1
299,462
4
L
Kukulkan
11,058
650
83
5
2
269,195
0
L
Vamana
12,125
713
63
4
3
291,910
0
L
Anubis
14,284
840
101
6
2
272,008
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role