Player Matchup

Cerberus
Cerberus
Boundl355M0ney
Cerberus
Level 10
God Stats
0W - 11L
1,500 SR
Queue Stats
2W - 24L
1,144 Elo+
Party 1
Chaac
Chaac
DroughtBane
Chaac
Level 21
God Stats
17W - 40L
1,194 SR
Queue Stats
17W - 43L
1,158 Elo+
Party 1
Izanami
Izanami
EttuAlbert
Izanami
Level 28
God Stats
2W - 7L
1,500 SR
Queue Stats
14W - 37L
1,245 Elo+
Party 1
Discordia
Discordia
Taco0004
Discordia
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 82L
1,229 Elo+
Party 1
Thanatos
Thanatos
xROSEx2310
Thanatos
Level 28
God Stats
1W - 10L
1,252 SR
Queue Stats
19W - 60L
1,173 Elo+
Party 1
Team Averages
Level 27
1,389 SR
1,190 Elo+

VS

Team Averages
Level 77
1,583 SR
1,436 Elo+
Tiamat
Tiamat
Inferno_Rekt
Tiamat
Level 89
God Stats
18W - 21L
1,415 SR
Queue Stats
66W - 56L
1,410 Elo+
Party 2
Ao Kuang
Ao Kuang
Jihadi_John7
Ao Kuang
Level 102
God Stats
10W - 0L
1,954 SR
Queue Stats
29W - 20L
1,474 Elo+
Party 2
Bellona
Bellona
ROVER423
Bellona
Level 119
God Stats
3W - 1L
1,513 SR
Queue Stats
73W - 59L
1,551 Elo+
Party 2
Ymir
Ymir
SilenttFPS
Ymir
Level 27
God Stats
52W - 35L
1,503 SR
Queue Stats
67W - 68L
1,287 Elo+
Party 2
Heimdallr
Heimdallr
Syno5537
Heimdallr
Level 49
God Stats
5W - 3L
1,528 SR
Queue Stats
62W - 55L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
4 / 4 / 5
8,942
497
4,397
12,818
12,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 6 / 0
9,017
501
10,450
18,852
13,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
EttuAlbert
Izanami
15
5 / 9 / 1
9,503
528
16,726
16,026
5,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Taco0004
Discordia
14
0 / 4 / 1
8,238
458
5,649
8,118
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
xROSEx2310
Thanatos
13
3 / 6 / 2
8,407
467
3,949
13,004
6,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
6 / 2 / 3
11,011
612
7,496
7,714
4,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Jihadi_John7
Ao Kuang
19
11 / 1 / 6
12,313
684
11,831
14,140
5,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
ROVER423
Bellona
20
5 / 2 / 1
12,552
697
13,754
15,940
15,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 3 / 9
9,241
513
3,660
15,549
9,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Syno5537
Heimdallr
16
5 / 6 / 6
10,146
564
11,557
13,106
3,411
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
14
Kills
29
29
Deaths
14
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
4
4
5
1.63
L
2
6
0
0.33
L
Izanami
EttuAlbert
Izanami
5
9
1
0.61
W
Tiamat
6
2
3
3.75
W
Ao Kuang
Jihadi_John7
Ao Kuang
11
1
6
14
W
Bellona
ROVER423
Bellona
5
2
1
2.75
W
2
3
9
2.17
W
Heimdallr
Syno5537
Heimdallr
5
6
6
1.33
L
Discordia
Taco0004
Discordia
0
4
1
0.13
L
Thanatos
xROSEx2310
Thanatos
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,171
Damage
48,298
68,818
Taken
66,449
39,952
Mitigated
38,744
18,687
Healing
23,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,397
338
0
2,283
12,818
12,365
0
4,054
8,706
14,627
0
L
10,450
3,107
0
4,861
18,852
13,276
0
1,497
17,337
0
50,902
L
Izanami
EttuAlbert
Izanami
16,726
11,365
0
3,078
16,026
5,442
1,056
4,797
11,219
0
84,033
W
Tiamat
7,496
726
0
2,363
7,714
4,614
577
3,894
3,796
52,420
0
W
Ao Kuang
Jihadi_John7
Ao Kuang
11,831
3,965
0
7,849
14,140
5,429
1,126
1,864
12,276
97,936
0
W
Bellona
ROVER423
Bellona
13,754
9,042
0
6,432
15,940
15,537
1,068
0
14,875
0
93,808
W
3,660
562
0
2,847
15,549
9,753
521
1,592
13,957
18,079
0
W
Heimdallr
Syno5537
Heimdallr
11,557
7,881
0
4,022
13,106
3,411
2,235
2,696
10,410
0
64,997
L
Discordia
Taco0004
Discordia
5,649
302
0
1,088
8,118
2,831
0
5,962
1,834
45,603
0
L
Thanatos
xROSEx2310
Thanatos
3,949
845
0
7,377
13,004
6,038
0
6,433
6,419
0
44,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,107
Gold Earned
55,263
420
Minions Killed
574
0
Camps Cleared
0
1,734,338
Distance Traveled
1,732,453
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,942
497
18
1
0
392,395
0
L
Chaac
9,017
501
105
6
0
326,267
3
L
Izanami
9,503
528
131
7
0
343,385
1
W
Tiamat
11,011
612
121
7
0
345,608
1
W
Ao Kuang
12,313
684
135
8
0
392,167
0
W
Bellona
12,552
697
188
10
0
351,707
0
W
Ymir
9,241
513
28
2
0
323,451
0
W
Heimdallr
10,146
564
102
6
0
319,520
3
L
Discordia
8,238
458
89
5
0
344,842
3
L
Thanatos
8,407
467
77
4
0
327,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role