Player Matchup

Chronos
Chronos
 
Chronos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Il-D3SK-lI
Cabrakan
Level 46
God Stats
3W - 0L
1,669 SR
Queue Stats
106W - 124L
1,383 Elo+
Party 3
Bakasura
Bakasura
Mini Russo
Bakasura
Level 28
God Stats
30W - 39L
1,406 SR
Queue Stats
39W - 59L
1,325 Elo+
Party 1
Raijin
Raijin
UrbaneArtifact
Raijin
Level 104
God Stats
4W - 1L
1,862 SR
Queue Stats
230W - 187L
1,521 Elo+
Party 1
Apollo
Apollo
joaovictor13game
Apollo
Level 84
God Stats
5W - 8L
1,132 SR
Queue Stats
321W - 351L
1,506 Elo+
Party 3
Team Averages
Level 80
1,514 SR
1,447 Elo+

VS

Team Averages
Level 40
1,413 SR
1,404 Elo+
Ymir
Ymir
 
Ymir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
 
Poseidon
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
Fucenran303
Chaac
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,177 Elo+
Party 2
Bastet
Bastet
MarinhoMan
Bastet
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 54L
1,437 Elo+
Party 4
Anhur
Anhur
takione02
Anhur
Level 41
God Stats
1W - 4L
1,066 SR
Queue Stats
72W - 87L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
1 / 1 / 1
6,963
633
3,014
3,951
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
Il-D3SK-lI
Cabrakan
11
3 / 1 / 8
7,161
651
4,995
7,110
5,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Mini Russo
Bakasura
12
4 / 1 / 3
7,087
644
3,429
5,394
1,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 1 / 2
6,826
621
5,491
5,195
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
7 / 2 / 3
7,677
698
5,756
6,747
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 5 / 3
5,798
527
2,416
9,956
5,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
 
Poseidon
9
1 / 5 / 0
5,341
486
4,792
5,588
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 1
5,249
477
1,410
6,658
4,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
MarinhoMan
Bastet
10
2 / 1 / 1
6,003
546
3,574
6,805
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
takione02
Anhur
11
2 / 6 / 1
6,401
582
3,589
7,644
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
19
Kills
6
6
Deaths
19
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
1
1
1.5
L
Ymir
 
Ymir
1
5
3
0.5
L
Poseidon
 
Poseidon
1
5
0
0.2
L
0
2
1
0.25
W
Cabrakan
Il-D3SK-lI
Cabrakan
3
1
8
7
L
Bastet
MarinhoMan
Bastet
2
1
1
2.5
W
Bakasura
Mini Russo
Bakasura
4
1
3
5.5
W
4
1
2
5
W
7
2
3
4.25
L
Anhur
takione02
Anhur
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,685
Damage
15,781
28,397
Taken
36,651
12,004
Mitigated
14,649
8,963
Healing
7,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
3,014
1,036
0
1,601
3,951
1,098
1,174
0
3,743
37,988
0
L
Ymir
 
Ymir
2,416
775
0
686
9,956
5,191
0
3,196
6,583
20,279
0
L
Poseidon
 
Poseidon
4,792
1,030
0
460
5,588
1,556
0
3,330
2,009
27,297
0
L
1,410
0
0
2,674
6,658
4,648
0
2,324
4,144
0
24,137
W
Cabrakan
Il-D3SK-lI
Cabrakan
4,995
397
0
1,820
7,110
5,659
223
2,364
4,746
23,379
0
L
Bastet
MarinhoMan
Bastet
3,574
901
0
2,608
6,805
1,895
0
2,800
3,753
0
25,649
W
Bakasura
Mini Russo
Bakasura
3,429
2,948
0
1,223
5,394
1,825
306
1,813
3,581
0
29,615
W
5,491
292
0
1,879
5,195
1,699
0
2,035
3,160
36,020
0
W
5,756
3,934
0
2,440
6,747
1,723
0
996
5,751
0
45,607
L
Anhur
takione02
Anhur
3,589
1,542
0
1,126
7,644
1,359
0
1,394
6,250
0
36,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,714
Gold Earned
28,792
338
Minions Killed
262
0
Camps Cleared
0
1,032,836
Distance Traveled
1,087,030
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,963
633
75
7
0
193,211
5
L
Ymir
5,798
527
39
4
0
214,354
2
L
Poseidon
5,341
486
48
4
0
203,438
0
L
Chaac
5,249
477
45
4
0
208,065
2
W
Cabrakan
7,161
651
35
3
0
193,934
1
L
Bastet
6,003
546
58
5
0
253,196
1
W
Bakasura
7,087
644
73
7
0
257,651
2
W
Raijin
6,826
621
68
6
0
201,681
2
W
Apollo
7,677
698
87
8
0
186,359
2
L
Anhur
6,401
582
72
7
0
207,977
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role