Player Matchup

Thanatos
Thanatos
HenriqueRKAY
Thanatos
Level 51
God Stats
50W - 44L
1,543 SR
Queue Stats
103W - 121L
1,452 Elo+
Party 1
Geb
Geb
Marquin_Akira
Geb
Level 48
God Stats
9W - 6L
1,443 SR
Queue Stats
145W - 146L
1,419 Elo+
Solo
Bellona
Bellona
UsainBot123
Bellona
Level 48
God Stats
20W - 29L
1,490 SR
Queue Stats
168W - 189L
1,421 Elo+
Solo
Loki
Loki
illLKlli
Loki
Level 44
God Stats
7W - 8L
1,158 SR
Queue Stats
146W - 166L
1,379 Elo+
Solo
Ah Puch
Ah Puch
shockwaveBR12
Ah Puch
Level 45
God Stats
26W - 19L
1,607 SR
Queue Stats
50W - 63L
1,423 Elo+
Party 1
Team Averages
Level 47
1,448 SR
1,419 Elo+

VS

Team Averages
Level 62
1,479 SR
1,449 Elo+
Cabrakan
Cabrakan
CR3M0SA
Cabrakan
Level 48
God Stats
3W - 7L
1,476 SR
Queue Stats
60W - 55L
1,520 Elo+
Solo
Athena
Athena
GeOn-52
Athena
Level 119
God Stats
78W - 88L
1,450 SR
Queue Stats
607W - 714L
1,342 Elo+
Party 2
Hera
Hera
Lucasbatt1994
Hera
Level 104
God Stats
2W - 5L
1,467 SR
Queue Stats
561W - 687L
1,409 Elo+
Party 2
Artemis
Artemis
PKmuca
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
TitanMRL
Erlang Shen
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HenriqueRKAY
Thanatos
20
15 / 4 / 4
13,476
586
16,520
17,898
9,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 3 / 13
9,774
425
6,021
18,757
17,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
UsainBot123
Bellona
17
5 / 2 / 9
11,645
506
11,134
19,088
20,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Loki
19
2 / 1 / 3
11,841
515
5,609
11,501
4,394
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
16
2 / 8 / 7
10,189
443
7,015
17,042
6,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CR3M0SA
Cabrakan
18
9 / 6 / 6
11,671
507
18,338
20,875
18,585
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Athena
GeOn-52
Athena
16
2 / 5 / 4
10,098
439
10,290
13,146
12,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 5 / 5
10,634
462
11,502
14,501
4,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
PKmuca
Artemis
15
2 / 7 / 7
9,893
430
8,825
12,481
4,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
TitanMRL
Erlang Shen
3
0 / 2 / 0
6,105
265
654
1,409
528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
40
25
Kills
18
18
Deaths
25
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
CR3M0SA
Cabrakan
9
6
6
2
L
Athena
GeOn-52
Athena
2
5
4
0.8
W
Thanatos
HenriqueRKAY
Thanatos
15
4
4
4.25
L
5
5
5
1.5
W
1
3
13
2.5
L
Artemis
PKmuca
Artemis
2
7
7
0.79
L
Erlang Shen
TitanMRL
Erlang Shen
0
2
0
0
W
Bellona
UsainBot123
Bellona
5
2
9
4.75
W
Loki
2
1
3
3.5
W
Ah Puch
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,299
Damage
49,609
84,286
Taken
62,412
57,409
Mitigated
40,631
28,626
Healing
8,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
CR3M0SA
Cabrakan
18,338
2,611
0
3,977
20,875
18,585
0
5,133
15,572
76,847
0
L
Athena
GeOn-52
Athena
10,290
2,804
0
683
13,146
12,655
456
2,301
10,599
50,049
5,079
W
Thanatos
HenriqueRKAY
Thanatos
16,520
6,601
0
15,451
17,898
9,063
1,608
8,688
9,064
0
105,574
L
11,502
2,901
72
1,564
14,501
4,623
416
2,523
11,699
59,995
0
W
6,021
466
1,097
4,184
18,757
17,289
214
7,152
11,453
24,853
0
L
Artemis
PKmuca
Artemis
8,825
4,576
0
2,434
12,481
4,240
288
3,359
8,945
0
43,102
L
Erlang Shen
TitanMRL
Erlang Shen
654
396
0
17
1,409
528
0
0
1,297
0
4,094
W
Bellona
UsainBot123
Bellona
11,134
4,058
0
1,896
19,088
20,243
794
7,562
11,426
425
57,646
W
Loki
5,609
391
0
1,211
11,501
4,394
527
3,402
8,043
0
98,917
W
Ah Puch
7,015
413
0
4,787
17,042
6,420
68
11,864
4,972
56,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,925
Gold Earned
48,401
529
Minions Killed
417
0
Camps Cleared
0
2,205,273
Distance Traveled
1,663,172
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,671
507
102
4
0
391,972
13
L
Athena
10,098
439
116
5
0
443,582
4
W
Thanatos
13,476
586
123
5
0
483,122
0
L
Hera
10,634
462
111
5
0
388,378
3
W
Geb
9,774
425
28
1
0
443,166
13
L
Artemis
9,893
430
81
4
0
402,104
0
L
Erlang Shen
6,105
265
7
0
0
37,136
0
W
Bellona
11,645
506
123
5
0
446,482
4
W
Loki
11,841
515
162
7
0
448,563
3
W
Ah Puch
10,189
443
93
4
0
383,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role