Player Matchup

Amaterasu
Amaterasu
Akeem09castillo
Amaterasu
Level 12
God Stats
20W - 19L
1,414 SR
Queue Stats
32W - 23L
1,388 Elo+
Party 1
Ao Kuang
Ao Kuang
DarkRogue21
Ao Kuang
Level 139
God Stats
4W - 1L
1,900 SR
Queue Stats
46W - 33L
1,515 Elo+
Party 1
Chernobog
Chernobog
dannyBOI69
Chernobog
Level 16
God Stats
4W - 2L
1,568 SR
Queue Stats
22W - 22L
1,486 Elo+
Party 1
Sun Wukong
Sun Wukong
nintendoboy15
Sun Wukong
Level 27
God Stats
1W - 2L
1,311 SR
Queue Stats
11W - 9L
1,512 Elo+
Party 1
Khepri
Khepri
pinkspartan22
Khepri
Level 29
God Stats
3W - 4L
1,695 SR
Queue Stats
16W - 14L
1,503 Elo+
Party 1
Team Averages
Level 45
1,578 SR
1,481 Elo+

VS

Team Averages
Level 63
1,438 SR
1,509 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Death3047
Cliodhna
Level 33
God Stats
0W - 2L
1,261 SR
Queue Stats
81W - 83L
1,472 Elo+
Party 2
Chang'e
Chang'e
JLanz-i
Chang'e
Level 114
God Stats
20W - 14L
1,628 SR
Queue Stats
196W - 204L
1,543 Elo+
Party 3
Freya
Freya
Jorgirius
Freya
Level 44
God Stats
5W - 11L
1,405 SR
Queue Stats
138W - 157L
1,491 Elo+
Party 3
Osiris
Osiris
NeoVongola-27
Osiris
Level 65
God Stats
12W - 19L
1,399 SR
Queue Stats
255W - 242L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Akeem09castillo
Amaterasu
9
2 / 1 / 4
5,444
495
1,493
6,545
3,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
DarkRogue21
Ao Kuang
12
9 / 1 / 5
7,353
668
10,917
9,922
3,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
dannyBOI69
Chernobog
8
0 / 3 / 7
4,978
453
4,597
5,950
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
nintendoboy15
Sun Wukong
11
5 / 1 / 2
6,656
605
5,508
6,605
3,639
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 1 / 5
5,143
468
2,226
4,391
3,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 3 / 2
5,361
487
3,486
8,163
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
Death3047
Cliodhna
9
0 / 5 / 3
5,270
479
4,181
7,888
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
JLanz-i
Chang'e
10
2 / 4 / 0
5,736
521
5,522
6,415
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Jorgirius
Freya
9
3 / 1 / 1
5,334
485
2,978
5,280
1,647
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 3 / 0
5,460
496
2,988
6,706
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
16
Kills
7
7
Deaths
16
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
2
0.67
W
Amaterasu
Akeem09castillo
Amaterasu
2
1
4
4
W
Ao Kuang
DarkRogue21
Ao Kuang
9
1
5
11.5
L
Cliodhna
Death3047
Cliodhna
0
5
3
0.3
L
Chang'e
JLanz-i
Chang'e
2
4
0
0.5
L
Freya
Jorgirius
Freya
3
1
1
3.5
L
1
3
0
0.33
W
Chernobog
dannyBOI69
Chernobog
0
3
7
1.17
W
Sun Wukong
nintendoboy15
Sun Wukong
5
1
2
6
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,741
Damage
19,155
33,413
Taken
34,452
15,625
Mitigated
14,377
13,480
Healing
10,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,486
426
0
1,956
8,163
4,540
0
3,451
4,673
18,403
0
W
Amaterasu
Akeem09castillo
Amaterasu
1,493
608
0
2,706
6,545
3,666
67
2,619
3,709
0
15,350
W
Ao Kuang
DarkRogue21
Ao Kuang
10,917
3,610
0
5,558
9,922
3,209
0
3,408
6,404
36,658
0
L
Cliodhna
Death3047
Cliodhna
4,181
713
0
2,064
7,888
2,337
0
3,115
4,701
0
25,661
L
Chang'e
JLanz-i
Chang'e
5,522
68
363
1,787
6,415
2,151
108
3,579
2,670
27,514
0
L
Freya
Jorgirius
Freya
2,978
1,055
0
2,132
5,280
1,647
0
1,953
3,327
20,724
1,044
L
2,988
1,208
0
2,623
6,706
3,702
304
1,045
5,661
3,344
16,342
W
Chernobog
dannyBOI69
Chernobog
4,597
3,419
0
1,377
5,950
1,808
114
2,565
3,385
0
20,321
W
Sun Wukong
nintendoboy15
Sun Wukong
5,508
1,791
0
2,576
6,605
3,639
180
1,104
5,431
0
26,732
W
2,226
396
154
1,109
4,391
3,303
0
2,275
2,056
9,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,574
Gold Earned
27,161
204
Minions Killed
234
0
Camps Cleared
0
1,023,664
Distance Traveled
995,021
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,361
487
28
3
0
225,323
4
W
Amaterasu
5,444
495
31
3
0
217,999
0
W
Ao Kuang
7,353
668
55
5
0
218,357
6
L
Cliodhna
5,270
479
57
5
0
219,299
0
L
Chang'e
5,736
521
43
4
0
196,674
6
L
Freya
5,334
485
49
4
0
190,420
1
L
Osiris
5,460
496
57
5
0
163,305
3
W
Chernobog
4,978
453
39
4
0
180,387
1
W
Sun Wukong
6,656
605
65
6
0
205,286
1
W
Khepri
5,143
468
14
1
0
201,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role