Player Matchup

Gilgamesh
Gilgamesh
TinTin242479
Gilgamesh
Level 69
God Stats
32W - 50L
1,421 SR
Queue Stats
191W - 351L
1,285 Elo+
Party 1
Hachiman
Hachiman
V183Z
Hachiman
Level 69
God Stats
0W - 2L
1,122 SR
Queue Stats
193W - 333L
1,272 Elo+
Party 1
Ah Puch
Ah Puch
iPro SnakeBite
Ah Puch
Level 102
God Stats
20W - 24L
1,454 SR
Queue Stats
200W - 359L
1,311 Elo+
Party 1
Team Averages
Level 80
1,332 SR
1,289 Elo+

VS

Team Averages
Level 60
1,451 SR
1,365 Elo+
Anubis
Anubis
DirtyPriest2347
Anubis
Level 49
God Stats
7W - 4L
1,460 SR
Queue Stats
69W - 102L
1,360 Elo+
Party 2
Chaac
Chaac
Melissoulis
Chaac
Level 101
God Stats
5W - 6L
1,514 SR
Queue Stats
108W - 153L
1,371 Elo+
Party 2
Bastet
Bastet
Nxs_Noss
Bastet
Level 29
God Stats
4W - 8L
1,379 SR
Queue Stats
62W - 85L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TinTin242479
Gilgamesh
12
2 / 4 / 3
8,055
620
10,398
14,932
7,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
V183Z
Hachiman
11
3 / 8 / 2
8,338
641
4,294
10,452
3,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 2 / 5
8,165
628
11,454
7,638
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 7
8,062
620
6,183
5,992
2,327
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 1 / 6
9,800
754
13,560
16,390
13,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Nxs_Noss
Bastet
13
4 / 2 / 9
9,173
706
9,042
9,468
2,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
6
Kills
13
14
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
W
8
1
6
11
W
Bastet
Nxs_Noss
Bastet
4
2
9
4.25
L
Gilgamesh
TinTin242479
Gilgamesh
2
4
3
0.88
L
Hachiman
V183Z
Hachiman
3
8
2
0.5
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,146
Damage
28,785
33,022
Taken
31,850
12,526
Mitigated
18,864
6,842
Healing
5,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,183
174
0
73
5,992
2,327
227
1,412
4,160
24,138
0
W
13,560
460
0
3,370
16,390
13,690
192
6,700
8,929
3,636
34,030
W
Bastet
Nxs_Noss
Bastet
9,042
2,529
478
1,755
9,468
2,847
653
3,018
5,966
0
25,256
L
Gilgamesh
TinTin242479
Gilgamesh
10,398
2,073
42
3,700
14,932
7,006
0
5,823
8,594
0
23,861
L
Hachiman
V183Z
Hachiman
4,294
2,159
495
1,070
10,452
3,235
114
1,377
8,769
0
20,592
L
11,454
737
0
1,535
7,638
2,285
0
994
6,411
32,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,558
Gold Earned
27,035
158
Minions Killed
153
5
Camps Cleared
7
674,761
Distance Traveled
748,202
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,062
620
59
5
2
215,623
2
W
Chaac
9,800
754
66
5
2
254,978
0
W
Bastet
9,173
706
28
2
3
277,601
4
L
Gilgamesh
8,055
620
34
3
3
245,014
2
L
Hachiman
8,338
641
55
4
1
193,175
4
L
Ah Puch
8,165
628
69
5
1
236,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role