Player Matchup

Cabrakan
Cabrakan
DarthTarl
Cabrakan
Level 55
God Stats
0W - 1L
1,859 SR
Queue Stats
10W - 7L
1,662 Elo+
Party 1
Arachne
Arachne
Masterroy96
Arachne
Level 42
God Stats
0W - 1L
1,676 SR
Queue Stats
8W - 12L
1,416 Elo+
Party 1
Skadi
Skadi
Tokertot420
Skadi
Level 17
God Stats
0W - 1L
1,488 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
majicbannannas
Zhong Kui
Level 128
God Stats
0W - 1L
1,340 SR
Queue Stats
44W - 33L
1,619 Elo+
Party 1
Team Averages
Level 61
1,591 SR
1,549 Elo+

VS

Team Averages
Level 116
1,573 SR
1,549 Elo+
Achilles
Achilles
Jordmungandor
Achilles
Level 16
God Stats
6W - 4L
1,679 SR
Queue Stats
16W - 11L
1,572 Elo+
Solo
Jing Wei
Jing Wei
Mec Billy
Jing Wei
Level 143
God Stats
1W - 1L
1,389 SR
Queue Stats
2W - 1L
1,672 Elo+
Solo
Zeus
Zeus
RainbowDash463
Zeus
Level 147
God Stats
1W - 0L
1,752 SR
Queue Stats
15W - 18L
1,496 Elo+
Solo
Sylvanus
Sylvanus
sagegamer411
Sylvanus
Level 157
God Stats
10W - 5L
1,474 SR
Queue Stats
117W - 159L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DarthTarl
Cabrakan
16
1 / 2 / 5
9,818
701
7,300
15,777
18,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Masterroy96
Arachne
15
2 / 8 / 2
9,634
688
6,684
13,840
4,594
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 7 / 1
8,788
628
4,361
10,255
3,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
majicbannannas
Zhong Kui
17
6 / 7 / 0
10,936
781
12,472
15,944
9,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jordmungandor
Achilles
19
13 / 2 / 5
12,886
920
18,585
16,253
14,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Mec Billy
Jing Wei
17
3 / 2 / 2
11,554
825
9,613
10,831
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 2 / 6
11,238
803
11,923
6,215
2,141
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
sagegamer411
Sylvanus
16
2 / 3 / 11
10,963
783
6,683
12,681
9,881
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
9
Kills
23
24
Deaths
9
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
DarthTarl
Cabrakan
1
2
5
1.75
W
Achilles
Jordmungandor
Achilles
13
2
5
7.75
L
Arachne
Masterroy96
Arachne
2
8
2
0.38
W
Jing Wei
Mec Billy
Jing Wei
3
2
2
2
W
5
2
6
4
L
0
7
1
0.07
L
Zhong Kui
majicbannannas
Zhong Kui
6
7
0
0.86
W
Sylvanus
sagegamer411
Sylvanus
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,817
Damage
46,804
55,816
Taken
45,980
35,653
Mitigated
30,223
8,555
Healing
15,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
DarthTarl
Cabrakan
7,300
561
0
1,671
15,777
18,532
0
4,264
10,911
25,838
0
W
Achilles
Jordmungandor
Achilles
18,585
5,876
103
6,194
16,253
14,028
749
5,588
9,987
0
43,138
L
Arachne
Masterroy96
Arachne
6,684
2,579
0
2,804
13,840
4,594
47
6,056
7,707
0
24,540
W
Jing Wei
Mec Billy
Jing Wei
9,613
6,489
20
1,800
10,831
4,173
3,066
4,861
5,505
0
56,633
W
11,923
793
0
693
6,215
2,141
944
1,956
4,082
50,276
0
L
4,361
2,454
0
422
10,255
3,335
71
4,726
5,374
0
35,533
L
Zhong Kui
majicbannannas
Zhong Kui
12,472
1,269
0
3,658
15,944
9,192
0
3,828
11,951
35,108
0
W
Sylvanus
sagegamer411
Sylvanus
6,683
1,656
1,692
5,300
12,681
9,881
2,009
6,164
6,053
26,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,176
Gold Earned
46,641
199
Minions Killed
289
7
Camps Cleared
15
897,416
Distance Traveled
1,100,133
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,818
701
51
4
3
259,265
1
W
Achilles
12,886
920
63
5
6
318,276
4
L
Arachne
9,634
688
45
3
1
217,715
2
W
Jing Wei
11,554
825
102
7
2
281,991
3
W
Zeus
11,238
803
83
6
4
269,042
2
L
Skadi
8,788
628
47
3
2
204,673
0
L
Zhong Kui
10,936
781
56
4
1
215,763
0
W
Sylvanus
10,963
783
41
3
3
230,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role