Player Matchup

Tyr
Tyr
 
Tyr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
SPACEMONKEY0301
Ne Zha
Level 132
God Stats
19W - 33L
1,485 SR
Queue Stats
390W - 370L
1,559 Elo+
Party 2
Danzaburou
Danzaburou
StaxxKashii
Danzaburou
Level 99
God Stats
17W - 12L
1,560 SR
Queue Stats
405W - 399L
1,500 Elo+
Party 2
Olorun
Olorun
coconut oil6864
Olorun
Level 125
God Stats
2W - 0L
1,463 SR
Queue Stats
165W - 175L
1,529 Elo+
Party 2
Sylvanus
Sylvanus
cptbigman5802
Sylvanus
Level 28
God Stats
2W - 2L
1,576 SR
Queue Stats
121W - 59L
1,688 Elo+
Party 2
Team Averages
Level 87
1,517 SR
1,555 Elo+

VS

Team Averages
Level 68
1,573 SR
1,476 Elo+
Ganesha
Ganesha
Crottsicus
Ganesha
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Dauntlessjoel
Kukulkan
Level 24
God Stats
24W - 18L
1,794 SR
Queue Stats
54W - 51L
1,474 Elo+
Party 3
Hercules
Hercules
UtakuSadaharu
Hercules
Level 28
God Stats
0W - 2L
1,490 SR
Queue Stats
8W - 7L
1,459 Elo+
Party 1
Izanami
Izanami
XxDJ SKiiTLEZxX
Izanami
Level 139
God Stats
1W - 3L
1,591 SR
Queue Stats
10W - 10L
1,440 Elo+
Party 1
Da Ji
Da Ji
x_X_Javy_Lopez_X
Da Ji
Level 118
God Stats
12W - 17L
1,492 SR
Queue Stats
645W - 680L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
0 / 2 / 2
8,554
535
10,258
12,779
7,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 2 / 4
9,654
603
10,518
12,046
4,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
StaxxKashii
Danzaburou
15
5 / 0 / 3
8,706
544
9,330
9,809
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 0 / 2
9,818
614
7,146
5,935
4,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
cptbigman5802
Sylvanus
13
1 / 1 / 9
8,024
502
7,279
13,990
12,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Crottsicus
Ganesha
10
0 / 2 / 1
6,631
414
4,698
12,423
9,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Dauntlessjoel
Kukulkan
13
0 / 4 / 0
7,795
487
3,171
8,657
4,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
UtakuSadaharu
Hercules
14
2 / 3 / 1
8,473
530
9,753
16,296
11,720
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 5 / 1
6,962
435
6,173
10,652
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 4 / 1
7,940
496
6,733
12,447
5,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
18
Kills
5
5
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
2
2
0.5
L
Ganesha
Crottsicus
Ganesha
0
2
1
0.25
L
Kukulkan
Dauntlessjoel
Kukulkan
0
4
0
0
W
7
2
4
4.5
W
Danzaburou
StaxxKashii
Danzaburou
5
0
3
6.5
L
Hercules
UtakuSadaharu
Hercules
2
3
1
0.83
L
0
5
1
0.1
W
5
0
2
6
W
Sylvanus
cptbigman5802
Sylvanus
1
1
9
5.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,531
Damage
30,528
54,559
Taken
60,475
32,025
Mitigated
33,595
28,499
Healing
17,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,258
2,729
0
7,856
12,779
7,495
1,914
2,164
10,615
0
53,050
L
Ganesha
Crottsicus
Ganesha
4,698
139
298
1,845
12,423
9,253
0
2,583
9,794
16,949
0
L
Kukulkan
Dauntlessjoel
Kukulkan
3,171
140
0
2,160
8,657
4,579
0
3,051
5,606
57,083
0
W
10,518
3,371
0
5,127
12,046
4,665
1,684
1,377
10,669
0
74,741
W
Danzaburou
StaxxKashii
Danzaburou
9,330
3,528
0
3,816
9,809
3,172
0
881
8,928
0
67,149
L
Hercules
UtakuSadaharu
Hercules
9,753
2,126
67
6,423
16,296
11,720
0
1,531
14,044
8,545
43,497
L
6,173
3,881
0
2,761
10,652
2,618
969
3,952
6,700
0
53,574
W
7,146
2,968
331
3,239
5,935
4,665
1,237
2,113
3,822
56,094
6,763
W
Sylvanus
cptbigman5802
Sylvanus
7,279
1,921
2,796
5,334
13,990
12,028
0
4,271
9,719
16,725
0
L
6,733
1,635
0
3,831
12,447
5,425
0
2,842
9,525
0
56,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,756
Gold Earned
37,801
514
Minions Killed
440
0
Camps Cleared
0
1,593,914
Distance Traveled
1,500,846
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,554
535
135
8
0
336,420
2
L
Ganesha
6,631
414
13
1
0
320,140
0
L
Kukulkan
7,795
487
112
7
0
292,966
1
W
Ne Zha
9,654
603
120
8
0
363,481
1
W
Danzaburou
8,706
544
96
6
0
302,543
5
L
Hercules
8,473
530
109
7
0
306,806
2
L
Izanami
6,962
435
115
7
0
261,519
4
W
Olorun
9,818
614
143
9
0
304,981
3
W
Sylvanus
8,024
502
20
1
0
286,489
2
L
Da Ji
7,940
496
91
6
0
319,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role