Player Matchup

Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Dancin Dante
Vamana
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,577 Elo+
Party 1
Jormungandr
Jormungandr
JakeF4rm
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 20L
1,661 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mistaOGfresh
Morgan Le Fay
Level 160
God Stats
1W - 0L
2,074 SR
Queue Stats
12W - 5L
1,733 Elo+
Party 1
Team Averages
Level 76
1,615 SR
1,594 Elo+

VS

Team Averages
Level 86
1,599 SR
1,485 Elo+
Amaterasu
Amaterasu
JustPutMeToSleep
Amaterasu
Level 154
God Stats
3W - 2L
1,656 SR
Queue Stats
144W - 164L
1,511 Elo+
Party 2
Mulan
Mulan
Livincheshirecat
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,491 Elo+
Party 2
Chaac
Chaac
RougeStar35
Chaac
Level 155
God Stats
1W - 3L
1,549 SR
Queue Stats
194W - 208L
1,530 Elo+
Party 2
Kuzenbo
Kuzenbo
Snoogiens
Kuzenbo
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 61L
1,490 Elo+
Solo
Ratatoskr
Ratatoskr
ThroatpunchKAY
Ratatoskr
Level 86
God Stats
2W - 1L
1,792 SR
Queue Stats
82W - 106L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 5 / 15
10,008
834
9,261
9,168
3,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
 
Chiron
17
3 / 4 / 14
9,454
788
12,739
12,109
5,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vamana
13
2 / 3 / 14
8,836
736
6,259
10,313
12,044
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
JakeF4rm
Jormungandr
20
10 / 3 / 13
11,731
978
21,953
18,386
26,595
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
mistaOGfresh
Morgan Le Fay
18
10 / 3 / 15
10,828
902
24,492
9,622
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
16
4 / 5 / 8
8,900
742
5,483
20,907
24,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 7 / 8
8,323
694
2,907
10,785
11,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
9 / 5 / 6
9,720
810
20,131
21,328
14,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Snoogiens
Kuzenbo
15
1 / 6 / 8
9,088
757
10,313
17,590
22,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
ThroatpunchKAY
Ratatoskr
14
2 / 8 / 9
8,359
697
6,727
12,548
9,453
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
56
30
Kills
17
18
Deaths
31
71
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
5
15
2.5
W
Chiron
 
Chiron
3
4
14
2.5
W
Vamana
2
3
14
3
W
Jormungandr
JakeF4rm
Jormungandr
10
3
13
5.5
L
Amaterasu
4
5
8
1.6
L
1
7
8
0.71
L
9
5
6
2.4
L
Kuzenbo
Snoogiens
Kuzenbo
1
6
8
0.83
L
Ratatoskr
ThroatpunchKAY
Ratatoskr
2
8
9
0.81
W
Morgan Le Fay
mistaOGfresh
Morgan Le Fay
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,704
Damage
45,561
59,598
Taken
83,158
52,183
Mitigated
83,260
18,846
Healing
26,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,261
3,373
1,685
2,226
9,168
3,144
2,132
1,522
7,340
20,491
0
W
Chiron
 
Chiron
12,739
6,969
1,813
3,503
12,109
5,842
690
3,130
8,753
0
20,471
W
Vamana
6,259
1,668
575
3,121
10,313
12,044
336
1,583
8,548
0
11,269
W
Jormungandr
JakeF4rm
Jormungandr
21,953
4,601
837
3,785
18,386
26,595
320
3,348
14,615
49,001
0
L
Amaterasu
5,483
1,919
1,694
8,801
20,907
24,633
0
14,657
6,250
401
6,681
L
2,907
345
0
103
10,785
11,562
392
7,588
3,197
0
7,244
L
20,131
3,298
213
11,019
21,328
14,859
218
13,266
8,062
0
40,969
L
Kuzenbo
Snoogiens
Kuzenbo
10,313
2,761
250
2,299
17,590
22,753
495
11,229
6,361
18,412
0
L
Ratatoskr
ThroatpunchKAY
Ratatoskr
6,727
374
397
1,880
12,548
9,453
379
8,966
3,582
1,013
13,486
W
Morgan Le Fay
mistaOGfresh
Morgan Le Fay
24,492
2,016
614
687
9,622
4,558
1,231
1,574
7,906
40,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,857
Gold Earned
44,390
134
Minions Killed
89
0
Camps Cleared
0
1,008,758
Distance Traveled
998,542
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,008
834
29
2
0
203,855
0
W
Chiron
9,454
788
20
2
0
203,985
1
W
Vamana
8,836
736
10
1
0
198,228
0
W
Jormungandr
11,731
978
39
3
0
192,288
0
L
Amaterasu
8,900
742
4
0
0
242,189
0
L
Mulan
8,323
694
10
1
0
159,221
0
L
Chaac
9,720
810
42
4
0
189,936
0
L
Kuzenbo
9,088
757
12
1
0
218,966
0
L
Ratatoskr
8,359
697
21
2
0
188,230
0
W
Morgan Le Fay
10,828
902
36
3
0
210,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role